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Melee damage

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(Redirected from Unarmed Damage)
Melee damage
Fallout, Fallout 2, Fallout Tactics
modifies: Amount of bonus damage a character does in hand-to-hand combat
modified by: Strength
initial level: Strength - 5 (minimum 1)
related perks: Bonus HtH Damage
related traits: Heavy Handed

Melee Damage is a derived statistic in Fallout, Fallout 2, and Fallout Tactics.

The amount of bonus damage your character does in hand-to-hand combat.

Initial Level: Starting melee damage is equal to ST - 5, with a minimum of 1 point. Average characters will have a melee damage of 1.

  • The Heavy Handed trait increases melee damage by 4 points.
  • The Bonus HtH Damage perk increases melee damage by 2 per rank.
  • The Slayer perk upgrades every melee hit into critical hits, radically increasing melee damage.


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Derived Statistics