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White had a lot of promise. Wanted to be a ranger as bad as anyone I've seen. But he also had some extracurricular activities going. Now he's gone.

Lt. Boyd

The White Wash is a side quest in Fallout: New Vegas.

Quick walkthroughEdit

Side Quest: The White Wash
Talk to Lt. Boyd about missing people. She talks about Cpl. White, and directs the Courier to a Gomorrah prostitute to find him.
Dazzle mentions a man named Trent Bascom who works at the NCR Sharecropper Farms.
Trent says that White talked to Lieutenant Romanowski but got nowhere.
Romanowski directs the Courier to Tom Anderson, a Follower of the Apocalypse in Westside. Make sure to pickpocket the note Reprimand recommendation before leaving Romanowski.
Travel to Westside and head to Casa Madrid Apartments. Anderson's apartment is on the north side on the ground floor. Talk to him and pass an Intelligence check to discover the truth behind White's disappearance. If the Intelligence check is failed and the Courier cannot convince him, Anderson will tell them to ask around Westside.
Find Hector, a young boy working on the farms. Pass a Speech check (80) and he will say that Anderson confronted Corporal White. If the Courier's Speech skill is not high enough, follow him on his way to the water well and catch him stealing from the NCR. Then confront him to get some answers.
Keep Westside's secret by taking part of the co-op (10% of earnings (or 20% with a 50 Barter skill). Visit Etienne in the store to receive the first payment. There will be 250-400 caps every day.
Turn Anderson in (this will make him hostile), kill him, and take the note Anderson's confession. Return to Boyd and tell her the truth. She will send troops to stop water from being stolen.
Keep Anderson's secret and tell NCR that White was killed by the Scorpions gang. This increases the Courier's reputation with the Followers of the Apocalypse. Return to Boyd and either do as promised, or tell Boyd the truth.
Convince Anderson to turn himself in via lie in exchange for keeping Westside's secret and receive good karma.
Reward: Access to the NCR MP confiscated goods trunk and about 650 XP.

Detailed walkthroughEdit

Get I Put a Spell on You from Colonel James Hsu, then talk to Captain Ronald Curtis. Once this is done, the Courier will be able to talk to Lieutenant Boyd about missing people. After talking about Bryce Anders, there will be an option to ask who else is missing. She will say that Cpl. White has gone missing and will direct the Courier to Dazzle, a prostitute at Gomorrah. Make sure to check Corporal White's things and get Corporal White's journal entry. Then go to the Strip and meet Dazzle, in the Gomorrah courtyard. She will talk about how White used to always talk about the water treatment plant and mention a man named Trent Bascom (the same info can be found on her body, if she's dead). Bascom is located on the east side of the NCR Sharecropper Farms.

After talking to Trent, the Courier will discover that White talked to Lieutenant Romanowski but got nowhere. Pickpocketing Note from Corporal White from Trent will yield the same information. Talk to Romanowski to reveal that White went to Tom Anderson, a Follower of the Apocalypse in Westside. Alternatively, Romanowski holds a note called Reprimand recommendation that contains this information.

Travel to Westside and head to Casa Madrid Apartments. Anderson's apartment is on the north side on the ground floor. Talk to him and pass an Intelligence check (6) to discover the truth behind White's disappearance. Alternatively, if the Courier is on good terms with the Followers of the Apocalypse, they can convince him to tell the truth.

If the Intelligence check is failed and the Courier cannot convince him otherwise, Anderson will tell them to ask around Westside to find out what happened to Corporal White. Hector, a young boy working on the farms, has a Speech check (80) that can be used to get him to tell the Courier that Anderson confronted Corporal White and he thinks something bad happened. Alternatively, one can follow Hector during the day, where they will find him stealing water from the North cistern. Hector blames it on Anderson, and a new objective to interrogate Anderson appears. Find Anderson and confront him to finish the quest by doing one of the following:

  • Turn Anderson in (this will turn him hostile), kill him, and take the note Anderson's confession (this might give the Courier a negative reputation towards the Followers; if so, load a previous save and try again, or use a companion to deal the killing blow on him. If Arcade Gannon is a companion, he will comment on how it was unnecessary to kill him; an Intelligence of 7 can justify how it was for the better. Return to Boyd and tell her the truth. She will send troops to stop water from being stolen. The Courier can then go to the Sharecropper Farms and talk to Trent, who will comment on a sudden increase in water and reward them with 10 maize, 10 banana yucca fruit and 10 coyote tobacco chew.
  • Keep Anderson's secret by telling the NCR that White was killed by the Scorpions gang. This increases reputation with the Followers of the Apocalypse. If Arcade Gannon is a companion, he will also comment on the issue. Return to Boyd and either keep Anderson's secret, or tell her the truth (if Boyd is told the truth, she will react the same as if the Courier killed Anderson. When going to Sharecroppers Farms and talking to Trent, he will still comment on the rationing of water by the NCR and he and the other farmers are heading back west).
  • Convince Anderson to turn himself in, by lying to Boyd about a fall out with White over Dazzle (there is no option to tell the truth about the missing water) in exchange for keeping Westside's secret and receive good karma. Trent still complains about the water shortage and talks about leaving.
NOTE: Helping to keep Westside's water secret will open up dialogue allowing extorting the co-op's profits (10% of earnings (or 20% with a 50 Barter skill), paid by Etienne in the Co-op. There will be 250-400 caps every 24 hours, however finishing the quest and speaking to Boyd will end this arrangement. Trent still complains about the water shortage and talks about leaving.

No matter which option is chosen, Boyd will reward the Courier with the key to the MP confiscated goods trunk, located across from Boyd's office in the jail. In the trunk will be magazines, a super stimpak, and possibly antivenom, doctor bags and Mentats.

Quest stagesEdit

StageStatusDescription
5 (Optional) Look through Corporal White's personal effects in his locker in the McCarran Concourse area.
10 Talk to Dazzle about the missing Corporal White.
20 Find out what Trent Bascom knows about Corporal White.
30 Speak with Lieutenant Romanowski about Corporal White.
40 Ask Tom Anderson about Corporal White's whereabouts.
50 Find someone else in Westside who may have seen Corporal White.
60 Follow Hector during the day and find out where he's getting his water.
70 Confront Anderson about Corporal White's disappearance.
75 Kill Anderson.
80 Speak with Etienne to complete your "Business" arrangement with Anderson.
90Quest finishedIcon checkTell Lieutenant Boyd what happened to Corporal White.

NotesEdit

  • The Courier may need to talk to Colonel James Hsu about the missing Ranger Bryce Anders, if not, the conversation option with Boyd about the missing people will not appear and the quest cannot start. Hsu also asks the Courier to talk to Boyd during the quest I Put a Spell on You, which will then open up the conversation option about the missing people.
  • There is a dialogue path with Lt. Boyd about Anderson asking to increase water flow to Freeside and taking it to Colonel Hsu, that may get someone else to stumble into the water numbers discrepancy, no noticeable effects in the game though.
  • This quest is tied to Arcade Gannon's personal quest For Auld Lang Syne. It is possible to get 3 of the 5 "points" needed for Arcade to talk about the Remnants. See the quest page for more info.
  • This quest originally involved a step that required the Courier to speak to a cut character named Wrench to learn more about the water shortage. The character and his quest stage were removed for unknown reasons.

Behind the scenesEdit

This quest contains a few references from the 1974 film Chinatown. Like the movie, the mystery involves water, which is also referenced in the quest's title. A character present in the quest named Romanowski is a portmanteau of the name Roman Polanski, the director of Chinatown.

BugsEdit

  • pcIcon pc ps3Icon ps3 xbox360Icon xbox360 Boyd won't talk about the missing people if the unmarked quest Silus Treatment is completed. For PC users, the quest can be started with the console command setstage f0629 10. [verified]
    • pcIcon pc ps3Icon ps3 It may still be possible to receive and finish this quest after completing Silus Treatment if I Put a Spell on You is not completed, as speaking with Boyd about this quest will open up multiple dialogue options with her in spite of the initial, "Haven't you done enough," greeting. [verified]
  • xbox360Icon xbox360 For some reason, if choosing to turn Anderson in (or letting him turn himself in), he can be seen walking around Camp McCarran some days later. He can be talked to, but is also found in the cells relentlessly pacing. [verified]
  • xbox360Icon xbox360 If one acquires Corporal White's journal entry before speaking to Boyd, the optional task "search Corporal White's personal locker" cannot be completed. This might lead to a savegame issue where the loading screen dialogue says that the memory device is no longer present due to inaccessible DLC objects. The game will then restart upon loading dialogue confirmation. This repeats with the next loading attempt, rendering the savegame useless. [verified]
  • ps3Icon ps3 xbox360Icon xbox360 Tom Anderson can disappear into the wall, though he still shows up on the radar. Without talking to him, the quest cannot be completed. This MAY however be resolved by normal reloading procedures or even exiting and re-entering the building. [verified]
  • pcIcon pc xbox360Icon xbox360 Upon triggering a hostile conversation option, such as telling him that the Courier won't keep Westside's secret, or they'll "take him out", Anderson will say the Courier has "left him no choice", and turn hostile. However, if he is seated during this encounter, he will simply stand up, turn hostile, and then sit back down before turning non-hostile again. He can still be talked to as though he were a normal non-player character, and he will not attack. If one wants him to turn hostile and have one of their companions kill him without losing any reputation with the Followers, then attack him until he turns hostile. [verified]
  • pcIcon pc xbox360Icon xbox360 In the German version, Lt. Boyd won't have a dialogue to tell her that White was killed by a gang. This happens if the truth is uncovered about White via both dialogue options with Anderson, as well as following Hector. Not tested on other platforms. [verified]
  • ps3Icon ps3 Etienne may not give the dialogue option to collect caps after the first time doing so. Possibly caused by not going back every day. No fix found. [verification needed]
Main quests
Act 1Ain't That a Kick in the Head · Back in the Saddle · By a Campfire on the Trail · They Went That-a-Way · Ring-a-Ding-Ding!
Act 2Wild Card (Wild Card: Ace in the Hole, Change in Management, You and What Army?, Side Bets, Finishing Touches) · The House Always Wins (I, II, III, IV, V, VI, VII, VIII) · Render Unto Caesar · Et Tumor, Brute? · Things That Go Boom · Kings' Gambit · For the Republic, Part 2 · You'll Know It When It Happens/Arizona Killer
Act 3No Gods, No Masters · All or Nothing · Veni, Vidi, Vici · Eureka!
Side quests
New California RepublicAnywhere I Wander · Back in Your Own Backyard · Bitter Springs Infirmary Blues · Boulder City Showdown · Can You Find it in Your Heart? · Climb Ev'ry Mountain · Don't Tread on the Bear! · Emergency Radio · Eye for an Eye · Flags of Our Foul-Ups · Hard Luck Blues · I Don't Hurt Anymore · I Put a Spell on You · Keep Your Eyes on the Prize · Medical Mystery · No, Not Much · Pressing Matters · Restoring Hope · Return to Sender · That Lucky Old Sun · The White Wash · There Stands the Grass · Three-Card Bounty · We Will All Go Together · You Can Depend on Me
Caesar's LegionBeware the Wrath of Caesar! · Caesar's Favor · Caesar's Foe · Caesar's Hire · Cold, Cold Heart · I Hear You Knocking · The Finger of Suspicion · We Are Legion
The StripBeyond the Beef · Bye Bye Love · Classic Inspiration · How Little We Know · Pheeble Will · Talent Pool · The House Has Gone Bust! · The Moon Comes Over the Tower
Freeside & Outer VegasBirds of a Feather · Bleed Me Dry · Debt Collector · G.I. Blues · High Times · Someone to Watch Over Me · The Coyotes · Wang Dang Atomic Tango
BoomersAnt Misbehavin' · Sunshine Boogie · Volare! · Young Hearts
Great KhansAba Daba Honeymoon · Cry Me a River · Don't Make a Beggar of Me · Oh My Papa
Powder GangBooted · I Fought the Law · Run Goodsprings Run · Why Can't We Be Friends?
Brotherhood of SteelEyesight to the Blind · Still in the Dark · Tend to Your Business
OtherCome Fly With Me · Crazy, Crazy, Crazy · Ghost Town Gunfight · Guess Who I Saw Today · Left My Heart · My Kind of Town · The Legend of the Star and A Valuable Lesson · Unfriendly Persuasion · Wheel of Fortune
Companion questsED-E My Love · For Auld Lang Syne · Heartache by the Number · I Could Make You Care · I Forgot to Remember to Forget · Nothin' But a Hound Dog · One for My Baby
Unmarked questsA Bit of Slap and Tickle · A Final Plan for Esteban · Access Powers · All Fired Up! · An Ear to the Ground · Andy and Charlie · Arizona Scavenger · Barton the Fink · Bear Necessities · Big Winner (Atomic Wrangler, The Gomorrah, The Tops, Ultra-Luxe, Vikki & Vance) · Bounty Killer (I, II) · Brotherhood Bond (I, II) · Caching in at the Cove · Cajoling a Cudgel · Claws Mended · Claws Out · Dealing with Contreras · Defacing the Humble Stone · Democracy Inaction · Don't Poke at the Bear! · Eddie's Emissary · Exhumin' Nature · Fight Night · Flogging a Dead Corpse · Friend of the Followers · Gland for Some Home Cooking · Harder, Better, Faster, Stronger · Hat's Entertainment · Help for Halford · Hidden Valley computer virus · Highway to the Danger Zone (I, II) · Honorary Rocketeer · I Love Bananas · Iron and Stealing · Keith's Caravan Charade · Laurifer Gladiator · Lenk's Bad Debts · Lily and Leo · Long-Term Care · Malleable Mini Boomer Minds · Maud's Muggers · Meeting an Equal · Missing a Few Missiles · Most Wanted · Not Worth a Hill of Corn and Beans · Old School Ghoul · A Pair of Dead Desperados (I, II) · Papers, Please · Pistol Packing · Playing on the Old Joana · Poor Meat Never Makes Good Soup · Powder to the People · Power to the People · Razzle Dazzle! · Reach for the Sky, Mister! · Rest and Resupply · Ringo's Caravan Rules · Rotface's Loose Lips · Saving (or Savaging) Sergeant Teddy · The Screams of Brahmin · Silus Treatment · Short-Term Treatment · Smooth-Talking Criminal · The Star Showdown · Strategic Nuclear Moose · Straus Calls · Strip Search · Suits You, Sarah · Tags of Our Fallen · A Team of Moronic Mercenaries · Thought for the Day · Tourist Traipse · Trudy's Radio Repair · A Trusted Aide · Useless Baubles or Fancy Trinkets? · We Must Stop Beating Like This · We Must Stop Meeting Like This · Wind-Brahmin Wrangler · You Gotta Break Out a Few Eggs · You Make Me Feel Like a Woman
Add-on quests
Dead MoneySierra Madre Grand Opening! · Find Collars (8: "Dog", 12: Christine, 14: Dean Domino) · Fires in the Sky · Strike Up the Band · Mixed Signals · Trigger the Gala Event · Put the Beast Down · Last Luxuries · Curtain Call at the Tampico · Heist of the Centuries · Big Winner, Sierra Madre
Honest HeartsA Family Affair · Arrival at Zion · Bighorners of the Eastern Virgin · Chaos in Zion · Civilized Man's Burden · Crush the White Legs · Deliverer of Sorrows  · Departing Paradise · Flight from Zion · Gathering Storms · Gone Fishin' · Happy Trails Expedition · Prisoners of War · Retake the Bridge · River Monsters · Rite of Passage · Roadside Attraction · Sanctity of the Dead · The Advance Scouts  · The Treacherous Road · The Grand Staircase · Tourist Trap
Old World BluesAll My Friends Have Off Switches · A Brain's Best Friend · Coming Out of Her Shell · Field Research · He Came... And Went · Influencing People · Midnight Science Fiction Feature! · Old World Blues · On The Same Wavelength · Picking Your Brains · Project X-13 · Sonic Emitter Upgrade · Welcome to the Big Empty · What's In A Name? · When Visitors Attack! · X-2: Strange Transmissions! · X-8 Data Retrieval Test · X-8: High School Horror! · X-13: Attack of the Infiltrator!
Lonesome RoadThe Reunion · The Silo · The Job · The Launch · The Tunnelers · The Divide · The Courier · The End · The Apocalypse