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Tunneler

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Tunneler
Tunneler
variantsTunneler
Hulking tunneler
Venomous tunneler
Tunneler queen
locationCollapsed overpass tunnel
Cave of the Abaddon
 
Gametitle-FNV LR
Gametitle-FNV LR

They'll start emerging throughout the Mojave in time, might be years. Probably less. They breed fast, hunt in groups, more than enough to bring down the strongest in the Mojave. Once they draw blood... Seen them tear apart deathclaws... Deathclaw might get some, but the rest will swarm it, tear it apart, like Denver hounds.

Ulysses

Tunnelers are creatures found in the Divide in 2281.

BackgroundEdit

Tunnelers were the pre-War inhabitants of Hopeville who took refuge underground during the Great War.[1] After the war, radiation heavily mutated them into the vicious tunnel-dwelling bio-luminescent abominations encountered in the Divide. As underground predators, they make their nests far beneath the earth and have lived undisturbed by surface-dwellers for centuries. Tunnelers had no direct contact with the surface world until atomic warheads beneath Hopeville detonated when the Courier unintentionally brought a package from Navarro containing nuclear launch codes. This atomic firestorm caused great earthquakes and savage storms which split open the earth, thus revealing the surface to them. Even so, Tunnelers are very aversive to loud noises and bright lights. They try to keep beyond the reach of the sun by staying in tunnels and other low-light areas.

By 2281, the tunnelers are believed to pose a threat to the Mojave Wasteland in the near future, as they can spread quickly via underground tunnels, forming nests as they go. Tunnelers reproduce quickly, and hunt in packs large enough to become a significant hazard. When they are in packs, they can easily tear apart a deathclaw.

CharacteristicsEdit

BiologyEdit

Tunnelers appear to be reptilian-humanoids with dark, scaly skin, large bio-luminescent eyes, a mouth filled with sharp reptilian teeth and chitinous spikes protruding from their shoulders and heads. Tunnelers are found underground, as their name implies, and are noted for their fear of bright lights and loud noises. Every now and then they will flee from combat and head back underground. This can be seen easily by throwing a flash bang or firing a flare gun at a tunneler. Their enlarged eyes appear to be an adaptation to the conditions of their preferred habitat and are sensitive to light; a condition which would explain their extreme aversion to weapons like flash bangs and flare guns, and to the sun itself.

Gameplay attributesEdit

Tunnelers will flee from a multitude of things such as:

  • Flash bangs: These will startle them and cause them to run away or become frenzied. However, they must detonate at a close proximity to have any effect.
  • Flare gun: Tunnelers will only be frightened by the flare gun if they are hit. When hit they will flee as long as they are on fire; if the flare misses, and the shot lands at their feet, they are less likely to do so.
  • Flamer: Although not directly damaging them with any effects other than fire damage, firing a flamer at them will usually cause them to burrow and resurface in another location.

VariantsEdit

TunnelerEdit

Tunneler

These are the most common type of tunneler and will deal medium damage individually. Tunnelers typically attack in groups, swarming anything in their way. This makes them lethal opponents to even higher-level players.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Tunneler
xx00ad03
LevelIcon level
20
Experience PointsIcon XP
200
PerceptionIcon eye
3
Hit pointsIcon heart
75
Damage ThresholdIcon shield gold
0
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (25 damageIcon damage)

Hulking tunnelerEdit

Tunneler

Hulking tunnelers are the second largest of the tunnelers, second only to the tunneler queen. They are quite rare and are not as fast as regular tunnelers, but if they strike the Courier, there is a good chance he or she will be staggered or knocked down.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Hulking tunneler
xx0086cc
LevelIcon level
20
Experience PointsIcon XP
200
PerceptionIcon eye
3
Hit pointsIcon heart
125
Damage ThresholdIcon shield gold
0
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (35 damageIcon damage)

Venomous tunnelerEdit

Tunneler

The smallest of the tunnelers, they are also quite rare except at higher levels, which make them more frequent in the pack. Venomous tunnelers are faster than others and their attacks do less damage initially. As their name implies, they possess a deadly venom which can quickly overpower an inexperienced player. As they swarm with regular and hulking tunnelers, even a higher-level player can be killed in a matter of seconds.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Venomous tunneler
xx0086d4
LevelIcon level
20
Experience PointsIcon XP
200
PerceptionIcon eye
3
Hit pointsIcon heart
50
Damage ThresholdIcon shield gold
0
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (15 damageIcon damage)

Tunneler queenEdit

Tunneler

The largest of the tunnelers, the queen combines deadly speed and hard-hitting attacks, enough to kill even a deathclaw. While there is only one (located in the Cave of the Abaddon), she has only 25 HP less than a deathclaw, making her a formidable opponent.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Tunneler queen
xx0086dc
LevelIcon level
45
Experience PointsIcon XP
450
PerceptionIcon eye
3
Hit pointsIcon heart
475
Damage ThresholdIcon shield gold
0
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (175 damageIcon damage)

NotesEdit

  • Tunnelers appear to have some form of bioluminescence.
  • Tunnelers are counted as "abominations" and as such, will flee from flares or flashbangs. They will also count toward abomination-related challenges.
  • Tunnelers show up as neutral when emerging from underground.
  • Tunnelers do not take double damage from headshots.

AppearancesEdit

Tunnelers appear in the Fallout: New Vegas add-on, Lonesome Road.

BugsEdit

  • xbox360Icon xbox360 ps3Icon ps3 Sometimes when attacking in V.A.T.S they will not take any damage, even with an obviously successful attack. [verified]

GalleryEdit

ReferencesEdit

  1. Dialogue with Ulysses.

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