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{{Infobox weapon gamebryo
 
{{Infobox weapon gamebryo
|games =FNVHH
+
|games =FNVHH
|icon =Icon_tomahawk.png
+
|icon =Icon_tomahawk.png
|icon offset =10
+
|icon offset =10
|image =Tomahawk.png
+
|image =Tomahawk.png
|type =melee
+
|type =melee
|skill =Melee Weapons
+
|skill =Melee Weapons
|skill req =50
+
|skill req =50
|strength req =3
+
|strength req =3
|damage =30
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|damage =30
|attack shots/sec =0.6585
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|attack shots/sec =0.6585
|crit % mult =1
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|crit % mult =1
|crit dmg =30
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|crit dmg =30
|perk1 =Cowboy
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|perk1 =Cowboy
|perk1 mult =0.25
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|perk1 mult =0.25
|perk2 =Heavy Handed
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|perk2 =Heavy Handed
|perk2 mult =0.2
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|perk2 mult =0.2
|perk3 =Bloody Mess
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|perk3 =Bloody Mess (perk)
|perk3 mult =0.05
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|perk3 mult =0.05
|perk4 =Lord Death
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|perk4 =Lord Death
|perk4 mult =0.03
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|perk4 mult =0.03
|perk5 =Loose Cannon
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|perk5 =Loose Cannon
|perk5 attsec mult=0.3
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|perk5 attsec mult =0.3
|perk6 =Slayer
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|perk6 =Slayer
|perk6 attsec mult=0.3
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|perk6 attsec mult =0.3
|perk7 =Melee Hacker
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|perk7 =Melee Hacker
|perk7 attsec mult=0.1
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|perk7 attsec mult =0.1
|perk8 =Thought You Died
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|perk8 =Thought You Died
|perk8 mult =0.1
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|perk8 mult =0.1
|other effect =Bonus limb damage x1.5
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|other effect =Bonus limb damage x1.5
|ap =23
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|ap =23
|hp =1000
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|hp =1000
|repair =[[Hatchet]]<br />[[Jury_Rigging#One-handed melee|One-handed melee]] {{icon|jury|big|link=Jury Rigging}}
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|repair =[[Hatchet]]<br />[[Jury_Rigging#One-handed melee|One-handed melee]] {{icon|jury|big|link=Jury Rigging}}
|weight =0.5
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|weight =0.5
|value =75
+
|value =75
|baseid ={{DLC ID|00bcb6}}
+
|baseid ={{DLC ID|00bcb6}}
 
}}{{Games|FNVHH}}
 
}}{{Games|FNVHH}}
   

Revision as of 20:56, 6 September 2012

 
Gametitle-FNV HH
Gametitle-FNV HH

The tomahawk is a weapon in the Fallout: New Vegas add-on Honest Hearts.

Characteristics

The tomahawk is a thrown weapon. It is a make-shift weapon, and is made out of two railway spikes secured to a pipe with electrical cable and a bungee cord with feathers, paint, and beads for decoration.

Variants

  • Hatchet - the common variant of small hand axe in Fallout: New Vegas.
  • Throwing hatchet - a variant of hatchet specifically made as a throwing weapon.

Compairison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondBonus effectsAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Hatchet 16
40.6x1.5 limb Damage2.54x116221.5149527537.5252
Throwing hatchet 20
17.6x1.5 limb Damage0.88x120221.8499522010251
Tomahawk 30
19.8x1.5 limb Damage0.66x130232.649950.575150503
Note: Melee damage is doubled in V.A.T.S.

Locations

Notes

  • Similar to the throwing spear, this weapon will stick in the ground, walls, etc., but cannot be retrieved after being thrown.
  • If the player is hit by a tomahawk, it is visibly sticking out of them in third-person. However, after approximately 5 seconds, it will disappear.
  • The tomahawk has very high item health relative to most other melee weapons, and as such would degrade very slowly, even though you can only attack once with it as it becomes unretrievable once thrown.

Bugs

  • [Platforms needed] When holding more than 30 tomahawks, it will show that you only have a small amount. However, if you drop the small amount, it will then say you have 30, much like the throwing spear.
  • Playstation 3Playstation 3Playstation 3 In first person you will not have a tomahawk visible in your hand, but if you throw one, you will still have the same amount, effectively creating an infinite number of tomahawks.

Sounds

Icon tomahawk
Impact on solid object
Icon tomahawk
Impact on flesh