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===The House Always Wins, VII=== |
===The House Always Wins, VII=== |
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The player must install the override module at the [[El Dorado substation]]. Several [[NCR]] troops guard the substation and warn the player that there will be trouble if they enter. |
The player must install the override module at the [[El Dorado substation]]. Several [[NCR]] troops guard the substation and warn the player that there will be trouble if they enter. |
Revision as of 21:02, 10 September 2011
This is an overview article, listing content appearing in multiple games. |
The House Always Wins are a series of eight quests given by Mr. House in Lucky 38's penthouse.
Quest parts
The House always Wins, I
This is the first in a series of quests which leads to one of the many Fallout: New Vegas endings. Mr. House tasks you to retrieve the platinum chip from Benny and use it at The Fort to upgrade the Securitrons, then bring it back to the Lucky 38 so that Mr. House can upgrade them.
The House Always Wins, II
For part two of the quest, you must travel to Cottonwood Cove and take a raft to The Fort, where Mr. House's secure bunker is located. If you already collected the platinum chip, Mr. House will return it to you; if not, you'll need to get it back from Benny when you get there.
The House Always Wins, III
Go to Nellis Air Force Base and befriend the Boomers and get them to help you in the upcoming battle.
The House Always Wins, IV
Mr. House asks the player to convince the Omertas to ally with Mr. House. The player can achieve this by completing side quest How Little We Know, or killing all the Omertas. Upon doing either, the player must then return to Mr. House.
The House Always Wins, V
Wipe out the Brotherhood of Steel by destroying its underground bunker. House vehemently despises the Brotherhood and will settle for nothing less.
The House Always Wins, VI
Protect President Kimball from an assassination attempt on Hoover Dam. Follow the Ranger Grant to the observation deck, then tell the Ranger that you are ready and a Vertibird will land above you. Further details on the quest page.
The House Always Wins, VII
The player must install the override module at the El Dorado substation. Several NCR troops guard the substation and warn the player that there will be trouble if they enter.
The House Always Wins, VIII
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