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Uncle Ken

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Gametitle-FO4 FH
Gametitle-FO4 FH

Mainlanders think the island's easy. We'll see. Haha.

"Uncle" Ken is a character in Far Harbor in 2287.

BackgroundEdit

Uncle Ken is the seventh generation of his family to live at the National Park Visitor's Center and the last holdout alive who did not retreat to the pier. He is the uncle of Mitch, a bartender at The Last Plank. When Mitch is first approached he may ask the Sole Survivor to check on his uncle. Uncle Ken insists he must stay at the Visitor's Center, so as not to dishonor his ancestors.

Uncle Ken is eccentric and paranoid, as well as anti-social. Subject to attacks by ghouls and trappers, he manages to survive living alone by using a series of traps, as well as his own firepower. However, he can be convinced to leave for the pier with a successful speech check. If he stays, he will be uncommandable in workshop mode, but automatically assigns himself to up to 6 food resources.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: noIcon cross
Companion: noIcon cross
Perk: noIcon cross
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check
The Hold Out

InventoryEdit

Apparel Weapon Other items
Dirty army fatigues - -

AppearancesEdit

Uncle Ken appears only in the Fallout 4 add-on, Far Harbor.

GalleryEdit

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