Fallout Wiki
Fallout Wiki
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{{Infobox character
 
{{Infobox character
|game =FO3
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|game =FO3
|Name=Tinker Joe
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|name =Tinker Joe
|Image=Tinker Joe.jpg
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|image =Tinker Joe.jpg
|Race=[[Human]], Asian
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|race =[[Human]], Asian
|Affiliation=Traders
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|affiliation =Traders
|Role=Merchant
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|role =Merchant
|Location=RobCo Facility
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|location =RobCo Facility
|Appearances=''[[Fallout 3]]''
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|appearances =''[[Fallout 3]]''
|karma=Neutral
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|karma =Neutral
|Quests=none
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|quests =none
|BaseID=00036F86
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|baseid =00036F86
|RefID=00036F8D
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|refid =00036F8D
|Actor=[[Paul Eiding]]
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|actor =[[Paul Eiding]]
|special={{SPECIAL|4,5,4,6,7,4,5}}
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|special ={{SPECIAL|4,5,4,6,7,4,5}}
 
}}{{Games|FO3}}
 
}}{{Games|FO3}}
   
'''Tinker Joe''' is a [[merchant]] patrolling near the [[RobCo Facility]] in [[2277]].
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'''Tinker Joe''' is a [[merchant]] patrolling near the [[RobCo Facility]] in [[Timeline#2277|2277]].
   
 
==Background==
 
==Background==
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==Daily schedule==
 
==Daily schedule==
 
Tinker Joe moves between the following locations:
 
Tinker Joe moves between the following locations:
*Northwest of the [[RobCo Facility]] Building.
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* Northwest of the [[RobCo Facility]] Building.
*The parking area south of the [[RobCo Facility]] Building (around 8 in the morning).
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* The parking area south of the [[RobCo Facility]] Building (around 8 in the morning).
*The cross road east of [[Tenpenny Tower]], south of the [[RobCo Facility]].
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* The cross road east of [[Tenpenny Tower]], south of the [[RobCo Facility]].
   
 
==Interactions with the player character==
 
==Interactions with the player character==
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|apparel =[[Roving trader outfit (Fallout 3)|Roving trader outfit]]
 
|apparel =[[Roving trader outfit (Fallout 3)|Roving trader outfit]]
 
|weapon =[[Laser pistol (Fallout 3)|Laser pistol]]
 
|weapon =[[Laser pistol (Fallout 3)|Laser pistol]]
|otheritem =[[Scrap metal]] <br> Other random tools
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|otheritem =[[Scrap metal]]<br />Other random tools
 
|ondeath =-
 
|ondeath =-
 
}}
 
}}
   
 
==Notes==
 
==Notes==
*The southwest corner of the RobCo Facility is a [[Fallout 3 random encounters|random encounter]] location.
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* The southwest corner of the RobCo Facility is a [[Fallout 3 random encounters|random encounter]] location.
*Tinker Joe sells the highest number of [[scrap metal]] after [[Karl (Fallout 3)|Karl]] in the [[Meresti Metro Station]].
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* Tinker Joe sells the highest number of [[scrap metal]] after [[Karl (Fallout 3)|Karl]] in the [[Meresti Metro Station]].
*Sometimes after the player has bought [[Sergeant RL-3]] and choosing him as a follower, Tinker Joe and his [[protectron]] will randomly spawn with you after fast travel or entering a location then run away, most of the time resulting in his death.
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* Sometimes after the player has bought [[Sergeant RL-3]] and choosing him as a follower, Tinker Joe and his [[protectron]] will randomly spawn with you after fast travel or entering a location then run away, most of the time resulting in his death.
*After reverse pickpocketing items onto Tinker Joe it may take up to three days before he'll equip the new items; entering and exiting nearby locations such as the RobCo Facility or [[Tenpenny Tower]] will not speed the process.
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* After reverse pickpocketing items onto Tinker Joe it may take up to three days before he'll equip the new items; entering and exiting nearby locations such as the RobCo Facility or [[Tenpenny Tower]] will not speed the process.
*He will sometimes equip gear that you sell him, such as Raider armor.
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* He will sometimes equip gear that you sell him, such as raider armor.
*Tinker Joe refuses to sell [[Sergeant RL-3]] to you unless you have neutral [[Karma]] saying that he "doesn't like the look of you".
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* Tinker Joe refuses to sell [[Sergeant RL-3]] to you unless you have neutral [[Karma]] saying that he "doesn't like the look of you".
*If you wish to purchase the RL-3 bot, you must do it as soon as possible..... occasionally Tinker Joe will run into [[Yao Guai]] and 90% of the time will fail to defeat it and perish. At times, he does defeat the Yao Guai, only to lose his protectron and Mister Handy he was apparently delivering to a client, even though he patrols around the RobCo Facility. These Yao Guai often spawn in the path of Tinker Joe in a trailer just south of Tenpenny Tower.
+
* If you wish to purchase the RL-3 bot, you must do it as soon as possible..... occasionally Tinker Joe will run into [[yao guai]] and 90% of the time will fail to defeat it and perish. At times, he does defeat the yao guai, only to lose his protectron and Mister Handy he was apparently delivering to a client, even though he patrols around the RobCo Facility. These yao guai often spawn in the path of Tinker Joe in a trailer just south of Tenpenny Tower.
   
== Appearances ==
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==Appearances==
 
Tinker Joe appears only in ''[[Fallout 3]]''.
 
Tinker Joe appears only in ''[[Fallout 3]]''.
   
 
==Gallery==
 
==Gallery==
<gallery widths="140">
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<gallery>
File:Tinker_Joe_with_robots.png| Tinker Joe with his robots.
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Tinker_Joe_with_robots.png| Tinker Joe with his robots.
 
</gallery>
 
</gallery>
   

Revision as of 04:42, 1 September 2011

 
Gametitle-FO3
Gametitle-FO3

Tinker Joe is a merchant patrolling near the RobCo Facility in 2277.

Background

Tinker Joe is an old junk and scrap merchant who has come across a selection of fully working, non-hostile robots.

Daily schedule

Tinker Joe moves between the following locations:

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.

-

FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap 10-90
Sells: miscellaneous
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
12 The American Dream
This character rents beds. Bottle cap -.
Icon severed ear color
This character drops an ear upon death (Contract Killer).
Severed
This character drops a finger upon death (Lawbringer).
Mesmetron icon
This character can be enslaved with the Mesmetron.

Other interactions

  • Joe sells Sergeant RL-3, a robot companion, for the price of 1000 bottle caps (500 with a passed barter check) if the player has a neutral karma. If he is dead you will not be able to acquire Sergeant RL-3.

Inventory

Apparel Weapon Other items On death
Roving trader outfit Laser pistol Scrap metal
Other random tools
-

Notes

  • The southwest corner of the RobCo Facility is a random encounter location.
  • Tinker Joe sells the highest number of scrap metal after Karl in the Meresti Metro Station.
  • Sometimes after the player has bought Sergeant RL-3 and choosing him as a follower, Tinker Joe and his protectron will randomly spawn with you after fast travel or entering a location then run away, most of the time resulting in his death.
  • After reverse pickpocketing items onto Tinker Joe it may take up to three days before he'll equip the new items; entering and exiting nearby locations such as the RobCo Facility or Tenpenny Tower will not speed the process.
  • He will sometimes equip gear that you sell him, such as raider armor.
  • Tinker Joe refuses to sell Sergeant RL-3 to you unless you have neutral Karma saying that he "doesn't like the look of you".
  • If you wish to purchase the RL-3 bot, you must do it as soon as possible..... occasionally Tinker Joe will run into yao guai and 90% of the time will fail to defeat it and perish. At times, he does defeat the yao guai, only to lose his protectron and Mister Handy he was apparently delivering to a client, even though he patrols around the RobCo Facility. These yao guai often spawn in the path of Tinker Joe in a trailer just south of Tenpenny Tower.

Appearances

Tinker Joe appears only in Fallout 3.

Gallery