For an overview of plasma rifles in the Fallout universe, see plasma rifle.
The Smitty Special
crit % mult
Smitty Special is an energy weapon in the Fallout: New Vegas add-on .
Gun Runners' Arsenal
The Smitty Special is a heavily modified Winchester P94 which was first created by the legendary
Smitty, the blacksmith of the Adytum, Boneyard in 2161, who was also the only one able to improve the Winchester P94 into a turbo version at that time, with a higher rate of fire.
This weapon is a GRA
plasma caster with numerous modifications to increase performance. Most notably, it features a shorter barrel with larger, fan-shaped magnetic stabilizing claws on the end, and thick orange tape around the shaft. The body is also cleaner and darker green in color, with additional hardware on the side and one large yellow vacuum tube replacing two of the tubes on the front-right side.
Mechanically, the Smitty Special is much more durable and has twice the ammo capacity of regular Plasma Casters, as well as a much higher rate of fire (seven shots per second as opposed to three), which balances out its lower damage output per shot and lower critical chance. It also has a much wider spread.
The Smitty Special can be fired 1095 times using standard cells, the equivalent of 55 reloads, from full
condition before breaking.
Ammunition type Durability Shots Reloads Standard 1095 55 Bulk 1290 65 Optimized 995 50 Over charge 729 37 Max charge 435 22
Legend Weapon name (current weapon is highlighted) - Weapon name (melee or unarmed) Attacks in V.A.T.S. - Attacks in V.A.T.S. Weapon name (current weapon is highlighted) - Weapon name (gun, energy or explosive) Action point cost - Action point cost Damage per attack (damage per projectile) - Damage per attack (damage per projectile) Damage per action point - Damage per action point Damage per second - Damage per second Weapon spread - Weapon spread Area of effect damage - Area of effect damage Magazine capacity (shots per reload) - Magazine capacity (shots per reload) Effect damage & duration - Effect damage & duration Durability (number of attacks before breaking) - Durability (number of attacks before breaking) Bonus effects - Bonus effects Weight - Weight Attacks per second - Attacks per second Value in caps - Value in caps Critical chance % multiplier - Critical chance % multiplier Value to weight ratio - Value to weight ratio Critical damage - Critical damage Skill required - Skill required Critical effect damage & duration - Critical effect damage & duration Strength required - Strength required With all mods attached - With all mods attached
Weapon name (current weapon is highlighted) Damage per attack (damage per projectile) Damage per second Attacks per second Critical Chance % multiplier Critical damage Attacks in V.A.T.S. Action Point cost Damage per action point Weapon spread Magazine capacity (shots per reload) Durability (number of attacks before breaking) Weight Value in caps Value to weight ratio Skill required Strength required Plasma caster 65 195 3 x1 65 1 25 2.6 0.7 10 395 20 7000 350 100 8 Plasma caster With all weapon mods attached 65 243.8 3.75 x1 65 1 25 2.6 0.7 10 395 20 9500 475 100 8 The Smitty Special fnvgra 35 245 7 x0.1 35 3 30 3.5 1.3 20 1095 20 20000 1000 100 8
It sounds different to the normal plasma caster, similar to the sound of a Tesla cannon or ED-E's upgraded weapon.
This weapon is fully automatic, unlike other plasma casters. This causes the weapon to degrade almost as fast as the Gatling laser.
While The Smitty Special has a higher rate of fire than an un-modded plasma caster, with the HS electrode modification the two are roughly identical in DPS, making The Smitty Special a dubious improvement in real-time combat especially since the Smitty Special has a significantly lower critical rate and damage per shot making it much less effective against heavily armored targets. In V.A.T.S., however, The Smitty Special gets an edge over the plasma caster since, as an automatic weapon, it will get three shots (instead of two normally) for every one shot from the plasma caster.
By coincidence it is sold in the Silver Rush which is across the street from a pre-War store named Smitty's.
Behind the scenes Edit
In the original
, Fallout Smitty is the name of the character who will upgrade the Vault Dweller's plasma rifle to a turbo plasma rifle for fixing the hydroponic farms in Adytum.
pc ps3 xbox360 Sometimes, if Gloria Van Graff is dead, The Smitty Special will not be purchasable from Vendortron.
pc Use this fix in the console: startquest xx00093c, then resetquest xx00093c. This could also be done in reverse order.
Out-of-business Smitty store opposite of the Silver Rush
Items Weapons (Non-unique) 12.7mm submachine gun · 25mm grenade APW · 5.56mm pistol · Anti-materiel rifle · Assault carbine · Baseball bat · Battle rifle · Chainsaw · Fat Man · Fat mine · Hunting revolver · Katana · Laser pistol · MFC cluster · MFC grenade · Nuka-grenade · Plasma Defender · Plasma pistol · Power fist · Ripper · Time bomb, high yield · Tin grenade · Tri-beam laser rifle Weapons (Unique) Bozar · Cleansing Flame · Embrace of the Mantis King! ·
Esther · Gehenna · Greased Lightning · Li'l Devil · Medicine Stick · MF Hyperbreeder Alpha · Nuka Breaker · Paciencia · Sleepytyme · Sprtel-Wood 9700 · The Smitty Special · Two-Step Goodbye Ammo 12 gauge dragon's breath · 12 gauge 4/0 Buck · 12 gauge flechette · 12 gauge pulse slug · 20 gauge shotgun shell, 3/0 buck · 20 gauge shotgun shell, pulse slug · Hive missiles · 40mm Plasma grenade · 40mm grenade, pulse · 25mm Plasma grenade · 25mm grenade, pulse · 25mm grenade, timed · 12.7mm JHP · 5.56mm match · 5mm JSP · 9mm JHP · .50 MG, explosive · Energy cell, optimized · Microfusion cell, optimized · Electron charge pack, optimized · Flamer fuel, optimized · Mini nuke, Big Kid · Mini nuke, low yield · Mini nuke, timed · Mini nuke, tiny tots · Missile, hive Weapon mods GRA plasma pistol magnetic accelerator · GRA plasma pistol high-energy ionizer · GRA plasma pistol recycler · Katana balanced grip · Katana authentic blade · Katana protective sheath · GRA anti-materiel rifle custom bolt · GRA anti-materiel rifle suppressor · GRA anti-materiel rifle carbon fiber parts · Ripper carbide teeth · 25mm grenade APW expanded drum · 25mm grenade APW long barrel · 25mm grenade APW upgraded internals · Baseball bat cork core · Baseball bat maple body · Baseball bat nails · GRA 12.7mm submachine gun laser sight · GRA 12.7mm submachine gun silencer · GRA 12.7mm submachine gun stacked magazine · GRA assault carbine extended magazines · GRA assault carbine forged receiver · GRA assault carbine light bolt · GRA chainsaw alloy frame · GRA chainsaw carbide teeth · GRA chainsaw heavy duty chain · GRA hunting revolver match barrel · GRA hunting revolver six shot cylinder · GRA Plasma Defender high-capacity terminal · GRA Plasma Defender scope · GRA Plasma Defender sheath stabilizer · GRA tri-beam laser rifle focus optics · GRA tri-beam laser rifle heavy duty capacitor · GRA tri-beam laser rifle high-capacity terminal · GRA laser pistol combat sights · GRA laser pistol focus optics · GRA laser pistol recycler · Power fist chromed tubes · Power fist high-capacity valves · Power fist ported chambers · Ripper heavy duty chain · Ripper carbide teeth