It is not your armor, that power armor is property of the Brotherhood of Steel and you have no right to claim it as your own.”
Paladin Todd is an envoy sent by the Brotherhood of Steel to sign a truce with the New California Republic.
Interactions with the player characterEdit
Effects of player's actionsEdit
The Courier will encounter Paladin Todd arguing with Colonel Cassandra Moore over the NCR's continued use of salvaged power armor. If the player has a Speech skill of 40 or higher they can convince Todd to allow the NCR to continue using the armor during the Hoover Dam battle. Alternatively, the player can convince Moore to voluntarily give up the armor with a Speech skill of 60 or greater, or simply leave the immediate area, which will cause Moore to give an order to "shut Todd up."
- Unlike most Brotherhood of Steel paladins in the Mojave Wasteland, who are equipped with Brotherhood T-51b power armor, Todd is equipped with the inferior Brotherhood T-45d power armor.
- Despite being part of the Brotherhood of Steel, Todd may sometimes talk of wanting to meet the president and how he ran into trouble during his speech.
Paladin Todd appears only in Fallout: New Vegas.
- pc Sometimes the player cannot initiate a dialogue with Paladin Todd, and receives no speech option with Colonel Moore to convince her to give up the armor, even if the player has a Speech skill of 100. [verified]