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Traits

In the SPECIAL character system, traits are optional character modifications that affect the player character. Traits are a considerably important mechanic of Fallout games, and have only been absent in two games to date: Fallout 3 and Fallout: Brotherhood of Steel.

Some traits—such as Bloody Mess and Finesse—were converted into perks for Fallout 3. Traits make a return in Fallout: New Vegas, their first appearance in a first-person Fallout game.

EffectEdit

Traits modify different aspects of gameplay, such as primary statistics, derived statistics and skills. Traits have positive and negative results, unlike perks in earlier Fallout games (with the lack of traits in Fallout 3, some perks do have negative effects). In games where traits exist, one can choose up to two traits when designing a character (or none at all). Choosing the Mutate! perk lets the player change one of his traits. Note that if you chose no trait at character creation, you cannot fill the empty slot with this perk.

RaceEdit

In Fallout Tactics, where characters of different races can be created, traits also have different racial requirements. In Lionheart, a fantasy game which uses the SPECIAL system, a different approach to racial traits was chosen. For each race one is free to choose (or not) any of the regular list of traits, but if the character belongs to one of the "tainted" races (i.e. everyone except pureblood humans), the player has to choose one of the list of racial traits available to their race. These traits are the only thing that distinguishes the races from humans and often had no penalty other than marking the character as tainted.

List of traitsEdit

General traitsEdit

Trait Fallout Fallout 2 Fallout Tactics Fallout: New Vegas Van Buren
Bloody Mess yesIcon check yesIcon check yesIcon check noIcon cross noIcon cross
Bruiser yesIcon check yesIcon check yesIcon check noIcon cross yesIcon check
Built to Destroy noIcon cross noIcon cross noIcon cross yesIcon check noIcon cross
Chem Reliant yesIcon check yesIcon check yesIcon check noIcon cross yesIcon check
Chem Resistant / Clean Living yesIcon check yesIcon check yesIcon check noIcon cross yesIcon check
Fast / Increased Metabolism yesIcon check yesIcon check yesIcon check noIcon cross yesIcon check
Fast Shot yesIcon check yesIcon check yesIcon check yesIcon check yesIcon check
Feral Kid noIcon cross noIcon cross noIcon cross noIcon cross yesIcon check
Finesse yesIcon check yesIcon check yesIcon check noIcon cross yesIcon check
Four Eyes noIcon cross noIcon cross noIcon cross yesIcon check noIcon cross
Gifted yesIcon check yesIcon check yesIcon check noIcon cross yesIcon check
Good Natured yesIcon check yesIcon check yesIcon check yesIcon check yesIcon check
Heavy Handed yesIcon check yesIcon check yesIcon check yesIcon check noIcon cross
Jinxed yesIcon check yesIcon check yesIcon check noIcon cross noIcon cross
Kamikaze yesIcon check yesIcon check yesIcon check yesIcon check yesIcon check
Loose Cannon noIcon cross noIcon cross noIcon cross yesIcon check noIcon cross
Night Person yesIcon check noIcon cross yesIcon check yesIcon check yesIcon check
One Hander yesIcon check yesIcon check yesIcon check noIcon cross yesIcon check
One In a Million noIcon cross noIcon cross noIcon cross noIcon cross yesIcon check
Red Scare noIcon cross noIcon cross noIcon cross noIcon cross yesIcon check
Sex Appeal noIcon cross yesIcon check noIcon cross noIcon cross noIcon cross
Skilled yesIcon check yesIcon check yesIcon check noIcon cross yesIcon check
Small Frame yesIcon check yesIcon check yesIcon check yesIcon check yesIcon check
Trigger Discipline noIcon cross noIcon cross noIcon cross yesIcon check noIcon cross
Wild Wasteland noIcon cross noIcon cross noIcon cross yesIcon check noIcon cross

Old World Blues traitsEdit

Traits added by the Fallout: New Vegas add-on Old World Blues.

Racial traitsEdit

Racial traits only appear in Fallout Tactics.

See alsoEdit

Traits

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