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{{Notable Quotes Audio Project}}
 
 
{{Infobox character
 
{{Infobox character
 
|games =FNV
 
|games =FNV
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|race =[[Human]], Caucasian
 
|race =[[Human]], Caucasian
 
|sex =Female
 
|sex =Female
  +
|age =29
 
|affiliation =[[Goodsprings]]
 
|affiliation =[[Goodsprings]]
 
|role =Mayor<br />[[Merchant]]
 
|role =Mayor<br />[[Merchant]]
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|tag skills ={{tag skills|guns=49|melee weapons=47|unarmed=49}}
 
|tag skills ={{tag skills|guns=49|melee weapons=47|unarmed=49}}
 
|actor =[[Lora Cain]]
 
|actor =[[Lora Cain]]
  +
|dialogue =[[GSTrudy.txt]]
 
|baseid ={{ID|00104c6c}}
 
|baseid ={{ID|00104c6c}}
 
|refid ={{ID|00104c6d}}
 
|refid ={{ID|00104c6d}}
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|content1={{Quotation|That whole area's overrun with the kind of critters that just get mad if you shoot 'em. Merchants avoid that whole stretch of I-15 like it's radioactive. Which it could be for all I know.}}[[File:FNV_Trudy_CrittersGetMad.ogg|noicon|135px|center]]
 
|content1={{Quotation|That whole area's overrun with the kind of critters that just get mad if you shoot 'em. Merchants avoid that whole stretch of I-15 like it's radioactive. Which it could be for all I know.}}[[File:FNV_Trudy_CrittersGetMad.ogg|noicon|135px|center]]
 
|content2={{Quotation|I'm pretty sure the NCR wants to hold onto the Dam because it's one of the few places around that can make electricity. The Legion are a bunch of savages, though. No idea why they'd want the Dam. Probably plan on destroying it or something.}}[[File:FNV_Trudy_ImPrettySure.ogg|noicon|135px|center]]
 
|content2={{Quotation|I'm pretty sure the NCR wants to hold onto the Dam because it's one of the few places around that can make electricity. The Legion are a bunch of savages, though. No idea why they'd want the Dam. Probably plan on destroying it or something.}}[[File:FNV_Trudy_ImPrettySure.ogg|noicon|135px|center]]
|content3=|{{Quotation|Problem is, it turns out that giving convicts a bunch of dynamite and blasting powder isn't the best idea.}}[[File:FNV_Trudy_ProblemIs.ogg|noicon|135px|center]]
+
|content3={{Quotation|Problem is, it turns out that giving convicts a bunch of dynamite and blasting powder isn't the best idea.}}[[File:FNV_Trudy_ProblemIs.ogg|noicon|135px|center]]
 
}}
 
}}
   
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==Background==
 
==Background==
Trudy was born in 2252 to parents who were among a group of travelers. Trudy grew up among the travelers, and when she became an adult she, along with other new adults, were the only ones still in the group. She decided to settle in the spot where Goodsprings, NV used to stand. The other members of the group followed suit, and the town of Goodsprings was born again, with Trudy as the mayor.
+
Trudy was born in [[Timeline#2252|2252]] to parents who were among a group of travelers. Trudy grew up among the travelers, and when she became an adult she, along with other new adults, were the only ones still in the group. She decided to settle in the spot where Goodsprings, NV used to stand. The other members of the group followed suit, and the town of Goodsprings was born again, with Trudy as the mayor.
   
 
==Interactions with the player character==
 
==Interactions with the player character==
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|perm companion =no
 
|perm companion =no
 
|perk =-
 
|perk =-
|wares =[[Skill Magazines]], [[Liquor]]
+
|wares =[[Fallout: New Vegas skill magazines|skill magazines]], [[liquor]]
 
|caps =10-360
 
|caps =10-360
 
|max condition =-
 
|max condition =-
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===Quests===
 
===Quests===
* ''[[Trudy's Radio Repair]]'': With a Repair skill of 20, the [[Courier]] can [[Busted Radio|repair Trudy's radio]] and get some extra caps and a discount at her store.
+
* ''[[Trudy's Radio Repair]]'': With a [[Repair]] skill of 20, the [[Courier]] can [[Busted Radio|repair Trudy's radio]] and get some extra caps and a discount at her store.
* [[Ghost Town Gunfight]]: With a Sneak or Speech check of 25 the player character can convince Trudy, along with others of the town, to help defend against the [[Powder Gangers]].
+
* [[Ghost Town Gunfight]]: With a Sneak or [[Speech]] check of 25 the Courier can convince Trudy, along with others of the town, to help defend against the [[Powder Gangers]].
   
 
==Inventory==
 
==Inventory==
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|ondeath =-
 
|ondeath =-
 
}}
 
}}
 
{{Rotating content}}
 
|content1={{Quotation|That whole area's overrun with the kind of critters that just get mad if you shoot 'em. Merchants avoid that whole stretch of I-15 like it's radioactive. Which it could be for all I know.}}[[File:FNV_Trudy_CrittersGetMad.ogg|noicon|135px|center]]
 
|content2={{Quotation|I'm pretty sure the NCR wants to hold onto the Dam because it's one of the few places around that can make electricity. The Legion are a bunch of savages, though. No idea why they'd want the Dam. Probably plan on destroying it or something.}}[[File:FNV_Trudy_ImPrettySure.ogg|noicon|135px|center]]
 
|content3=|{{Quotation|Problem is, it turns out that giving convicts a bunch of dynamite and blasting powder isn't the best idea.}}[[File:FNV_Trudy_ProblemIs.ogg|noicon|135px|center]]
 
   
 
==Notes==
 
==Notes==
 
Trudy will sometimes equip a [[caravan shotgun]] during the quest [[Run Goodsprings Run]].
 
Trudy will sometimes equip a [[caravan shotgun]] during the quest [[Run Goodsprings Run]].
  +
  +
==Notable quotes==
 
{{Notable content
 
|{{Inline quote|That whole area's overrun with the kind of critters that just get mad if you shoot 'em. Merchants avoid that whole stretch of I-15 like it's radioactive. Which it could be for all I know.|sound=FNV_Trudy_CrittersGetMad.ogg}}
 
|{{Inline quote|I'm pretty sure the NCR wants to hold onto the Dam because it's one of the few places around that can make electricity. The Legion are a bunch of savages, though. No idea why they'd want the Dam. Probably plan on destroying it or something.|sound=FNV_Trudy_ImPrettySure.ogg}}
 
|{{Inline quote|Problem is, it turns out that giving convicts a bunch of dynamite and blasting powder isn't the best idea.|sound=FNV_Trudy_ProblemIs.ogg}}
  +
}}
   
 
==Appearances==
 
==Appearances==
 
Trudy appears only in ''[[Fallout: New Vegas]]''.
 
Trudy appears only in ''[[Fallout: New Vegas]]''.
  +
  +
==Behind the scenes==
  +
At some point during development she was likely named Ruby, as some of her dialogue strings are named ''VFreeformGoodspringsGoodsprings'''Ruby'''Topic''.
   
 
==Bugs==
 
==Bugs==
 
* {{Platforms|xbox360}} If Trudy is not spoken to before finishing "[[They Went That-a-Way]]", she will not display the proper dialogue option to initiate the unmarked quest, [[Trudy's Radio Repair]]. {{Verify|verified}}
 
* {{Platforms|xbox360}} If Trudy is not spoken to before finishing "[[They Went That-a-Way]]", she will not display the proper dialogue option to initiate the unmarked quest, [[Trudy's Radio Repair]]. {{Verify|verified}}
 
* {{Platforms|ps3}} Trudy can sometimes wander off from Goodsprings and walk to [[Hidden Valley]]. The reason for this may be killing [[Sunny Smiles|Sunny]] or [[Ringo]] while still maintaining a higher than neutral reputation with Goodsprings. {{Verify|verified}}
 
* {{Platforms|ps3}} Trudy can sometimes wander off from Goodsprings and walk to [[Hidden Valley]]. The reason for this may be killing [[Sunny Smiles|Sunny]] or [[Ringo]] while still maintaining a higher than neutral reputation with Goodsprings. {{Verify|verified}}
  +
  +
==Gallery==
  +
<gallery widths=230>
  +
TrudiCobb.jpg|Trudy arguing with [[Joe Cobb|Cobb]]
  +
</gallery>
   
 
{{Navbox characters FNV}}
 
{{Navbox characters FNV}}
 
{{Navbox Goodsprings}}
 
{{Navbox Goodsprings}}
   
[[Category:Fallout: New Vegas characters]]
 
 
[[Category:Fallout: New Vegas merchants]]
 
[[Category:Fallout: New Vegas merchants]]
 
[[Category:Goodsprings characters]]
 
[[Category:Goodsprings characters]]

Revision as of 01:25, 24 July 2014

 
Gametitle-FNV
Gametitle-FNV
That whole area's overrun with the kind of critters that just get mad if you shoot 'em. Merchants avoid that whole stretch of I-15 like it's radioactive. Which it could be for all I know.

Trudy is the bartender of the Prospector Saloon and the mayor of the town of Goodsprings in 2281.

Background

Trudy was born in 2252 to parents who were among a group of travelers. Trudy grew up among the travelers, and when she became an adult she, along with other new adults, were the only ones still in the group. She decided to settle in the spot where Goodsprings, NV used to stand. The other members of the group followed suit, and the town of Goodsprings was born again, with Trudy as the mayor.

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion. They grant the - perk.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.
FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap 10-360
Sells: skill magazines, liquor
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
40 Weaponsmith
This character can modify weapons.

-

12 The American Dream
This character rents beds. Bottle cap -.

Quests

Inventory

Apparel Weapon Other items On death
Caravaneer outfit Single shotgun
Pool cue
- -

Notes

Trudy will sometimes equip a caravan shotgun during the quest Run Goodsprings Run.

Notable quotes

Appearances

Trudy appears only in Fallout: New Vegas.

Behind the scenes

At some point during development she was likely named Ruby, as some of her dialogue strings are named VFreeformGoodspringsGoodspringsRubyTopic.

Bugs

  • Xbox 360Xbox 360 If Trudy is not spoken to before finishing "They Went That-a-Way", she will not display the proper dialogue option to initiate the unmarked quest, Trudy's Radio Repair. [verified]
  • Playstation 3Playstation 3Playstation 3 Trudy can sometimes wander off from Goodsprings and walk to Hidden Valley. The reason for this may be killing Sunny or Ringo while still maintaining a higher than neutral reputation with Goodsprings. [verified]

Gallery