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Gametitle-FO3
Gametitle-FO3
But, but... I don't want to go away! I don't want to leave my mommy!

Timmy Neusbaum is one of the residents of Vault 112. He can be met in the Tranquility Lane simulation in 2277.

Background

Timmy is saving up for a sparkling new Red Racer tricycle, just like the one Betty has, but won't let him play on. As mommy told him: "if life gives you lemons, make lemonade!" Timmy took her advice literally. Then he'll show Betty; perhaps then she won't make him cry this time.[1]

Timmy came with his parents to Vault 112 and has been in a tranquility lounger for more than 200 years. As Braun said, if the tranquility loungers were to be disabled, he and other residents would lose their "life support", and die almost instantly.

Bill Foster describes him as what he called a "momma's boy" back in his day.

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.

-

FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap -
Sells: no
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
12 The American Dream
This character rents beds. Bottle cap -.
Icon severed ear color
This character drops an ear upon death (Contract Killer).
Severed
This character drops a finger upon death (Lawbringer).
Mesmetron icon
This character can be enslaved with the Mesmetron.

Lounger Monitor

DISPLAY RESIDENT STATUS

  • Pulse: 112 bpm
  • BP: 130/90 mmHg
  • Temp: 98.9 F
  • Respiratory Rate: 22/min

DISPLAY RESIDENT STRESS LEVEL

  • Stress Level: Nominal

Quests

Effects of player's actions

  • When the player has made Timmy cry successfully and reports back to Betty, Timmy disappears and is turned into a garden gnome by the Neusbuam's front door.
  • If the failsafe is used without upsetting Timmy, he simply disappears.

Inventory

Apparel Weapon Other items On death
- - - -

Notes

  • Timmy's vitals (especially his heart rate) are concordant with a child's. However, when you look in the lounger assigned to him, he uses the same adult male model used by the other male Vault 112 residents.
  • As is the case with every child in Fallout 3, Timmy cannot die on-screen at any time. If the Failsafe is activated, he will not be present anywhere in the simulation. However, examination of his vital signs after leaving the simulation will verify that he died with the other residents.

Notable quotes

Appearances

Timmy Neusbaum appears only in Fallout 3.

Gallery

References

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