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Fallout Wiki
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|other names =
 
|other names =
 
|date of birth =1971
 
|date of birth =1971
|games =FO3, FO4
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|games =FO3, FO4, FOS
 
|imdb =http://www.imdb.com/name/nm1937470/
 
|imdb =http://www.imdb.com/name/nm1937470/
 
|homepage =
 
|homepage =
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|mobygames =http://www.mobygames.com/developer/sheet/view/developerId,16249/
 
|mobygames =http://www.mobygames.com/developer/sheet/view/developerId,16249/
 
|other links =
 
|other links =
}}{{Games|FO3|FO4}}
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}}{{Games|FO3|FO4|FOS}}
   
'''Todd Howard''' is the Executive Producer and Game Director at [[Bethesda Softworks]]. Above him are a whole host of people who deal with the business side of the company.
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'''Todd Howard''' is the Executive Producer and Game Director at [[Bethesda Softworks]]. Above him are a whole host of people who deal with the business side of the company.
   
Todd Howard led the development of ''[[Fallout 3]]'' and ''[[Fallout 4]]''.
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Todd Howard led the development of ''[[Fallout 3]]'', ''[[Fallout 4]]'' and ''[[Fallout Shelter]]''.
   
 
==Career==
 
==Career==
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|title =FO3
 
|title =FO3
 
|credit =Game Director and Executive Producer
 
|credit =Game Director and Executive Producer
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}}
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{{Credits table|row
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|year =2015
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|title =FOS
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|credit =Executive Producer
 
}}
 
}}
 
{{Credits table|row
 
{{Credits table|row
 
|year =2015
 
|year =2015
 
|title =FO4
 
|title =FO4
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|credit =Game Director and Executive Producer
|credit =
 
 
}}
 
}}
 
{{Credits table|end}}
 
{{Credits table|end}}
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}}
 
}}
 
{{Credits table|row
 
{{Credits table|row
|year =1996
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|year =2000
 
|title =[[wikipedia:Sea Dogs (video game)|Sea Dogs]]
 
|title =[[wikipedia:Sea Dogs (video game)|Sea Dogs]]
 
|credit =
 
|credit =
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* February 4, 2005: [http://www.duckandcover.cx/content.php?id=66 interview at Duck and Cover]
 
* February 4, 2005: [http://www.duckandcover.cx/content.php?id=66 interview at Duck and Cover]
 
* July 13, 2004: [http://www.gamespot.com/pc/rpg/fallout3/news_6102442.html interview at Gamespot]
 
* July 13, 2004: [http://www.gamespot.com/pc/rpg/fallout3/news_6102442.html interview at Gamespot]
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===Interviews about ''Fallout 4''===
 
===Interviews about ''Fallout 4''===
 
* February 18, 2014: [http://www.rockpapershotgun.com/2014/02/18/apparently-we-wont-hear-about-fallout-4-for-a-while/ Discussion about early development with RockPaperShotgun].
 
* February 18, 2014: [http://www.rockpapershotgun.com/2014/02/18/apparently-we-wont-hear-about-fallout-4-for-a-while/ Discussion about early development with RockPaperShotgun].
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{{Copyright Wikipedia|Todd Howard}}
 
{{Copyright Wikipedia|Todd Howard}}
 
{{DEFAULTSORT:Howard, Todd}}
 
{{DEFAULTSORT:Howard, Todd}}
==References==
 
<references/>
 
   
[[Category:Fallout 3 developers]]
 
 
[[Category:Bethesda Softworks employees]]
 
[[Category:Bethesda Softworks employees]]
[[Category:Producers]]
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[[Category:Fallout 3 producers]]
[[Category:Fallout 4 developers]]
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[[Category:Fallout 4 producers]]
 
[[Category:Fallout Shelter producers]]
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  +
[[ru: Тодд Говард]]

Revision as of 23:48, 29 August 2015

 
Gametitle-FO3Gametitle-FO4Gametitle-FOS
Gametitle-FO3Gametitle-FO4Gametitle-FOS

Todd Howard is the Executive Producer and Game Director at Bethesda Softworks. Above him are a whole host of people who deal with the business side of the company.

Todd Howard led the development of Fallout 3, Fallout 4 and Fallout Shelter.

Career

Todd Howard has spent over two decades in the video game industry. Having been educated at the College of William and Mary in Virginia he joined the fledgling Bethesda game development studio in 1994. One of Howard's first assignments was to work on the first Elder Scrolls game : Elder Scrolls: Arena by making the game from a floppy disk to a CD. Over the years he continued to contribute to various titles, and is currently Executive Producer of the Elder Scrolls series, and of Fallout 3. Howard has commented that he intends to avoid inclusion of mindless filler in any of Bethesda's games, especially Oblivion, something that he admits has happened in the past - saying that despite the fact each game is the previous one's sequel, total reinvention is the prerogative.

His major credits include being project leader and designer of Morrowind, design on Daggerfall, Producer and designer of The Terminator: Future Shock and SkyNET. He was also the project leader and designer of The Elder Scrolls Adventures: Redguard.

Employment history

FromToCompanyRole
1994presentBethesda SoftworksGame Director and Executive Producer

Credits

Fallout series

YearTitleCredited as/for
2008Fallout 3Game Director and Executive Producer
2015Fallout ShelterExecutive Producer
2015Fallout 4Game Director and Executive Producer

Other work

YearTitleCredited as/for
1994The Elder Scrolls: ArenaHis first task, converting the game from MSDos to CD disc
1995The Terminator: Future Shock
1996SkyNET
1996The Elder Scrolls II: DaggerfallGame Director and Executive Producer
1998The Elder Scrolls Adventures: RedguardProject Leader and Designer
2000Sea Dogs
2002The Elder Scrolls III: MorrowindProject Leader and Designer
2003Pirates of the Caribbean
2006The Elder Scrolls IV: OblivionProject Leader and Designer
2011Brink
2011The Elder Scrolls V: SkyrimGame Director and Executive Producer

See also

External links

Interviews about Fallout 3

Interviews about Fallout 4

CopyrightThe contents of this page were partially or entirely copied from Wikipedia, the free encyclopedia, and are therefore licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License. The original version, its history and authors can be found at the Wikipedia page "Todd Howard."