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{{Infobox achievement |
{{Infobox achievement |
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|games =FNV |
|games =FNV |
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− | | |
+ | |image =The House Always Wins.png |
+ | |image size =120px |
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|requires =Complete The House Always Wins |
|requires =Complete The House Always Wins |
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|points =30 |
|points =30 |
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'''The House Always Wins''' is a [[Fallout: New Vegas quests#Main quest arcs|main quest]] divided into eight parts, given by [[Robert House|Mr. House]] in [[Lucky 38]]'s [[Lucky 38 penthouse|penthouse]]. |
'''The House Always Wins''' is a [[Fallout: New Vegas quests#Main quest arcs|main quest]] divided into eight parts, given by [[Robert House|Mr. House]] in [[Lucky 38]]'s [[Lucky 38 penthouse|penthouse]]. |
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+ | |||
+ | __TOC__ |
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+ | {{clear}} |
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==Quest parts== |
==Quest parts== |
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− | ===The House |
+ | ===The House Always Wins, I=== |
− | [[File:Platinum |
+ | [[File:Platinum chip.png|right|120px]] |
{{main|The House Always Wins I}} |
{{main|The House Always Wins I}} |
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This is the first in a series of quests which leads to one of the many [[Fallout: New Vegas endings|''Fallout: New Vegas'' endings]]. Mr. House tasks you to retrieve the [[platinum chip]] from [[Benny]] and use it at [[The Fort]] to upgrade the [[Securitron]]s, then bring it back to the Lucky 38 so that Mr. House can upgrade them. |
This is the first in a series of quests which leads to one of the many [[Fallout: New Vegas endings|''Fallout: New Vegas'' endings]]. Mr. House tasks you to retrieve the [[platinum chip]] from [[Benny]] and use it at [[The Fort]] to upgrade the [[Securitron]]s, then bring it back to the Lucky 38 so that Mr. House can upgrade them. |
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===The House Always Wins, III=== |
===The House Always Wins, III=== |
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− | [[File: |
+ | [[File:BoomersReputation.png|right|120px]] |
{{main|The House Always Wins III}} |
{{main|The House Always Wins III}} |
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− | Go to [[Nellis Air Force Base]], befriend the [[Boomers]] |
+ | Go to [[Nellis Air Force Base]], befriend the [[Boomers]], or kill them and report back to Mr. House. |
{{clear}} |
{{clear}} |
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===The House Always Wins, V=== |
===The House Always Wins, V=== |
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− | [[File: |
+ | [[File:Fallout New Vegas T-51b.jpg|right|120px]] |
{{main|The House Always Wins V}} |
{{main|The House Always Wins V}} |
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Wipe out the [[Brotherhood of Steel (Mojave chapter)|Brotherhood of Steel]] by destroying its [[Hidden Valley bunker|underground bunker]]. House vehemently despises the Brotherhood and will settle for nothing less. |
Wipe out the [[Brotherhood of Steel (Mojave chapter)|Brotherhood of Steel]] by destroying its [[Hidden Valley bunker|underground bunker]]. House vehemently despises the Brotherhood and will settle for nothing less. |
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[[File:You'll Know it When it Happens.png|right|120px]] |
[[File:You'll Know it When it Happens.png|right|120px]] |
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{{main|The House Always Wins VI}} |
{{main|The House Always Wins VI}} |
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− | Protect [[Aaron Kimball|President Kimball]] from an assassination attempt on [[Hoover Dam]]. Follow |
+ | Protect [[Aaron Kimball|President Kimball]] from an assassination attempt on [[Hoover Dam]]. Follow [[Graham Grant|Ranger Grant]] to the observation deck, then tell the Ranger that you are ready and a [[Bear Force One|Vertibird]] will land above you. |
{{clear}} |
{{clear}} |
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[[File:El Dorado SS.jpg|right|120px]] |
[[File:El Dorado SS.jpg|right|120px]] |
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{{main|The House Always Wins VII}} |
{{main|The House Always Wins VII}} |
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− | The player must install the override module at the [[El Dorado substation]]. Several [[NCR]] troops guard the substation and warn the player that there will be trouble if they enter. |
+ | The player must install the override module at the [[El Dorado substation]]. Several [[New California Republic|NCR]] troops guard the substation and warn the player that there will be trouble if they enter. |
{{clear}} |
{{clear}} |
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* There is a quest named The House Always Wins (without number) in the [[G.E.C.K. (editor)|G.E.C.K.]] |
* There is a quest named The House Always Wins (without number) in the [[G.E.C.K. (editor)|G.E.C.K.]] |
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{{FNVCC|end}} |
{{FNVCC|end}} |
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+ | |||
+ | ==Behind the scenes== |
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+ | "The house always wins" is a popular saying in English, used in gambling/casino settings, describing how the "house", or casino, always ultimately wins. |
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+ | |||
+ | |||
+ | |||
+ | {{Navbox quests FNV}} |
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[[Category:Fallout: New Vegas quests]] |
[[Category:Fallout: New Vegas quests]] |
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− | [[Category:Fallout: New Vegas cut |
+ | [[Category:Fallout: New Vegas cut quests]] |
+ | |||
+ | [[ru: Казино всегда в выигрыше]] |
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+ | [[de:Der House gewinnt immer]] |
Revision as of 15:05, 7 May 2015
This is an overview article, listing content appearing in multiple games. |
The House Always Wins is a main quest divided into eight parts, given by Mr. House in Lucky 38's penthouse.
Quest parts
The House Always Wins, I
This is the first in a series of quests which leads to one of the many Fallout: New Vegas endings. Mr. House tasks you to retrieve the platinum chip from Benny and use it at The Fort to upgrade the Securitrons, then bring it back to the Lucky 38 so that Mr. House can upgrade them.
The House Always Wins, II
For part two of the quest, you must travel to Cottonwood Cove and take a raft to The Fort, where Mr. House's secure bunker is located. If you already collected the platinum chip, Mr. House will return it to you; if not, you'll need to get it back from Benny when you get there.
The House Always Wins, III
Go to Nellis Air Force Base, befriend the Boomers, or kill them and report back to Mr. House.
The House Always Wins, IV
Mr. House asks the player to convince the Omertas to ally with Mr. House. The player can achieve this by completing side quest How Little We Know, or killing all the Omertas. Upon doing either, the player must then return to Mr. House.
The House Always Wins, V
Wipe out the Brotherhood of Steel by destroying its underground bunker. House vehemently despises the Brotherhood and will settle for nothing less.
The House Always Wins, VI
Protect President Kimball from an assassination attempt on Hoover Dam. Follow Ranger Grant to the observation deck, then tell the Ranger that you are ready and a Vertibird will land above you.
The House Always Wins, VII
The player must install the override module at the El Dorado substation. Several NCR troops guard the substation and warn the player that there will be trouble if they enter.
The House Always Wins, VIII
Report back to Mr. House once all of the quests given to you by him are complete. He will then give you the quest All or Nothing.
Notes
The following is based on Fallout: New Vegas cut content. |
- There is a quest named The House Always Wins (without number) in the G.E.C.K.
End of information based on Fallout: New Vegas cut content |
Behind the scenes
"The house always wins" is a popular saying in English, used in gambling/casino settings, describing how the "house", or casino, always ultimately wins.
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