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Tim Cain

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(Redirected from Timothy Cain)
Developer
Tim Cain

Tim Cain in 1996 during the development of Fallout
Biography
also known as: Timothy Cain
date of birth: August 25, ?
Employment history
2005 - now Carbine Studios
1998 - 2005 Troika Games
1991 - 1998 Interplay Entertainment
Titles worked on
Fallout: Project leader
Lead programmer
Original game design
Fallout 2: Original game design
other titles: Arcanum
The Temple of Elemental Evil
External links
Wikipedia: Tim Cain
MobyGames: Tim Cain
Tim Cain in a wig - At his home, 1997

Some would say Tim Cain is the original mastermind of the Fallout series and setting. He was the lead programmer on Fallout 1. Initially, he was the only one working on Interplay's GURPS project, creating the game's engine. Later the team grew and he went from lead programmer to producer when Tom Decker left the project.

After completing Fallout 1 Tim went on to do some pre-production work on Fallout 2 before leaving Interplay to set up Troika Games with Leonard Boyarsky and Jason D. Anderson.

Typing "boom", on the Fallout credits will show an animation of his head exploding.

Contents

[edit] Credits

[edit] Fallout (1997)

  • Project Leader
  • Lead Programmer
  • Original game design

[edit] Fallout 2 (1998)

  • Original game design

[edit] Other Games Credited

  • Vampire: The Masquerade - Bloodlines (2004), Activision Publishing, Inc.
  • Temple of Elemental Evil: A Classic Greyhawk Adventure, The (2003), Atari
  • Arcanum: Of Steamworks & Magick Obscura (2001), Sierra Entertainment, Inc.
  • Star Trek: Starfleet Academy (1997), Interplay
  • Atomic Bomberman (1996), Interplay
  • Stonekeep (1995), Interplay
  • Bard's Tale Construction Set, The (1991), Interplay

[edit] External links