m (Undo revision 1707795 by 82.33.33.229 (talk)) |
m (Protected "Todd Howard" ([edit=autoconfirmed] (expires 01:24, October 16, 2014 (UTC)) [move=autoconfirmed] (expires 01:24, October 16, 2014 (UTC)))) Tag: rollback |
||
(40 intermediate revisions by 23 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox person |
{{Infobox person |
||
− | |type |
+ | |type =developer |
− | |image |
+ | |image =ToddHoward2011SpikeGameAwards.jpg |
− | |other names |
+ | |other names = |
− | |date of birth |
+ | |date of birth =1971 |
− | |games |
+ | |games =FO3 |
− | | |
+ | |imdb =http://www.imdb.com/name/nm1937470/ |
− | | |
+ | |homepage = |
+ | |wikipedia =Todd Howard |
||
− | |mobygames |
+ | |mobygames =http://www.mobygames.com/developer/sheet/view/developerId,16249/ |
− | |other links |
+ | |other links = |
}}{{Games|FO3}} |
}}{{Games|FO3}} |
||
− | '''Todd Howard''' is the Executive Producer and Game Director at [[Bethesda Softworks]] |
+ | '''Todd Howard''' is the Executive Producer and Game Director at [[Bethesda Softworks]]. Above him are a whole host of people who deal with the business side of the company. |
− | Todd Howard |
+ | Todd Howard led the development of ''[[Fallout 3]]''. |
==Career== |
==Career== |
||
− | Howard has spent over a decade in the video game industry. Having been educated at the College of William and Mary in Virginia he joined the fledgling Bethesda game development studio in 1994. One of Howard's first assignments was to work on the first ''Elder Scrolls'' game : ''Elder Scrolls: Arena'' by making the game from a floppy disk |
+ | Howard has spent over a decade in the video game industry. Having been educated at the College of William and Mary in Virginia he joined the fledgling Bethesda game development studio in 1994. One of Howard's first assignments was to work on the first ''Elder Scrolls'' game : ''Elder Scrolls: Arena'' by making the game from a floppy disk to a CD. Over the years he continued to contribute to various titles, and is currently Executive Producer of the ''Elder Scrolls'' series, and of ''Fallout 3''. Howard has commented that he intends to avoid inclusion of mindless filler in any of Bethesda's games, especially Oblivion, something that he admits has happened in the past - saying that despite the fact each game is the previous one's sequel, total reinvention is the prerogative. |
His major credits include being project leader and designer of ''Morrowind'', design on ''Daggerfall'', Producer and designer of ''The Terminator: Future Shock'' and ''SkyNET''. He was also the project leader and designer of ''The Elder Scrolls Adventures: Redguard''. |
His major credits include being project leader and designer of ''Morrowind'', design on ''Daggerfall'', Producer and designer of ''The Terminator: Future Shock'' and ''SkyNET''. He was also the project leader and designer of ''The Elder Scrolls Adventures: Redguard''. |
||
Line 38: | Line 39: | ||
|credit =Game Director and Executive Producer |
|credit =Game Director and Executive Producer |
||
}} |
}} |
||
+ | {{Credits table|row |
||
− | |||
+ | |year = |
||
+ | |title =FO4 |
||
+ | |credit = |
||
+ | }} |
||
{{Credits table|end}} |
{{Credits table|end}} |
||
Line 47: | Line 52: | ||
|year =1994 |
|year =1994 |
||
|title =[[w:c:elderscrolls:The Elder Scrolls: Arena|The Elder Scrolls: Arena]] |
|title =[[w:c:elderscrolls:The Elder Scrolls: Arena|The Elder Scrolls: Arena]] |
||
− | |credit =His first task, converting the game from MSDos to CD |
+ | |credit =His first task, converting the game from MSDos to CD disc |
+ | }} |
||
+ | {{Credits table|row |
||
+ | |year =1995 |
||
+ | |title =[[wikipedia:The Terminator:Future Shock|The Terminator: Future Shock]] |
||
+ | |credit = |
||
+ | }} |
||
+ | {{Credits table|row |
||
+ | |year =1996 |
||
+ | |title =[[wikipedia:SkyNET|SkyNET]] |
||
+ | |credit = |
||
}} |
}} |
||
{{Credits table|row |
{{Credits table|row |
||
Line 58: | Line 73: | ||
|title =[[w:c:elderscrolls:The Elder Scrolls Adventures: Redguard|The Elder Scrolls Adventures: Redguard]] |
|title =[[w:c:elderscrolls:The Elder Scrolls Adventures: Redguard|The Elder Scrolls Adventures: Redguard]] |
||
|credit =Project Leader and Designer |
|credit =Project Leader and Designer |
||
+ | }} |
||
+ | {{Credits table|row |
||
+ | |year =1996 |
||
+ | |title =[[wikipedia:Sea Dogs (video game)|Sea Dogs]] |
||
+ | |credit = |
||
}} |
}} |
||
{{Credits table|row |
{{Credits table|row |
||
Line 63: | Line 83: | ||
|title =[[w:c:elderscrolls:The Elder Scrolls III: Morrowind|The Elder Scrolls III: Morrowind]] |
|title =[[w:c:elderscrolls:The Elder Scrolls III: Morrowind|The Elder Scrolls III: Morrowind]] |
||
|credit =Project Leader and Designer |
|credit =Project Leader and Designer |
||
+ | }} |
||
+ | {{Credits table|row |
||
+ | |year =2003 |
||
+ | |title =[[wikipedia:Pirates of the Caribbean (video game)|Pirates of the Caribbean]] |
||
+ | |credit = |
||
}} |
}} |
||
{{Credits table|row |
{{Credits table|row |
||
Line 68: | Line 93: | ||
|title =[[w:c:elderscrolls:The Elder Scrolls IV: Oblivion|The Elder Scrolls IV: Oblivion]] |
|title =[[w:c:elderscrolls:The Elder Scrolls IV: Oblivion|The Elder Scrolls IV: Oblivion]] |
||
|credit =Project Leader and Designer |
|credit =Project Leader and Designer |
||
+ | }} |
||
+ | {{Credits table|row |
||
+ | |year =2011 |
||
+ | |title =[[wikipedia:Brink (video game)|Brink]] |
||
+ | |credit = |
||
}} |
}} |
||
{{Credits table|row |
{{Credits table|row |
||
Line 84: | Line 114: | ||
* February 4, 2005: [http://www.duckandcover.cx/content.php?id=66 interview at Duck and Cover] |
* February 4, 2005: [http://www.duckandcover.cx/content.php?id=66 interview at Duck and Cover] |
||
* July 13, 2004: [http://www.gamespot.com/pc/rpg/fallout3/news_6102442.html interview at Gamespot] |
* July 13, 2004: [http://www.gamespot.com/pc/rpg/fallout3/news_6102442.html interview at Gamespot] |
||
+ | ===Interviews about ''Fallout 4''=== |
||
+ | * February 18, 2014: [http://www.rockpapershotgun.com/2014/02/18/apparently-we-wont-hear-about-fallout-4-for-a-while/ Discussion about early development with RockPaperShotgun]. |
||
{{Copyright Wikipedia|Todd Howard}} |
{{Copyright Wikipedia|Todd Howard}} |
Revision as of 01:24, 9 October 2014
Todd Howard is the Executive Producer and Game Director at Bethesda Softworks. Above him are a whole host of people who deal with the business side of the company.
Todd Howard led the development of Fallout 3.
Career
Howard has spent over a decade in the video game industry. Having been educated at the College of William and Mary in Virginia he joined the fledgling Bethesda game development studio in 1994. One of Howard's first assignments was to work on the first Elder Scrolls game : Elder Scrolls: Arena by making the game from a floppy disk to a CD. Over the years he continued to contribute to various titles, and is currently Executive Producer of the Elder Scrolls series, and of Fallout 3. Howard has commented that he intends to avoid inclusion of mindless filler in any of Bethesda's games, especially Oblivion, something that he admits has happened in the past - saying that despite the fact each game is the previous one's sequel, total reinvention is the prerogative.
His major credits include being project leader and designer of Morrowind, design on Daggerfall, Producer and designer of The Terminator: Future Shock and SkyNET. He was also the project leader and designer of The Elder Scrolls Adventures: Redguard.
Employment history
From | To | Company | Role |
---|---|---|---|
1994 | present | Bethesda Softworks | Game Director and Executive Producer |
Credits
Fallout series
Year | Title | Credited as/for |
---|---|---|
2008 | Fallout 3 | Game Director and Executive Producer |
? | Fallout 4 |
Other work
Year | Title | Credited as/for |
---|---|---|
1994 | The Elder Scrolls: Arena | His first task, converting the game from MSDos to CD disc |
1995 | The Terminator: Future Shock | |
1996 | SkyNET | |
1996 | The Elder Scrolls II: Daggerfall | Game Director and Executive Producer |
1998 | The Elder Scrolls Adventures: Redguard | Project Leader and Designer |
1996 | Sea Dogs | |
2002 | The Elder Scrolls III: Morrowind | Project Leader and Designer |
2003 | Pirates of the Caribbean | |
2006 | The Elder Scrolls IV: Oblivion | Project Leader and Designer |
2011 | Brink | |
2011 | The Elder Scrolls V: Skyrim | Game Director and Executive Producer |
See also
External links
Interviews about Fallout 3
- February 2, 2009: post-release interview at NowGamer
- February 4, 2005: interview at Duck and Cover
- July 13, 2004: interview at Gamespot
Interviews about Fallout 4
- February 18, 2014: Discussion about early development with RockPaperShotgun.
The contents of this page were partially or entirely copied from Wikipedia, the free encyclopedia, and are therefore licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License. The original version, its history and authors can be found at the Wikipedia page "Todd Howard." |