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{{Quotation|This is the famous Thieves' Circle! I thought [[Vault Dweller|you]] would've known this, seeing's how you made it through all the defenses and whatnot. But no matter. You're quite promising, and the Circle could use someone like you.|[[Loxley]].}}[[File:Fo1 Loxley FamousThievesCircle.ogg|noicon|135px|center]] |
{{Quotation|This is the famous Thieves' Circle! I thought [[Vault Dweller|you]] would've known this, seeing's how you made it through all the defenses and whatnot. But no matter. You're quite promising, and the Circle could use someone like you.|[[Loxley]].}}[[File:Fo1 Loxley FamousThievesCircle.ogg|noicon|135px|center]] |
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− | The '''Thieves' Guild''' or '''Thieves' Circle''' is a group of thieves |
+ | The '''Thieves' Guild''' or '''Thieves' Circle''' is a small group of thieves led by the slightly crazed and rapacious [[Loxley]]. They beneath under a small shack in [[the Hub]]'s [[Old Town]]. |
+ | |||
− | ==Members== |
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+ | ==Organization== |
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− | The leader of the guild is [[Loxley]], who has his own room and three other members in the hideout: [[Jasmine]], [[Cleo]] and [[Smitty (Hub)|Smitty]]. Jasmine is Loxley's assistant who handles all the details of assignments and payment. Cleo is the only member who seems less reluctant about communication. She will give a great deal of information on the Guild and how they feel about the rest of [[the Hub]]. Smitty will not have much to say - he actually seems pissed off about even surviving. |
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+ | The Guild's organization is fairly disjointed due to the groups small nature. Therefore, most members govern themselves rather than answering to a head entity. The leader of the guild is [[Loxley]], who manages the Guild's functions. The three other members in the hideout are [[Jasmine]], [[Cleo]] and [[Smitty (Hub)|Smitty]]. [[Jasmine]] is Loxley's assistant who handles all the details of assignments and payment for anyone running a job for the Guild. [[Cleo]] explains the Guild's feelings towards the outside world, possibly indicating she serves as a sort of diplomat for the Guild. She seems reluctant to speak to outside members in the Guild. [[Smitty (Hub)|Smitty]] is an angry, guarded individual who likes to keep to himself. |
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+ | |||
+ | ==Technology== |
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+ | They have access to a variety of traps, such as trip wires and mines. Due to their tendency to operate from the shadows rather than strong-arm their victims, they do not use many weapons. |
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==Quests== |
==Quests== |
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− | The guild, if the [[Vault Dweller]] is accepting, possesses a quest to [[Steal necklace from the Merchants|steal a diamond necklace]] from [[Daren Hightower]] in the [[Heights]]. If successful, |
+ | The guild, if the [[Vault Dweller]] is accepting, possesses a quest to [[Steal necklace from the Merchants|steal a diamond necklace]] from [[Daren Hightower]] in the [[Heights]]. If successful, the Vault Dweller will be rewarded with some [[Bottle cap (Fallout)|bottle caps]] and an [[electronic lock pick]], which is very useful for breaking into the [[Mariposa Military Base]]. [[Jasmine]] tells the player not to kill Mr. Hightower, but if he ''is'' killed, the player will be rewarded just the same. |
+ | |||
+ | ==Appearances== |
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+ | The Thieves' Guild only appears in [[Fallout]]. |
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+ | |||
+ | ==Behind the scenes== |
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+ | Fallout designer [[Scott Bennie]] called "Locksley" (sic) his least favorite thing he worked on in Fallout, saying he was "too cutesy in tone", calling him "one of the least memorable major NPC's of in either of the games". |
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==Gallery== |
==Gallery== |
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<gallery widths=240 captionalign=center> |
<gallery widths=240 captionalign=center> |
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− | + | FO1 Thieves' Guild map.png|Underground location |
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</gallery> |
</gallery> |
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* [[JASMINE.MSG|Jasmine's dialogue file]] |
* [[JASMINE.MSG|Jasmine's dialogue file]] |
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* [[CLEO.MSG|Cleo's dialogue file]] |
* [[CLEO.MSG|Cleo's dialogue file]] |
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+ | * Fallout Bible GOG compilation, Pg. 141 |
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{{Navbox The Hub}} |
{{Navbox The Hub}} |
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[[Category:Fallout factions]] |
[[Category:Fallout factions]] |
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[[Category:The Hub]] |
[[Category:The Hub]] |
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+ | |||
+ | [[pl:Krąg Złodziei]] |
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[[ru:Гильдия воров]] |
[[ru:Гильдия воров]] |
Revision as of 21:27, 23 March 2016
The Thieves' Guild or Thieves' Circle is a small group of thieves led by the slightly crazed and rapacious Loxley. They beneath under a small shack in the Hub's Old Town.
Organization
The Guild's organization is fairly disjointed due to the groups small nature. Therefore, most members govern themselves rather than answering to a head entity. The leader of the guild is Loxley, who manages the Guild's functions. The three other members in the hideout are Jasmine, Cleo and Smitty. Jasmine is Loxley's assistant who handles all the details of assignments and payment for anyone running a job for the Guild. Cleo explains the Guild's feelings towards the outside world, possibly indicating she serves as a sort of diplomat for the Guild. She seems reluctant to speak to outside members in the Guild. Smitty is an angry, guarded individual who likes to keep to himself.
Technology
They have access to a variety of traps, such as trip wires and mines. Due to their tendency to operate from the shadows rather than strong-arm their victims, they do not use many weapons.
Quests
The guild, if the Vault Dweller is accepting, possesses a quest to steal a diamond necklace from Daren Hightower in the Heights. If successful, the Vault Dweller will be rewarded with some bottle caps and an electronic lock pick, which is very useful for breaking into the Mariposa Military Base. Jasmine tells the player not to kill Mr. Hightower, but if he is killed, the player will be rewarded just the same.
Appearances
The Thieves' Guild only appears in Fallout.
Behind the scenes
Fallout designer Scott Bennie called "Locksley" (sic) his least favorite thing he worked on in Fallout, saying he was "too cutesy in tone", calling him "one of the least memorable major NPC's of in either of the games".
Gallery
Sources
- Loxley's dialogue file
- Jasmine's dialogue file
- Cleo's dialogue file
- Fallout Bible GOG compilation, Pg. 141