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Gametitle-FO3

Tinker Joe is a merchant patrolling near the RobCo Facility in 2277.

Background

Tinker Joe is an old junk and scrap merchant who has come across a selection of fully working, non-hostile robots.

Daily schedule

Tinker Joe moves between the following locations:

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.

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FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap 10-90
Sells: miscellaneous
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
12 The American Dream
This character rents beds. Bottle cap -.
Icon severed ear color
This character drops an ear upon death (Contract Killer).
Severed
This character drops a finger upon death (Lawbringer).
Mesmetron icon
This character can be enslaved with the Mesmetron.

Other interactions

  • Joe sells Sergeant RL-3, a robot companion, for the price of 1000 bottle caps (500 with a passed barter check) if the player has a neutral karma. If he is dead you will not be able to acquire Sergeant RL-3.

Inventory

Apparel Weapon Other items On death
Roving trader outfit Laser pistol Scrap metal
Other random tools
-

Notes

  • The southwest corner of the RobCo Facility is a random encounter location.
  • Tinker Joe sells the highest number of scrap metal after Karl in the Meresti Metro Station.
  • Sometimes after the player has bought Sergeant RL-3 and choosing him as a follower, Tinker Joe and his protectron will randomly spawn with you after fast travel or entering a location then run away, most of the time resulting in his death.
  • After reverse pickpocketing items onto Tinker Joe it may take up to three days before he'll equip the new items; entering and exiting nearby locations such as the RobCo Facility or Tenpenny Tower will not speed the process.
  • He will sometimes equip gear that you sell him, such as raider armor.
  • Tinker Joe refuses to sell Sergeant RL-3 to you unless you have neutral Karma saying that he "doesn't like the look of you".
  • If you wish to purchase the RL-3 bot, you must do it as soon as possible..... occasionally Tinker Joe will run into yao guai and 90% of the time will fail to defeat it and perish. At times, he does defeat the yao guai, only to lose his protectron and Mister Handy he was apparently delivering to a client, even though he patrols around the RobCo Facility. These yao guai often spawn in the path of Tinker Joe in a trailer just south of Tenpenny Tower.

Appearances

Tinker Joe appears only in Fallout 3.

Gallery

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