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Tranquility Lane simulation

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This page is about the simulated location. For the quest and achievement/trophy of the same name, see Tranquility Lane.
Tranquility Lane simulation
TL aerial view
Icon settlement medium
Tranquility Lane simulation
Segments
buildingsAbandoned house
Dithers residence
Henderson residence
Neusbaum residence
Rockwell residence
Simpson residence
People
leadersStanislaus Braun
Connections
connects toVault 112
Other
questsTranquility Lane
Technical
cell nameTLOrigin
ref id00024510
terminal entriesTranquility Lane terminal entries
Maps
Tranquility Lane map
 
Gametitle-FO3
Gametitle-FO3

Accept your perceived reality.

Fallout 3 loading screen

The Tranquility Lane simulation is the current active program of a Vault-Tec prototype simulation created by Stanislaus Braun, located within the Tranquility loungers at Vault 112.

BackgroundEdit

Historical algorithms engaged. Processing Capital Post articles. Extrapolating American cultural references.

Fallout 3 loading screen

Vault 112 was one of the last vaults to be constructed. The construction started in November 2068, and finished in June 2074. It was designed to accommodate only 85 occupants, who would be suspended in a virtual reality world for the indefinite duration of the vault's experiment. The simulator was designed by Dr. Stanislaus Braun, inventor of the Garden of Eden Creation Kit, and initially contained several simulated utopias. The system should have permitted a select few to live a "perfect life" virtually, if not practically, forever.

What Vault 112's occupants didn't know was that once they entered the virtual reality pods, Braun would exercise complete control over the simulation; they had no means of leaving on their own. They became his playthings, completely at his mercy. Dr. Braun, after becoming bored of various simulated worlds, would proceed to virtually "kill" each one of them. When he finished "killing" the vault's population, he would wipe their memory, resurrect them within the next simulation, and proceed to murder them yet again.

ResidentsEdit

The following are the residents that "live" in Tranquility Lane:

LocationsEdit

Abandoned houseEdit

The abandoned house contains a hidden terminal which allows the player to complete the Tranquility Lane quest without satisfying Betty's morbid sense of entertainment.

Dithers residenceEdit

Main article: Dithers residence

The Dithers residence is the home of Old Lady Dithers.

Henderson residenceEdit

Main article: Henderson residence

The Henderson residence is the home of Mabel Henderson. A Mister Handy cooks, cleans and irons here for Mabel.

Neusbaum residenceEdit

Main article: Neusbaum residence

The Neusbaum residence is the home of George, Pat and Timmy Neusbaum. It contains the military school brochure.

Rockwell residenceEdit

Main article: Rockwell residence

The Rockwell residence is the house of Roger and Janet Rockwell.

Simpson residenceEdit

Main article: Simpson residence

The Simpson residence is the home of Martha Simpson. It contains the Lacy Underwear that may be used to break up the Rockwells.

NotesEdit

The code for the simulation's failsafe (in the abandoned house) is: broken radio, glass pitcher, garden gnome, glass pitcher, cinder block, garden gnome, empty soda bottle. The tones made by activating these items in the correct order make up part of Tranquility Lane's background music.

AppearancesEdit

The Tranquility Lane simulation appears only in Fallout 3.

BugsEdit

  • pcIcon pc ps3Icon ps3 xbox360Icon xbox360 Before entering the Vault it is recommended to instruct your followers to wait inside Smith Casey's Garage and save the game, because it's possible that one (or more?) of the followers (e.g. Charon) may disappear after leaving Vault 112 or the Tranquility Lane simulation. If the companions enter the Vault with the Lone Wanderer, they may automatically be fired. It may take a long time for them to reappear. [verified]

GalleryEdit

Interactive mapEdit

Tranquility Lane

Tranquility Lane

Created by Digital UtopiaCreated by Digital Utopia
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