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Master1337cheeZ

aka Christian

979 Edits since joining this wiki
May 9, 2009
  • I live in Oregon, U.S.
  • I was born on March 28
  • My occupation is Bassist
  • I am Male

OverviewEdit

I love cheeses. I was introduced into the Fallout series by Fallout 3. I won copies of the first two games in a contest on this very wiki, and was happy to play them to the end and even more. I like to give my playthroughs some character. They usually follow a jack-of-all-trades skill/stat distribution, but I prefer to stick to a theme. In short, it's fun to personify.

You can find me on Steam as Gap-Tooth Terror.

Character PlaythroughsEdit

Tom
Tom was raised on a very strict foundation of morals, doing what was right and "disproving" those who were immoral. He kept these morals throughout his journeys of abolition, collecting, surviving, rescuing and discovering. He had travels to places such as The Pitt and Point Lookout. However, these sojourns came to an end when, after returning from Point Lookout, he had addicted himself to chems and alcohol. Loosing his sanity and morals, he began to murder many people in the Capital Wasteland. His unfortunate life came to an end at Tenpenny Tower, where he had fallen off the balcony while excessively drinking.
Rick
Rick never really did know what to do with his life. All he knew was that if there was danger in the wasteland, then he would need superior armor and weapons to defend himself. When he discovered the Brotherhood of Steel, he knew siding with them would help him in his quest to gain superior firepower and armor. Once he was finished with his exceedingly long quest to find such reserves of Unfortunately, while he vacationed in Point Lookout, he tripped on a bucket at the top of the Lighthouse, snapping his heavily-armored neck on the railing.
"Lee"
Known as "Lee" or more so as L-10.R7, it is a cyborg known for many accomplishments in the Capital Wasteland. Such accomplishments make it both a scourge and hero. Few have encountered this abomination, and many whom have did not survive, or never tell. Everyone fears it, as do they all embrace it. It is a post-apocalyptic legend. This machine kills commies.

NotesEdit

Pet Peeves
  • People who can't spell for shit.
  • People who can't pronounce for shit.
  • People who eat shit.
Acquaintances

People know me.

  • GT: Tap Wuttuh
  • Harry Callahan

Badge & BoxesEdit

15 The Superhuman GambitThis user can answer some serious questions.
02 The G.O.A.T. WhispererThis user is undeniably batshit insane.
Free LaborThis user eats babies.
Walking with SpiritsThis user will shave your head and take your brain.
This Galaxy Ain't Big Enough...This user doesn't trust anyone who travels through space in a saucer.
Shock ValueThis user has the tendency to do some stupid shit.
True MortalThis user is knowledgeable about Fallout 3.
Windows LogoThis user plays on a PC.

OtherEdit

Character Quotes
  • "I call em' Stupor Mutants. I aim for the head and shoot em' into a mindless stupor"
  • "Whooooooooooop, BANG, yeah!"
  • "Boooooooooooooooooooooooooooooooooooooooooooom!"
  • "Just add some fire, and a bit of sizzle, then you get a fucking stunning death beam."
  • "Aww c'mon! What the fuck was that?!"
  • "It's time for another episode of "Charon! The Nuclear Rocket-Jumper!""
  • "You dumbass wastelanders don't belong here if you can't spell your own goddamn name!"
  • "Damn! That hurt like a bitch!"
  • "Shit."
  • "Awwwwww, fuck."

Character BuildEdit

L-10.R7
CharBuildCheeZ1
full name: L-10.R7 "Lee"
S.P.E.C.I.A.L: 10 10 10 10 10 10 10
favorite armor: Lag-Bolt's combat armor
Lucky shades
Three Dog's head wrap
favorite weapons: Wazer Wifle
Metal Blaster
A3-21's plasma rifle


Do you like light shows? Do you like V.A.T.S.?

Well then, here you go.

Level Perk Requirements Items
Level 1 ST 6 PE 6 EN 7 CH 4 IN 4 AG 7 LK 6 Tag Energy Weapons, Repair, Science Bobblehead - Medicine
Level 2 Lady Killer None None
Level 3 Intense Training(CH) None None
Level 4 Entomologist(Comprehension) (IN 4), Sci 40 None
Level 5 Child at Heart CH 4 None
Level 6 Toughness EN 5 None
Level 7 Bloody Mess None None
Level 8 Commando None None
Level 9 Strong Back ST 5, EN 5 None
Level 10 Finesse None None
Level 11 Scrounger LK 5 None
Level 12 Silent Running AG 6, Snk 50 None
Level 13 Sniper AG 6 PE 6 None!
Level 14 Cyborg Med 60, Sci 60 None
Level 15 Adamantium Skeleton None None
Level 16 Better Criticals LK 6, PE 6 None
Level 17 Action Boy/Girl AG 6 None
Level 18 Concentrated Fire SmG 60, EnW 60 None
Level 19 Robotics Expert Sci 50 None
Level 20 Grim Reaper's Sprint None All remaining skill Bobbleheads
Level 21 Light Step PE & AG 6 None
Level 22 Quantum Chemist Sci 70 None
Level 23 Puppies! None None
Level 24 Chemist Med 60 None
Level 25 Mister Sandman Snk 60 None
Level 26 Nerves of Steel AG 7 None
Level 27 Pyromaniac Expl 60 None
Level 28 Chem Resistant Med 60 None
Level 29 Gunslinger None None
Level 30 Almost Perfect None SPECIAL Bobbleheads after 30.


OtherEdit

Skill Skill Level
Barter 30+
Big Guns 100
Energy Weapons 100
Explosives 100
Lockpick 100
Medicine 100
Melee Weapons 40+
Repair 100
Science 100
Small Guns 100
Sneak 100
Speech 40+
Unarmed 50+
Final S.P.E.C.I.A.L. 10 10 10 10 10 10 10

Notes & TipsEdit

  • Barely any Broken Steel perks are used in my build, as only the long term ones are. Many of the new perks are worthless in my opinion. As with The Pitt, you can become very rad resistant. Not to mention Warmonger is rather worthless unless you cannot live without custom weapons.
  • Also advisable to get Bottlecap mine and Nuka grenade Schematics to the third version; Nuka-Grenades for combat, and Bottlecap Mines for reverse pick-pocketing as well as standard use.
  • This build works very well on Very Hard difficulty on a vanilla version of the game.
    • Mart's Mutant Mod will boost the difficulty exponentially depending on your settings.
    • As will any mod that increases spawn rates, enemy HP, or enemy DR.
Discussion

See my Talk Page

OpinionsEdit

Fallout 4.5/5
  • Great game, loved every part about it excepting the fact that you were forced to meta-game right off the bat.
  • Stunning atmosphere.
  • Deep game.
Fallout 2 5/5
  • The same as Fallout, the extra time you got made it a much easier pace. Loved the cultural references.
  • Exceptional atmosphere.
  • Deeper game.
  • Essentially the perfect Fallout game (you don't have to agree) if it was on a modern engine (not the currently released version of Gamebryo, it sucks (Oblivion, FO3, FNV))
Fallout Tactics: Brotherhood of Steel 3.5/5
  • While I didn't prefer the pace and methods of combat, it was a good game.
  • Mediocre atmosphere, didn't feel like it fit with the series.
  • Linear game. Too linear to be as deep as the first two games, but it had its moments.
Fallout: Brotherhood of Steel 0/5
  • Never played it, don't plan to. It looks like a steaming pile of anti-canon bullshit.
Fallout 3 3.5/5
  • This is an interesting case. Mostly because the game series was revived. It's a great game.†
  • In comparison to the most prior game to use the Gamebryo engine, The Elder Scrolls IV: Oblivion, Fallout 3 (even by the time all add-ons and patches were finalized) was horribly half-assed. Being the game to introduce me to the series, I loved it. However, I realized what a horrible game it is, and changed my attitude. Now that I play it on PC, I don't care, because of the mods that fixed and filled the holes.
  • The atmosphere was good for a while, then it didn't really exist, and it was just a game. Even regarding the add-ons.
    • Operation: Anchorage is a very short add-on. Not too far from the vanilla game. 3.5/5
    • The Pitt is slightly deeper than Operation: Anchorage, but was still too linear. 3.5/5
    • Broken Steel is almost considered a game-breaker (that pun was not intended at all, haha) for the level cap change, making the game too easy. I suppose the content added made of for being only slightly better than The Pitt in all those other ways. 3.75/5
    • Point Lookout is arguably the best of the Fallout 3 add-ons due to the extra content, deeper atmosphere and longer quest line than the other add-ons. I busted it all out in 4 hours (go figure, that's how much time they say it's worth), but it was still a fun 4 hours. 4/5
    • Mothership Zeta is pretty sad when you think about it. Bethesda could've gone to so many other places, but they settled on the final frontier. Decent plot, but it gives an excuse to be so linear. The weapons and armor are cool though. 3.99/5
Fallout: New Vegas 4.5/5
  • This game is what Fallout 3 should have been. Not in the sense of location or storyline, but quality of game.
  • The atmosphere has been magnificent since I began playing, and the atmosphere of Dead Money was even better.
  • So many paths, so much to do, so many things to collect. Glad to see Obsidian is on this one as developer.
    • Dead Money is a beautiful add-on. The plot and background of the location are well woven, and the atmosphere is bone-chilling. I knew Obsidian would do a good job, but this is amazing. 4.5/5
    • Honest Hearts was fun. It was cool to see the return of Yao guai, and to meet Joshua Graham. The atmosphere gives a sense of being in the pre-war park, excluding the occasional opponent. The story of the Survivalist has to be the most well-written part of the add-on. Game-breaking footlocker at the end of it all though. 3.75/5
    • Old World Blues is great. It's hell to play casually, and the jokes are endless. The primary raisin I like Old World Blues is the history put into Big MT and the nice equipment. Not much to say, but it is quiet a powerful experience in the Fallout universe. 4/5
    • Lonesome Road - Not yet completed.

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