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(→‎General traits: Disambig., again...)
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{{Overviewpagelist
{{Games|FO1|FO2|FNV|FOT|VB|LH|TORN}}
 
{{Overviewpagelist|check for=traits|image=Jinxed.png}}
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|image =Traits.png
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In the [[SPECIAL]] character system, '''traits''' are optional character modifications that affect the [[player character]]. Traits are a considerably important mechanic of ''Fallout'' games, and have only been absent in two games to date: ''[[Fallout 3]]'' and ''[[Fallout: Brotherhood of Steel]]''.
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In the [[SPECIAL]] character system, '''traits''' are optional character modifications that affect the [[Character#Player character|player character]]. Traits appear in ''[[Fallout]]'', ''[[Fallout 2]]'', ''[[Fallout Tactics: Brotherhood of Steel|Fallout Tactics]]'', and ''[[Fallout: New Vegas]]''.
 
Some traits—such as [[Bloody Mess (trait)|Bloody Mess]] and [[Finesse (trait)|Finesse]]—were converted into [[perk]]s for ''[[Fallout 3]]''. Traits make a return in ''[[Fallout: New Vegas]]'', their first appearance in a first person Fallout game.
 
   
 
==Effect==
 
==Effect==
Traits modify different aspects of gameplay, such as [[primary statistic]]s, [[derived statistic]]s and [[skill]]s. Traits have positive and negative results, unlike perks in earlier Fallout games (with the lack of traits in Fallout 3, some perks do have negative effects). In games where traits exist, one can choose up to two traits when designing a character (or none at all). Choosing the [[Mutate!]] [[perk]] lets the player change one of his traits. Note that if you chose no trait at character creation, you cannot fill the empty slot with this perk.
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Traits modify different aspects of gameplay, such as [[primary statistic]]s, [[derived statistic]]s and [[skill]]s. Traits have positive and negative results, unlike perks in earlier ''Fallout'' games. In games where traits exist, one can choose up to two traits when designing a character (or none at all). Choosing the [[Mutate!]] [[perk]] lets the player change one of their traits. Note that if you chose no trait at character creation, you cannot fill the empty slot with this perk.
   
 
==Race==
 
==Race==
  +
In ''[[Fallout Tactics: Brotherhood of Steel|Fallout Tactics]]'', where characters of different races can be created, traits also have different racial requirements.
In ''[[Fallout Tactics]]'', where characters of different races can be created, traits also have different racial requirements. In ''[[Lionheart]]'' a fantasy game which uses the SPECIAL system, a different approach to racial traits was chosen. For each race one is free to choose (or not) any of the regular list of traits, but if the character belongs to one of the "tainted" races (i.e. everyone except pureblood humans), the player has to choose one of the list of racial traits available to their race. These traits are the only thing that distinguishes the races from humans and often had no penalty other than marking the character as tainted.
 
   
 
==List of traits==
 
==List of traits==
 
===General traits===
 
===General traits===
{| class="va-table va-table-top" style="text-align: center;"
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{| class="va-table va-table-top sortable" style="text-align: center;"
 
! style="width: 14em;" | Trait
 
! style="width: 14em;" | Trait
 
! style="width: 5em;" | [[Fallout traits|''Fallout'']]
 
! style="width: 5em;" | [[Fallout traits|''Fallout'']]
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! style="width: 5em;" | [[Fallout Tactics traits|''Fallout Tactics'']]
 
! style="width: 5em;" | [[Fallout Tactics traits|''Fallout Tactics'']]
 
! style="width: 5em;" | [[Fallout: New Vegas traits|''Fallout: New Vegas'']]
 
! style="width: 5em;" | [[Fallout: New Vegas traits|''Fallout: New Vegas'']]
! style="width: 5em;" | [[Van Buren traits|''Van Buren'']]
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! style="width: 5em;" | [[Fallout: The Roleplaying Game traits|''Fallout: The Roleplaying Game'']]
 
|-
 
|-
 
| [[Bloody Mess (trait)|Bloody Mess]]
 
| [[Bloody Mess (trait)|Bloody Mess]]
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| {{yes}}
 
| {{yes}}
 
| {{yes}}
 
| {{yes}}
| {{yes}}
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| {{no}}
 
| {{no}}
 
| {{no}}
 
|-
 
|-
| [[Bruiser]]
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| [[Bruiser (trait)|Bruiser]]
 
| {{yes}}
 
| {{yes}}
 
| {{yes}}
 
| {{yes}}
 
| {{yes}}
 
| {{yes}}
 
| {{no}}
 
| {{no}}
| {{yes}}
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| {{no}}
 
|-
 
|-
 
| [[Built to Destroy]]
 
| [[Built to Destroy]]
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| {{yes}}
 
| {{yes}}
 
| {{no}}
 
| {{no}}
| {{yes}}
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| {{no}}
 
|-
 
|-
 
| [[Chem Resistant (trait)|Chem Resistant / Clean Living]]
 
| [[Chem Resistant (trait)|Chem Resistant / Clean Living]]
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| {{yes}}
 
| {{yes}}
 
| {{yes}}
 
| {{yes}}
 
| {{no}}
 
| {{no}}
 
|-
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| [[Educated]]
 
| {{no}}
 
| {{no}}
 
| {{no}}
 
| {{no}}
 
| {{no}}
 
| {{yes}}
 
| {{yes}}
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| {{yes}}
 
| {{yes}}
 
| {{no}}
 
| {{no}}
| {{yes}}
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| {{no}}
 
|-
 
|-
 
| [[Fast Shot]]
 
| [[Fast Shot]]
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| {{yes}}
 
| {{yes}}
 
| {{yes}}
 
| {{yes}}
| {{yes}}
 
|-
 
| [[Feral Kid]]
 
| {{no}}
 
| {{no}}
 
| {{no}}
 
| {{no}}
 
 
| {{yes}}
 
| {{yes}}
 
|-
 
|-
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| {{yes}}
 
| {{yes}}
 
| {{no}}
 
| {{no}}
| {{yes}}
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| {{no}}
 
|-
 
|-
 
| [[Four Eyes]]
 
| [[Four Eyes]]
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| {{yes}}
 
| {{yes}}
 
| {{yes}}
 
| {{yes}}
| {{yes}}
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| {{no}}
 
|-
 
|-
 
| [[Heavy Handed]]
 
| [[Heavy Handed]]
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| {{yes}}
 
| {{yes}}
 
| {{yes}}
 
| {{yes}}
| {{no}}
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| {{yes}}
 
|-
 
|-
 
| [[Jinxed]]
 
| [[Jinxed]]
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| {{yes}}
 
| {{yes}}
 
| {{yes}}
 
| {{yes}}
| {{yes}}
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| {{no}}
 
|-
 
|-
 
| [[Loose Cannon]]
 
| [[Loose Cannon]]
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| {{no}}
 
| {{no}}
 
| {{yes}}
 
| {{yes}}
| {{yes}}
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| {{no}}
| {{yes}}
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| {{no}}
 
|-
 
|-
 
| [[One Hander]]
 
| [[One Hander]]
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| {{yes}}
 
| {{yes}}
 
| {{no}}
 
| {{no}}
| {{yes}}
 
|-
 
| [[One In a Million]]
 
 
| {{no}}
 
| {{no}}
| {{no}}
 
| {{no}}
 
| {{no}}
 
| {{yes}}
 
|-
 
| [[Red Scare]]
 
| {{no}}
 
| {{no}}
 
| {{no}}
 
| {{no}}
 
| {{yes}}
 
 
|-
 
|-
 
| [[Sex Appeal]]
 
| [[Sex Appeal]]
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| {{yes}}
 
| {{yes}}
 
| {{no}}
 
| {{no}}
| {{yes}}
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| {{no}}
 
|-
 
|-
 
| [[Small Frame]]
 
| [[Small Frame]]
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===''Old World Blues'' traits===
 
===''Old World Blues'' traits===
 
Traits added by the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''.
 
Traits added by the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''.
*[[Claustrophobia]]
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* [[Claustrophobia]]
*[[Early Bird]]
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* [[Early Bird]]
*[[Hoarder]]
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* [[Hoarder]]
*[[Hot Blooded]]
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* [[Hot Blooded]]
*[[Logan's Loophole]]
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* [[Logan's Loophole]]
*[[Skilled]]
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* [[Skilled]]
 
===Racial traits===
 
Racial traits only appear in ''[[Fallout Tactics]]''.
 
*[[Beta Software]]
 
*[[EMP Shielding]]
 
*[[Domesticated]]
 
*[[Fear the Reaper]]
 
*[[Glowing One (trait)|Glowing One]]
 
*[[Ham Fisted]]
 
*[[Rabid]]
 
*[[Targeting Computer]]
 
*[[Tech Wizard]]
 
*[[Tight Nuts]]
 
*[[Vat Skin]]
 
   
==See also==
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==Notes==
 
Some traits, such as [[Bloody Mess (trait)|Bloody Mess]] and [[Finesse (trait)|Finesse]], were converted into [[perk]]s for ''[[Fallout 3]]''.
* [[J.E. Sawyer's Fallout RPG traits|''J.E. Sawyer's Fallout RPG'' traits]]
 
* [[Lionheart traits|''Lionheart'' traits]]
 
* [[TORN traits|''TORN'' traits]]
 
   
 
{{Navbox traits}}
 
{{Navbox traits}}
   
[[Category:Traits|*]]
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[[Category:Traits| ]]
   
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[[es:Rasgo]]
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[[fi:Traits]]
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[[fr:Caractéristiques]]
 
[[pl:Cecha]]
 
[[pl:Cecha]]
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[[pt:Trait]]
 
[[ru:Особенность]]
 
[[ru:Особенность]]
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[[uk:Особливість]]
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[[zh:特徵]]

Latest revision as of 17:55, 11 April 2023

Overviews per game
Traits

In the SPECIAL character system, traits are optional character modifications that affect the player character. Traits appear in Fallout, Fallout 2, Fallout Tactics, and Fallout: New Vegas.

Effect

Traits modify different aspects of gameplay, such as primary statistics, derived statistics and skills. Traits have positive and negative results, unlike perks in earlier Fallout games. In games where traits exist, one can choose up to two traits when designing a character (or none at all). Choosing the Mutate! perk lets the player change one of their traits. Note that if you chose no trait at character creation, you cannot fill the empty slot with this perk.

Race

In Fallout Tactics, where characters of different races can be created, traits also have different racial requirements.

List of traits

General traits

Trait Fallout Fallout 2 Fallout Tactics Fallout: New Vegas Fallout: The Roleplaying Game
Bloody Mess Yes Yes Yes No No
Bruiser Yes Yes Yes No No
Built to Destroy No No No Yes No
Chem Reliant Yes Yes Yes No No
Chem Resistant / Clean Living Yes Yes Yes No No
Educated No No No No Yes
Fast / Increased Metabolism Yes Yes Yes No No
Fast Shot Yes Yes Yes Yes Yes
Finesse Yes Yes Yes No No
Four Eyes No No No Yes No
Gifted Yes Yes Yes No Yes
Good Natured Yes Yes Yes Yes No
Heavy Handed Yes Yes Yes Yes Yes
Jinxed Yes Yes Yes No No
Kamikaze Yes Yes Yes Yes No
Loose Cannon No No No Yes No
Night Person Yes No Yes No No
One Hander Yes Yes Yes No No
Sex Appeal No Yes No No No
Skilled Yes Yes Yes No No
Small Frame Yes Yes Yes Yes Yes
Trigger Discipline No No No Yes No
Wild Wasteland No No No Yes No

Old World Blues traits

Traits added by the Fallout: New Vegas add-on Old World Blues.

Notes

Some traits, such as Bloody Mess and Finesse, were converted into perks for Fallout 3.

Traits