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Trigger the Gala Event

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Trigger the Gala Event
Trigger the Gala Event
Fireworks over the Sierra Madre.
locationSalida del Sol North
given byFather Elijah
reward1600 XP
base idxx000fc0
Related quests
previous:
Fires in the Sky
Strike Up the Band
Mixed Signals
leads to:
Put the Beast Down
 
Gametitle-FNV DM
Gametitle-FNV DM

Everyone, please may I have your attention -- guests and residents of the Villa alike. I ask you to step outside and look to the night sky, it's the moment you've been waiting for, the reason we're all here. The Gala Event, the grand opening of the Sierra Madre Casino, you are the ones who have made this momentous occasion possible, and for that we thank you. So raise your glass in celebration, let music fill the streets. Fireworks light the sky and promise of new beginnings fill your hearts. No matter what your fortune, no matter what your cares -- let go this night and begin again. I suggest you hurry, though; the gates of Sierra Madre are open but only for a brief time. After that the doors will close for the evening's festivities and won't open again till morning.

Trigger the Gala Event is a quest in the Fallout: New Vegas add-on Dead Money.

Quick walkthroughEdit

Main Quest: Trigger the Gala Event
Once you have placed your three companions (Dog/God, Christine, and Dean Domino) at their assigned quest-specific locations, you must activate the Gala event.
Climb the bell tower in the northernmost section of Salida del Sol.
Activate the grand opening.
Reward: 1600 XP
Leads to: Put the Beast Down

Detailed walkthroughEdit

  • Father Elijah will tell you the only way to gain access to the casino is to 'Trigger the Gala Event'. This requires you to escort your three companions to three specific spots located around Sierra Madre during their respective quests: Fires in the Sky, Strike Up the Band, and Mixed Signals.
  • The quest will then start and will mark the Bell Tower where you must enter Salida del Sol and make your way through numerous ghost people to get to the courtyard, from there you must follow a narrow route to the top of the tower.
  • There will be a console by a window facing the casino, once activated, it will reward you with an achievement: Having a Ball, 100xp, and the casino will come to life with fireworks, music, and lights. But it also gets the attention of the ghost people, which flood into the area below.
    • Note that you can shoot the ghost people with an automatic rifle or holorifle from the windows of the tower, which should make things much easier on the way back. They will throw spears up at you, with remarkably good aim.
    • In the bell tower you can find the vending machine password for super stimpak and for the holorifle focus optics mod.
  • You must fight (or run) back the way you came, to the central fountain in the Villa, before entering the Casino by the gate just behind it. You can simply run past the ghost people if your health is low or you are low on ammunition. They will not follow into the next section.
  • Finding your way out of Salida del Sol North after you trigger the Gala Event is made easier by the graffiti that this area's designers put onto the walls: numerous tags saying things like "Run, run, run!" are spread along the route out of this area. So, in general, if you see one of these tags in front of you, then you know that you are facing basically the right direction, and so should continue along that route. Specifically, when you see the 'Nowhere to run' graffiti, you can enter that opening and go up the stairs to find a door leading back to Salida del Sol south.
  • It's easy to get turned around and disoriented trying to find your way out, between the beeping collar, the Cloud, Ghost people, and your dwindling ammo and stimpaks. Keep your head (literally) about you.
  • Before you leave this section of Salida del Sol, there is a room with a Dean's secret stash, several desks (with ammo and chips inside each) stacked on edge, and the Sierra Madre snowglobe (in the corner, on top of a crate). You can find this room by running along the outside awnings (one level above street level), and going through a hole in the wall. It's near the gate that requires a key to exit the area.
  • Be careful of speakers! Upon activating the Gala event, some speakers will activate (especially the red speaker, which is indestructible) and it's difficult to exit Salida del Sol North the same way you came in. You can alternatively exit through the gate in the southwestern corner, just north of the entrance into Salida del Sol. You'll have to drop down from the rooftops into a courtyard filled with the Cloud, so before you do, locate the skeleton remains under an overhang close to the gate. That corner is safe from the Cloud and the key to the gate is on the ground by the skeleton. Grab the key, go through the gate, exit into the Villa.

Quest stagesEdit

StageStatusDescription
10 Get to the Gala Event control panel at the top of the bell tower in Salida del Sol north and activate it.
50Quest finishedIcon checkGet to the Sierra Madre main gate and enter the casino.

BugsEdit

  • pcIcon pc If you visit the bell tower before you have completed the three quests leading up to this one, when you leave you will automatically trigger it. This trigger is not complete, however, as no enemies are added, no fireworks displayed and the door to the casino stays locked. [verified]
  • xbox360Icon xbox360 pcIcon pc During the quest "Trigger the Gala Event", when you approach the control panel in the bell tower to activate the Gala Event, a scripting error may occur, which causes nothing to happen when activating the control panel which leaves the player unable to finish the quest leaving them stranded at the Sierra Madre. [verified]
    • xbox360Icon xbox360 This can be fixed by reloading a save before you enter the last floor of the bell tower.
    • pcIcon pc This can be worked around by proceeding back to the fountain and typing CompleteAllObjectives xx000fc0 (this will close the quest) and unlock 01001314, which will open the gate and let you go through.
  • pcIcon pc During the end of the quest when you have to activate the trigger, the game shows nothing to activate it leaving you stranded. [verified]
  • xbox360Icon xbox360 Sometimes after completing the last follower quest (Dog/God,Christine,Dean Domino) the quest will not appear which keeps you from opening the gate to the courtyard. Reload to a save before you completed the last of the 3 follower quests to fix this. [verified]
Main quests
Act 1Ain't That a Kick in the Head · Back in the Saddle · By a Campfire on the Trail · They Went That-a-Way · Ring-a-Ding-Ding!
Act 2Wild Card (Wild Card: Ace in the Hole, Change in Management, You and What Army?, Side Bets, Finishing Touches) · The House Always Wins (I, II, III, IV, V, VI, VII, VIII) · Render Unto Caesar · Et Tumor, Brute? · Things That Go Boom · Kings' Gambit · For the Republic, Part 2 · You'll Know It When It Happens/Arizona Killer
Act 3No Gods, No Masters · All or Nothing · Veni, Vidi, Vici · Eureka!
Side quests
New California RepublicAnywhere I Wander · Back in Your Own Backyard · Bitter Springs Infirmary Blues · Boulder City Showdown · Can You Find it in Your Heart? · Climb Ev'ry Mountain · Don't Tread on the Bear! · Emergency Radio · Eye for an Eye · Flags of Our Foul-Ups · Hard Luck Blues · I Don't Hurt Anymore · I Put a Spell on You · Keep Your Eyes on the Prize · Medical Mystery · No, Not Much · Pressing Matters · Restoring Hope · Return to Sender · That Lucky Old Sun · The White Wash · There Stands the Grass · Three-Card Bounty · We Will All Go Together · You Can Depend on Me
Caesar's LegionBeware the Wrath of Caesar! · Caesar's Favor · Caesar's Foe · Caesar's Hire · Cold, Cold Heart · I Hear You Knocking · The Finger of Suspicion · We Are Legion
The StripBeyond the Beef · Bye Bye Love · Classic Inspiration · How Little We Know · Pheeble Will · Talent Pool · The House Has Gone Bust! · The Moon Comes Over the Tower
Freeside & Outer VegasBirds of a Feather · Bleed Me Dry · Debt Collector · G.I. Blues · High Times · Someone to Watch Over Me · The Coyotes · Wang Dang Atomic Tango
BoomersAnt Misbehavin' · Sunshine Boogie · Volare! · Young Hearts
Great KhansAba Daba Honeymoon · Cry Me a River · Don't Make a Beggar of Me · Oh My Papa
Powder GangBooted · I Fought the Law · Run Goodsprings Run · Why Can't We Be Friends?
Brotherhood of SteelEyesight to the Blind · Still in the Dark · Tend to Your Business
OtherCome Fly With Me · Crazy, Crazy, Crazy · Ghost Town Gunfight · Guess Who I Saw Today · Left My Heart · My Kind of Town · The Legend of the Star and A Valuable Lesson · Unfriendly Persuasion · Wheel of Fortune
Companion questsED-E My Love · For Auld Lang Syne · Heartache by the Number · I Could Make You Care · I Forgot to Remember to Forget · Nothin' But a Hound Dog · One for My Baby
Unmarked questsA Bit of Slap and Tickle · A Final Plan for Esteban · Access Powers · All Fired Up! · An Ear to the Ground · Andy and Charlie · Arizona Scavenger · Barton the Fink · Bear Necessities · Big Winner (Atomic Wrangler, The Gomorrah, The Tops, Ultra-Luxe, Vikki & Vance) · Bounty Killer (I, II) · Brotherhood Bond (I, II) · Caching in at the Cove · Cajoling a Cudgel · Claws Mended · Claws Out · Dealing with Contreras · Defacing the Humble Stone · Democracy Inaction · Don't Poke at the Bear! · Eddie's Emissary · Exhumin' Nature · Fight Night · Flogging a Dead Corpse · Friend of the Followers · Gland for Some Home Cooking · Harder, Better, Faster, Stronger · Hat's Entertainment · Help for Halford · Hidden Valley computer virus · Highway to the Danger Zone (I, II) · Honorary Rocketeer · I Love Bananas · Iron and Stealing · Keith's Caravan Charade · Laurifer Gladiator · Lenk's Bad Debts · Lily and Leo · Long-Term Care · Malleable Mini Boomer Minds · Maud's Muggers · Meeting an Equal · Missing a Few Missiles · Most Wanted · Not Worth a Hill of Corn and Beans · Old School Ghoul · A Pair of Dead Desperados (I, II) · Papers, Please · Pistol Packing · Playing on the Old Joana · Poor Meat Never Makes Good Soup · Powder to the People · Power to the People · Razzle Dazzle! · Reach for the Sky, Mister! · Rest and Resupply · Ringo's Caravan Rules · Rotface's Loose Lips · Saving (or Savaging) Sergeant Teddy · The Screams of Brahmin · Silus Treatment · Short-Term Treatment · Smooth-Talking Criminal · The Star Showdown · Strategic Nuclear Moose · Straus Calls · Strip Search · Suits You, Sarah · Tags of Our Fallen · A Team of Moronic Mercenaries · Thought for the Day · Tourist Traipse · Trudy's Radio Repair · A Trusted Aide · Useless Baubles or Fancy Trinkets? · We Must Stop Beating Like This · We Must Stop Meeting Like This · Wind-Brahmin Wrangler · You Gotta Break Out a Few Eggs · You Make Me Feel Like a Woman
Add-on quests
Dead MoneySierra Madre Grand Opening! · Find Collars (8: "Dog", 12: Christine, 14: Dean Domino) · Fires in the Sky · Strike Up the Band · Mixed Signals · Trigger the Gala Event · Put the Beast Down · Last Luxuries · Curtain Call at the Tampico · Heist of the Centuries · Big Winner, Sierra Madre
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