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Trading post

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After developing a settlement through Minutemen quests or by clearing out occupied settlements, and reaching level 2 in the Local Leader perk, a variety of trading posts can be constructed. Assigning settlers to these trading stands will increase settlement happiness and produce a profit of caps based on population size. Caps can be collected from the settlement's inventory by accessing the workbench under Misc.

Types of storesEdit

Trading post store

There are a total 6 types of stores in the settlement build mode each selling different items. There are 3 levels of each type, requiring an increasing amount of caps, materials and perk levels to build, but also yield more caps and have a wider selection of goods in stock.

StoresEdit

Store Type Materials Perk Req. Level 4 Trader Business Hours Caps Medical Aid Ammo Apparel Misc Weapons Junk Happiness bonus
Trading Stand 5 wood, 3 steel, 300 bottlecap, 1 settler Local Leader 2 N/A 8am - 8pm 226 Medical servicesIcon cross AidIcon cross AmmoIcon cross ApparelIcon cross MiscellaneousIcon cross WeaponsIcon check JunkIcon check 10
Trading Shop 5 wood, 3 steel, 600 bottlecap, 1 settler Local Leader 2 N/A 24hrs 258 Medical servicesIcon cross AidIcon cross AmmoIcon check ApparelIcon cross MiscellaneousIcon cross WeaponsIcon cross JunkIcon check 10
Trading Emporium 5 wood, 3 steel, 1500 bottlecap, 1 settler Local Leader 2, Cap Collector 2 Vault-Tec rep, Tina De Luca, Trader Rylee 24hrs 239 Medical servicesIcon cross AidIcon cross AmmoIcon cross ApparelIcon cross MiscellaneousIcon cross WeaponsIcon cross JunkIcon check 15
Armor Stand 5 wood, 3 steel, 500 bottlecap, 1 settler Local Leader 2 N/A 24hrs Medical servicesIcon cross AidIcon cross AmmoIcon cross ApparelIcon check MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross 0
Armor Shop 5 wood, 3 steel, 1000 bottlecap, 1 settler Local Leader 2 N/A 8am - 8pm 390 Medical servicesIcon cross AidIcon cross AmmoIcon cross ApparelIcon check MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross 0
Armor Emporium 5 wood, 3 steel, 3000 bottlecap, 1 settler Local Leader 2, Cap Collector 2 The Scribe 8am - 8pm 344 Medical servicesIcon cross AidIcon cross AmmoIcon cross ApparelIcon check MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross 0
Weapons Stand 5 wood, 3 steel, 500 bottlecap, 1 settler Local Leader 2 N/A 8am - 8pm 254 Medical servicesIcon cross AidIcon cross AmmoIcon check ApparelIcon check MiscellaneousIcon check WeaponsIcon check JunkIcon check 0
Weapons Shop 5 wood, 3 steel, 1000 bottlecap, 1 settler Local Leader 2 N/A 24hrs Medical servicesIcon cross AidIcon check AmmoIcon check ApparelIcon check MiscellaneousIcon check WeaponsIcon check JunkIcon check 0
Weapons Emporium 5 Wood, 3 steel, 3000 bottlecap, 1 Settler Local Leader 2, Cap Collector 2 Smiling Larry 24hrs 347 Medical servicesIcon cross AidIcon check AmmoIcon check ApparelIcon check MiscellaneousIcon cross WeaponsIcon check JunkIcon cross 0
Drink Stand 5 wood, 3 steel, 250 bottlecap, 1 settler Local Leader 2 N/A 24hrs 242 Medical servicesIcon cross AidIcon check AmmoIcon check ApparelIcon check MiscellaneousIcon check WeaponsIcon check JunkIcon check 15
Bar 5 wood, 3 steel, 500 bottlecap, 1 settler Local Leader 2 N/A 24hrs 240 Medical servicesIcon cross AidIcon check AmmoIcon check ApparelIcon check MiscellaneousIcon check WeaponsIcon check JunkIcon check 20
Restaurant 5 wood, 3 steel, 1500 bottlecap, 1 settler Local Leader 2, Cap Collector 2 Ron Staples 8am - 8pm 128 Medical servicesIcon cross AidIcon check AmmoIcon cross ApparelIcon check MiscellaneousIcon check WeaponsIcon cross JunkIcon check 40
First Aid Station 5 Wood, 3 steel, 600 bottlecap, 1 settler Local Leader 2, Medic 1 N/A 8am - 8pm 522 Medical servicesIcon check AidIcon check AmmoIcon cross ApparelIcon cross MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross 10
Clinic 5 wood, 3 steel, 1200 bottlecap, 1 settler Local Leader 2, Medic 1 N/A 8am - 8pm 243 Medical servicesIcon cross AidIcon check AmmoIcon check ApparelIcon check MiscellaneousIcon cross WeaponsIcon check JunkIcon check 20
Surgery Center 5 wood, 3 steel, 1800 bottlecap, 1 settler Local Leader 2, Medic 1 Doc Anderson 8am - 8pm 352 Medical servicesIcon cross AidIcon cross AmmoIcon check ApparelIcon check MiscellaneousIcon check WeaponsIcon check JunkIcon check 30
Clothing Stand 5 wood, 3 steel, 200 bottlecap, 1 settler Local Leader 2 N/A 8am - 8pm 251 Medical servicesIcon cross AidIcon cross AmmoIcon cross ApparelIcon check MiscellaneousIcon cross WeaponsIcon check JunkIcon check 8
Clothing Shop 5 wood, 3 steel, 400 bottlecap, 1 settler Local Leader 2 N/A 8am - 8pm 131 Medical servicesIcon cross AidIcon check AmmoIcon cross ApparelIcon cross MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross 10
Clothing Emporium 5 wood, 3 steel, 1000 bottlecap, 1 settler Local Leader 2, Cap Collector 2 Anne Hargraves 8am - 8pm 141 Medical servicesIcon cross AidIcon check AmmoIcon cross ApparelIcon cross MiscellaneousIcon cross WeaponsIcon cross JunkIcon cross 10

NotesEdit

  • These stores not only provide extra income and settlement happiness, but the Sole Survivor can also buy and sell items here. Higher levels of stores provide a wider selection of higher level and more rare items. Each store provides some certain happiness bonus which is divided by the number of settlers in your settlement.
  • If you have any food store in your settlement, all your settlers (except guards and barmen) will gather around it every evening for dinner. If there are any chairs near the store, settlers will use them. If there is a workbench near it(for example, a cooking station), settlers will randomly use it during their supper time. To get such effect you should build objects not far from the store (the store has its invisible active zone around it, similar to conducts and power pylons).

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