| ||For an overview of tire irons that appear in the Fallout series of games, see Tire iron.|
This common weapon, often used by raiders, isn't very strong compared to other Melee Weapons such as sledgehammers. Although not a highly damaging weapon, it has a rapid attack, so many blows can be landed quickly. It is repaired with other tire irons, and can be bought at several shops throughout the wasteland.
The tire iron can successfully strike about 667 times from full condition before breaking.
Highwayman's Friend - Unique tire iron found in Canterbury Commons. Slightly more powerful than the regular tire iron, the Highwayman's Friend is also more than twice as durable. However, it weighs two pounds more than its non-unique cousin.
|Weapon name (current weapon is highlighted)||- Weapon name (melee or unarmed)||Attacks in V.A.T.S.||- Attacks in V.A.T.S.|
|Weapon name (current weapon is highlighted)||- Weapon name (gun, energy or explosive)||Action point cost||- Action point cost|
|Damage per attack (damage per projectile)||- Damage per attack (damage per projectile)||Damage per action point||- Damage per action point|
|Damage per second||- Damage per second||Weapon spread||- Weapon spread|
|Area of effect damage||- Area of effect damage||Magazine capacity (shots per reload)||- Magazine capacity (shots per reload)|
|Effect damage & duration||- Effect damage & duration||Durability (number of attacks before breaking)||- Durability (number of attacks before breaking)|
|Bonus effects||- Bonus effects||Weight||- Weight|
|Attacks per second||- Attacks per second||Value in caps||- Value in caps|
|Critical chance % multiplier||- Critical chance % multiplier||Value to weight ratio||- Value to weight ratio|
|Critical damage||- Critical damage||Skill required||- Skill required|
|Critical effect damage & duration||- Critical effect damage & duration||Strength required||- Strength required|
|With all mods attached||- With all mods attached|
|Weapon name (current weapon is highlighted)||Damage per attack (damage per projectile)||Damage per second||Attacks per second||Critical Chance % multiplier||Critical damage||Action Point cost||Damage per action point||Durability (number of attacks before breaking)||Weight||Value in caps||Value to weight ratio|
- Note: Melee damage is doubled in V.A.T.S.
- Two in My Megaton house.
- Two in the utility.
- Four in the Roosevelt Academy and Maintenance tunnel.
- Two in the Chryslus Building reception area.
- Two in Hamilton's hideaway.
- Two in the Red Racer factory's factory floor.
The tire iron seems to be a weaker lead pipe with a different model as they share the same sounds, swing style and speed.