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(→‎Notes: Every feral ghoul (incl. Glowing ones) could growl a few words. Covered in the respective article.)
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{{Fallout: New Vegas locations project}}
 
{{Bug Verification Project}}
 
 
{{for|the location that appears in the ''[[Fallout 3]]'' [[Fallout 3 add-ons|add-on]] ''[[The Pitt (add-on)|The Pitt]]''|train tunnel (Fallout 3)}}
 
{{for|the location that appears in the ''[[Fallout 3]]'' [[Fallout 3 add-ons|add-on]] ''[[The Pitt (add-on)|The Pitt]]''|train tunnel (Fallout 3)}}
 
{{Infobox location
 
{{Infobox location
 
|games =FNV
 
|games =FNV
 
|type =metro
 
|type =metro
|image =Train_tunnel.jpg
+
|image =Train tunnel.jpg
|map marker image =Train_tunnel_loc.jpg
+
|map marker image =Train tunnel loc.jpg
 
|map marker ='''[[Raul's shack]]''' (nearest)
 
|map marker ='''[[Raul's shack]]''' (nearest)
|world map exits =in vicinity of Raul's Shack<br />in vicinity of [[Nellis Air Force Base]]
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|world map exits =in vicinity of Raul's shack<br />in vicinity of [[Nellis Air Force Base]]
|creatures ='''Outside:'''<br/>[[Deathclaw (Fallout: New Vegas)#Deathclaw|Deathclaw]]<br />[[Deathclaw (Fallout: New Vegas)#Young deathclaw|Young deathclaw]]<br />'''Inside:'''<br/>[[Feral ghoul (Fallout: New Vegas)#Glowing one|Glowing one]]<br />[[Feral ghoul (Fallout: New Vegas)|Feral ghoul]]s
+
|creatures ='''Outside:'''<br />[[Deathclaw (Fallout: New Vegas)#Deathclaw|Deathclaw]]<br />[[Deathclaw (Fallout: New Vegas)#Young deathclaw|Young deathclaw]]<br />'''Inside:'''<br />[[Feral ghoul (Fallout: New Vegas)#Glowing one|Glowing one]]<br />[[Feral ghoul (Fallout: New Vegas)|Feral ghoul]]s
 
|local map =
 
|local map =
 
|quests =''[[Highway to the Danger Zone]]''
 
|quests =''[[Highway to the Danger Zone]]''
 
|cell name =NellisTunnel
 
|cell name =NellisTunnel
 
|refid ={{ID|01024d9}}
 
|refid ={{ID|01024d9}}
  +
|footer =[[File:Nellis tunnel interior.png|240px]]
 
}}{{Games|FNV}}
 
}}{{Games|FNV}}
   
  +
{{Quotation|...Also, I know there is an old train tunnel that enters the area from the south, but no one has ever come back out of there to say it is safe.|[[Nellis artillery timing details]]|[[George (Fallout: New Vegas)|George]]}}
The '''train tunnel''' is an unmarked [[Fallout: New Vegas locations|location]] in ''[[Fallout: New Vegas]]''.
 
  +
 
The '''train tunnel''' is an [[Fallout: New Vegas unmarked location|unmarked location]] in ''[[Fallout: New Vegas]]''.
   
 
==Layout==
 
==Layout==
 
The tunnel is located between [[Raul's shack]] and the [[Brotherhood of Steel safehouse]], north of [[Gypsum train yard]]. It is home to some [[Feral ghoul (Fallout: New Vegas)|feral ghoul]]s and [[glowing one]]s. It is lined with [[Frag mine (Fallout: New Vegas)|frag mine]]s throughout, including some placed on the waist-high ledge on either side of the tunnel. Near the western exit are two bear traps. Both ends of the tunnel are locked with a Very Hard lock.
 
The tunnel is located between [[Raul's shack]] and the [[Brotherhood of Steel safehouse]], north of [[Gypsum train yard]]. It is home to some [[Feral ghoul (Fallout: New Vegas)|feral ghoul]]s and [[glowing one]]s. It is lined with [[Frag mine (Fallout: New Vegas)|frag mine]]s throughout, including some placed on the waist-high ledge on either side of the tunnel. Near the western exit are two bear traps. Both ends of the tunnel are locked with a Very Hard lock.
   
The tunnel's main purpose is an alternative route to reach [[Nellis Air Force Base]] in order to avoid the shelling. It will exit just south of Nellis within view of the control tower. Following the right-hand tracks to the fence and then heading left along the fence line will avoid the bombardment.
+
The tunnel is an alternative route to reach [[Nellis Air Force Base]] in order to avoid most of the shelling. It will exit just south of Nellis within view of the control tower. Follow the right-hand tracks to the fence and then head left along the fence line to avoid most of the bombardment.
   
 
==Notes==
 
==Notes==
* [[Deathclaw (Fallout: New Vegas)|Deathclaws]] from the nearby [[Gypsum train yard]] can wander as far as the train tunnel.
+
[[Deathclaw (Fallout: New Vegas)|Deathclaws]] from the nearby [[Gypsum train yard]] can wander as far as the train tunnel.
   
 
==Notable loot==
 
==Notable loot==
 
* [[Fire helmet]] on a dead ghoul wastelander.
{{Notable content
 
 
* [[Construction hat]] on a table in a maintenance room with a glowing one.
| [[Fire helmet]] on a dead ghoul wastelander.
 
| [[Construction hat]] on a table in a maintenance room with a glowing one.
 
}}
 
   
 
==Appearances==
 
==Appearances==
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==Bugs==
 
==Bugs==
 
* {{Platforms|pc}} Sometimes the doors will not be locked and can be opened without the need to pick the lock. {{Verify|verified}}
 
* {{Platforms|pc}} Sometimes the doors will not be locked and can be opened without the need to pick the lock. {{Verify|verified}}
  +
* {{Platforms|xbox360}} Sometimes, you cannot enter the side room in which a glowing one is waiting. The floor of the stairs is not solid, leading the player to fall through and into the void and are automatically sent back to the tunnel entrance. The same will happen to any playable/interactable object, any corpses, and to any of your companions. No solution found yet, though through the clever use of barrels found in the tunnel one may be able to jump the stairs. {{verify|verified}}
   
 
{{Navbox locations FNV}}
 
{{Navbox locations FNV}}
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[[ru:Железнодорожный тоннель]]
 
[[ru:Железнодорожный тоннель]]
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[[de:Bahntunnel (Fallout: New Vegas)]]

Revision as of 21:34, 15 January 2015

 
Gametitle-FNV
Gametitle-FNV
...Also, I know there is an old train tunnel that enters the area from the south, but no one has ever come back out of there to say it is safe.Nellis artillery timing details, George

The train tunnel is an unmarked location in Fallout: New Vegas.

Layout

The tunnel is located between Raul's shack and the Brotherhood of Steel safehouse, north of Gypsum train yard. It is home to some feral ghouls and glowing ones. It is lined with frag mines throughout, including some placed on the waist-high ledge on either side of the tunnel. Near the western exit are two bear traps. Both ends of the tunnel are locked with a Very Hard lock.

The tunnel is an alternative route to reach Nellis Air Force Base in order to avoid most of the shelling. It will exit just south of Nellis within view of the control tower. Follow the right-hand tracks to the fence and then head left along the fence line to avoid most of the bombardment.

Notes

Deathclaws from the nearby Gypsum train yard can wander as far as the train tunnel.

Notable loot

Appearances

The train tunnel appears only in Fallout: New Vegas.

Bugs

  • PCPC Sometimes the doors will not be locked and can be opened without the need to pick the lock. [verified]
  • Xbox 360Xbox 360 Sometimes, you cannot enter the side room in which a glowing one is waiting. The floor of the stairs is not solid, leading the player to fall through and into the void and are automatically sent back to the tunnel entrance. The same will happen to any playable/interactable object, any corpses, and to any of your companions. No solution found yet, though through the clever use of barrels found in the tunnel one may be able to jump the stairs. [verified]