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Trait

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In the SPECIAL character system, traits are optional character modifications that affect the player character. Traits are a considerably important mechanic of Fallout games, and have only been absent in two games to date: Fallout 3 and Fallout: Brotherhood of Steel.

Some traits—such as Bloody Mess and Finesse—were converted into perks for Fallout 3. Traits make a return in Fallout: New Vegas, their first appearance in a first person Fallout game.

Contents

EffectEdit

Traits modify different aspects of gameplay, such as primary statistics, derived statistics and skills. Traits have positive and negative results, unlike perks in earlier Fallout games (with the lack of traits in Fallout 3, some perks do have negative effects). In games where traits exist, one can choose up to two traits when designing a character (or none at all). Choosing the Mutate! perk lets the player change one of his traits. Note that if you chose no trait at character creation, you cannot fill the empty slot with this perk.

RaceEdit

In Fallout Tactics, where characters of different races can be created, traits also have different racial requirements. In Lionheart a fantasy game which uses the SPECIAL system, a different approach to racial traits was chosen. For each race one is free to choose (or not) any of the regular list of traits, but if the character belongs to one of the "tainted" races (i.e. everyone except pureblood humans), the player has to choose one of the list of racial traits available to their race. These traits are the only thing that distinguishes the races from humans and often had no penalty other than marking the character as tainted.

List of traitsEdit

General traitsEdit

Trait Fallout Fallout 2 Fallout Tactics Fallout: New Vegas Van Buren
Bloody Mess yesyes yesyes yesyes yesyes nono
Bruiser yesyes yesyes yesyes nono yesyes
Built to Destroy nono nono nono yesyes nono
Chem Reliant yesyes yesyes yesyes nono yesyes
Chem Resistant / Clean Living yesyes yesyes yesyes nono yesyes
Fast / Increased Metabolism yesyes yesyes yesyes nono yesyes
Fast Shot yesyes yesyes yesyes yesyes yesyes
Feral Kid nono nono nono nono yesyes
Finesse yesyes yesyes yesyes nono yesyes
Four Eyes nono nono nono yesyes nono
Gifted yesyes yesyes yesyes nono yesyes
Good Natured yesyes yesyes yesyes yesyes yesyes
Heavy Handed yesyes yesyes yesyes yesyes nono
Jinxed yesyes yesyes yesyes nono nono
Kamikaze yesyes yesyes yesyes yesyes yesyes
Loose Cannon nono nono nono yesyes nono
Night Person yesyes nono yesyes yesyes yesyes
One Hander yesyes yesyes yesyes nono yesyes
One In a Million nono nono nono nono yesyes
Red Scare nono nono nono nono yesyes
Sex Appeal nono yesyes nono nono nono
Skilled yesyes yesyes yesyes nono yesyes
Small Frame yesyes yesyes yesyes yesyes yesyes
Trigger Discipline nono nono nono yesyes nono
Wild Wasteland nono nono nono yesyes nono

Old World Blues traitsEdit

Traits added by the Fallout: New Vegas add-on Old World Blues.

Racial traitsEdit

Racial traits only appear in Fallout Tactics.

See alsoEdit

Traits

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