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Triggerman

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Gametitle-FO4
Gametitle-FO4

A Triggerman is a hostile mafia-like gangster inhabiting the Commonwealth in 2287.

BackgroundEdit

The Triggermen are gangsters who base themselves around Boston's pre-War mafia families and their traditions. This appears to be due to the influence of their ghoul members, who claim to have been members of such organizations.[1] They can often be seen in the company of raiders and other such unscrupulous characters, running enterprises such as the robot racetrack at Easy City downs.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: noIcon cross
Companion: noIcon cross
Perk: noIcon cross
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check
unlikely valentine

InventoryEdit

NotesEdit

  • Despite their lack of proper armor, Triggermen have a sizeable innate damage resistance bonus to allow them to be competitive in combat (roughly equal to a full set of leather armor at level 7, full metal armor at level 13, etc). Higher-level Triggermen with more hit points and greater damage resistance will spawn at higher player levels. Because of their damage resistance, Triggermen are generally tougher than Raiders of similar level. However, Triggermen lack any sort of energy resistance, making them particularly vulnerable to energy weapons.
  • The Triggermen appear to be exclusively male, with the exception of a couple named NPCs such as Trish and Darla.
  • Triggermen in the wilds who target green in VATS are usually quest givers.

AppearancesEdit

Triggermen only appear in Fallout 4.

ReferencesEdit

  1. Conversation in Vault 114

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