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Toto

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Toto
Fo2 Toto
Biography
raceRobobrain
affiliationNCR
Dorothy
roleMaintenance bot
locationNCR Downtown
Gameplay
appearancesFallout 2
quests"Take care of Officer Jack" for Mira
Statistics
base SPECIAL4 ST, 8 PE, 4 EN, 7 CH, 6 IN, 7 AG, 9 LK
derived statsHit Points: 80
Experience Points: 300
Armor Class: 24
Action Points: 7
Carry Weight: 175
Melee Damage: 1
Sequence: 16
Healing rate: 1
tag skills
Big Guns:85
Energy Weap.:85
Melee Weap.:80
Small Guns:85
Unarmed:105
prototype id00000075
dialogue fileSctoto.msg
 
Gametitle-FO2
Gametitle-FO2

Bzzz...Arf, arf!...Bzzt. Click... Arf

Toto is the robobrain that accompanies Dorothy, the NCR engineer in Fallout 2.

BackgroundEdit

It acts as a dog. It appears that Toto has a dog's brain, considering that he barks.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check

InventoryEdit

Apparel Weapon Other items
- - -

AppearancesEdit

Toto appears only in Fallout 2.

Behind the scenesEdit

Toto and her handler Dorothy are a reference to The Wizard of Oz.

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