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Throwing hatchet

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Throwing hatchet
FNVThrowingHatchet
Hatchet icon
Requirements
skillMelee Weapons 25
strength req.1
Attack statistics
dmg/attack
20 (28.8)
DPS
17.6 (43)
crit dmg
20
crit % mult
x1
attacks/sec
0.9 (1.5)AP22
effectBonus limb damage x1.5
Other
weight2value
20
item HP1000
repair
Throwing hatchets
One-handed melee Jury RiggingJuryRigging
base id0014de1d
 
Gametitle-FNV
Gametitle-FNV

The throwing hatchet is a weapon in Fallout: New Vegas. Differing from standard hatchets, these hatchets have been rebalanced for ranged combat.

CharacteristicsEdit

Throwing hatchets require a Strength of 1 and a Melee Weapons skill of 25 to be used effectively. Like their non-thrown counterparts, throwing hatchets inflict an additional 50% in Limb Damage and are one of the most damaging thrown weapons (with the exception of Explosives). However, they are extremely heavy when compared to throwing spears and knives, and are also much less common.

VariantsEdit

  • Hatchet - the common variant of small hand axe in Fallout: New Vegas.
  • Tomahawk - an improvised throwing weapon added with the Honest Hearts add-on.

ComparisonEdit

Weapon name (current weapon is highlighted)Icon meleeDamage per attack (damage per projectile)Icon damageDamage per secondIcon dpsBonus effectsIcon bonus effectAttacks per secondIcon attackCritical Chance % multiplierIcon chanceCritical damageIcon critical damageAction Point costIcon actionDamage per action pointIcon dapDurability (number of attacks before breaking)Icon repairWeightIcon weightValue in capsIcon merchantValue to weight ratioIcon ratioSkill requiredIcon abilityStrength requiredIcon fist
Hatchet 16
40.6x1.5 limb damageIcon damage2.54x116221.5149527537.5252
Throwing hatchet 20
17.6x1.5 limb damageIcon damage0.88x120221.8499522010251
Tomahawk 30
19.8x1.5 limb damageIcon damage0.66x130232.649950.575150503
Note: Melee damage is doubled in V.A.T.S.

LocationsEdit

NotesEdit

  • Hatchets can be used at much greater ranges than throwing spears or throwing knives, especially in V.A.T.S.
  • Throwing hatchets, spears, and knives are more effective when coated with poisons.
  • Throwing hatchets, spears, and knives cannot be picked up and re-used once thrown.
  • If thrown at a miscellaneous object, such as a glass pitcher, the hatchet will disappear as it makes contact instead of sticking into the object.
  • The throwing hatchet has very high item health relative to most other melee weapons, and as such would degrade very slowly, even though you can only attack once with it as it becomes unretrievable once thrown.

BugsEdit

pcIcon pc ps3Icon ps3 xbox360Icon xbox360 With Old World Blues installed, the damage and critical damage is reduced to 20. [verified]

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