Welcome to the Nukapedia News Digest. 30 Days have September, April June and November...
In your Edition this week:
The Front Page
- Here's our choice captions
Miss NukaTurtle Shot that. Now you caption it.
We’ve got a quick recap, and then onto some new information for you
Paid DLC recap
This is from Bethesda’s press release:
Price: $9.99 USD
Release: March 2016
The mysterious Mechanist has unleashed a horde of evil robots into the Commonwealth, including the devious Robobrain. Hunt them down and harvest their parts to build and mod your own custom robot companions. Choose from hundreds of mods; mixing limbs, armor, abilities, and weapons like the all-new lightning chain gun. Even customize their paint schemes and choose their voices!
Price: $4.99 USD
Release: April 2016
With the Wasteland Workshop, design and set cages to capture live creatures – from raiders to Deathclaws! Tame them or have them face off in battle, even against your fellow settlers. The Wasteland Workshop also includes a suite of new design options for your settlements like nixi tube lighting, letter kits, taxidermy and more!
Price: $24.99 USD
Release: May 2016
A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths. Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world. Navigate through the growing conflict between the synths, the Children of Atom, and the local townspeople. Will you work towards bringing peace to Far Harbor, and at what cost? Far Harbor features the largest landmass for an add-on that we’ve ever created, filled with new faction quests, settlements, lethal creatures and dungeons. Become more powerful with new, higher-level armor and weapons. The choices are all yours.
Here’s how Todd described the Paid DLC to Game Informer
The first one Automatron has a little quest line and this Pokémon-esque ‘kill robots, get their parts, build your own’ [gameplay]. The robot building is really deep. It’s great.
The Wasteland Workshop DLC is obviously for Workshop people. We wanted it to scratch that itch of ‘Can I build my own Thunderdome?’ You can build your own arenas, capture animals, and also build other things.
A lot of people gravitate toward the larger ‘Okay, I’m going to a new landmass, it’s somewhere new.’ That’s Far Harbor. That costs more, takes us longer, and there’re more people on it.
Also from the Game Informer Interview, Surivival mode is going into Beta on PC first so it can be changed and adapted into perfection.
We’re doing things like you can’t save, it only saves your game when you sleep. You can’t fast travel. There’re all of these diseases. We’re trying it all. It’s a different experience. We’re not trying to make it a ton harder. It’s harder because you’re doing more things. We want the combat to feel different, as opposed to just being a bullet sponge.
Speaking of Surivival, a Redditor named “ShaneD53” pulled this out of the game files, Bethesda have confirmed that this is based on reality but in light of Todd’s comments you can think of this as a list of possible features, rather than the final feature list:
Manual and quicksaving are disabled. To save your game, you'll need to find a bed and sleep for at least an hour.
Combat is more lethal for everyone. You now deal, but also take, more damage. You can increase the damage you deal even further with "Adrenaline" (see below).
Fast Travel is disabled. If you wish to be somewhere, you'll have to physically travel there.
Bullets and shells now all have a small amount of weight, which varies by caliber. Heavier items such as fusion cores, rockets, and mini-nukes can really drag you down.
Compass Be sure to keep your eyes peeled, as enemies will no longer appear on your compass. As well, the distance at which locations of interest will appear has been significantly shortened.
Survival automatically grants the Adrenaline perk, which provides a bonus to your damage output. Unlike other perks, the only way to increase your rank of the Adrenaline perk is by getting kills (hostile or otherwise). The higher your Adrenaline rank, the higher the damage bonus. Sleeping for more than an hour, however, will cause your Adrenaline rank to lower. You can check your current Adrenaline rank at any time in the Perks section on the Stat tab in your Pip-Boy.
You'll find it difficult to survive without taking proper care of yourself. You must stay hydrated, fed, and rested to remain combat-ready. Going for extended periods of time without food, water, or sleep will begin to adversely affect your health, hurting your SPECIAL stats, adding to your Fatigue (see "Fatigue" below), lowering your immunity (see "Sickness" below), and eventually even dealing physical damage to you.
Fatigue works like radiation but affects your Action Points (AP) rather than your Hit Points (HP). The more Fatigue you've built up, the less AP you'll have for other actions. The amount of Fatigue you've accumulated is displayed in red on your AP bar.
A comprised immune system and a few questionable decisions can end up getting you killed. Eating uncooked meat, drinking unpurified water, taking damage from disease-ridden sources, such as ghouls and bugs, or using harmful Chems all put your body at increased risk for various ill effects. When you are afflicted with an illness, a message will appear onscreen. You can view specifics about your current illnesses by navigating to the Status section on your Pip-Boy's Data tab and pressing [RShoulder] to view your active effects.
Antibiotics Antibiotics, which can be crafted at Chem Stations or purchased from doctors, heal the various effects of sickness.
The type of bed you're sleeping in determines the length of time you are able to stay asleep. A sleeping bag will save your game and may help save your life when you're desperate, but it will never allow for a full night's rest and the benefits that come with it.
Crippled limbs will no longer auto-heal after combat and will remain crippled until healed by a Stimpak.
Exceeding your carry weight reduces your Endurance and Agility stats and periodically damages your legs and health. Think of your back!
Companions will no longer automatically get back up if downed during combat and will return home if abandoned without being healed.
Enemy and Loot Repopulation
Locations you've cleared will now repopulate enemies and loot at a significantly slower rate
I think this statement from the Gameinformer interview says it all
Our goal is between the first two DLCs. It’ll go up at that time on PC. In April. All of that stuff will go up on PC. People are beta testing it. There’ll be a lag on consoles. We want to get it up on PC and have it work. It’ll probably be a good month before it hits Xbox One, and another month for PlayStation 4.”— Todd Howard, Game Informer
Game of the year: Fallout 4
Bethesda picked up the following gongs during the The Academy of Interactive Arts & Sciences 19th DICE awards:
- Game of the Year: Fallout 4
- Mobile Game of the Year: Fallout Shelter
- Role-Playing / Massively Multiplayer Game of the Year: Fallout 4
- Outstanding Achievement in Game Direction: Fallout 4
Good Job Guys.
For those who are broniesThe popular MLP Fanfic based on our favorite game series, Fallout Equestria, is getting a game of it's own done by Overmare Studio and they relased the pre-alpha demo of it. here is the trailer and you can download it here
For those who aren’t
What do you do when Konami won't let you play Hideo Kojima’s P.T. ?
Agent_c (Editor in Chief) Gaming Foxy (Contributor) NukaTurtle (Caption Picker and Image Taker)