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− | {{Infobox incomplete}} |
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{{Infobox character |
{{Infobox character |
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− | | |
+ | |games =FNVOWB |
− | |image = |
+ | |image =Test Subject 1.jpg |
− | | |
+ | |race =[[Lobotomite]] |
− | | |
+ | |sex =Male |
⚫ | |||
− | |gender =Male |
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⚫ | |||
|role =Leader of Lobomites |
|role =Leader of Lobomites |
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|location =[[The Cuckoo's Nest]] |
|location =[[The Cuckoo's Nest]] |
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− | |appearances =''[[Old World Blues (add-on)|Old World Blues]]'' |
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|special ={{SPECIAL|6,5,4,4,4,6,4}} |
|special ={{SPECIAL|6,5,4,4,4,6,4}} |
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|tag skills =[[Melee Weapons]]: 100<br />[[Guns]]: 100<br />[[Sneak]]: 100 |
|tag skills =[[Melee Weapons]]: 100<br />[[Guns]]: 100<br />[[Sneak]]: 100 |
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|derived =[[Hit Points]]: 261<br />[[Damage Threshold|DT]]: 4 → 9 |
|derived =[[Hit Points]]: 261<br />[[Damage Threshold|DT]]: 4 → 9 |
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|quests =None |
|quests =None |
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− | |alignment = |
+ | |alignment =Neutral |
− | |baseid = |
+ | |baseid ={{DLC ID|014461}} |
− | |refid = |
+ | |refid ={{DLC ID|01584d}} |
}}{{Games|FNVOWB}} |
}}{{Games|FNVOWB}} |
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− | '''Test Subject 1''' is a [[lobotomite]] living in the [[Big |
+ | '''Test Subject 1''' is a [[lobotomite]] living in the [[Big MT]]. It was created in the [[Y-17 medical facility]]. |
==Background== |
==Background== |
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+ | Test Subject 1 is a unique [[lobotomite]] that appears to be the "leader" at [[The Cuckoo's Nest]]. |
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− | A unique lobotomite that would appear to be their "leader" at [[The Cuckoo's Nest]], and, perhaps, the first lobotomite created by recent [[Think tank]] activity. Although being ''unique'', Test Subject 1 still strongly resembles any other lobotomite, lacking any significant stat boost compared to the standard lobotomite. |
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− | Test Subject 1 is fixed at the maximum level of 50 |
+ | Test Subject 1 is fixed at the maximum level of 50. As a result, he is relatively strong compared to the other lobotomites when the player is at low levels, but is identical to them when the player reaches very high levels. |
− | + | Test Subject 1 always carries a [[protonic inversal axe]], as well as a random leveled weapon. |
|
==Interactions with the player character== |
==Interactions with the player character== |
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+ | ===Interactions overview=== |
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{{Interactions FNV |
{{Interactions FNV |
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|essential =no |
|essential =no |
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==Inventory== |
==Inventory== |
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{{Inventory |
{{Inventory |
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− | |apparel =[[Lobotomite mask]]<br />[[Lobotomite jumpsuit]] |
+ | |apparel =[[Lobotomite mask]]<br />[[Lobotomite jumpsuit]]/[[Patient gown]] |
− | |weapon =[[Protonic inversal axe]]<br />and<br />[[Brush gun]]<br />or<br />[[Shishkebab]]<br />or<br />[[10mm submachine gun (Fallout: New Vegas)|10mm submachine gun]]<br />or<br />[[ |
+ | |weapon =[[Protonic inversal axe]]<br />and<br />[[Brush gun]]<br />or<br />[[Shishkebab (Fallout: New Vegas)|Shishkebab]]<br />or<br />[[10mm submachine gun (Fallout: New Vegas)|10mm submachine gun]]<br />or<br />[[Hunting revolver]] |
|otheritem = |
|otheritem = |
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|ondeath = |
|ondeath = |
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==Appearances== |
==Appearances== |
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− | Test Subject 1 appears in ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]], ''[[Old World Blues (add-on)|Old World Blues]]'' |
+ | Test Subject 1 appears only in ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]], ''[[Old World Blues (add-on)|Old World Blues]]''. |
− | |||
− | {{stub-FNV}} |
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{{Navbox Old World Blues}} |
{{Navbox Old World Blues}} |
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− | [[Category:Old World Blues |
+ | [[Category:Old World Blues characters]] |
+ | [[Category:Old World Blues human characters]] |
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[[Category:Big MT characters]] |
[[Category:Big MT characters]] |
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+ | |||
+ | [[ru:Подопытный 1]] |
Revision as of 18:50, 25 February 2014
Test Subject 1 is a lobotomite living in the Big MT. It was created in the Y-17 medical facility.
Background
Test Subject 1 is a unique lobotomite that appears to be the "leader" at The Cuckoo's Nest.
Test Subject 1 is fixed at the maximum level of 50. As a result, he is relatively strong compared to the other lobotomites when the player is at low levels, but is identical to them when the player reaches very high levels.
Test Subject 1 always carries a protonic inversal axe, as well as a random leveled weapon.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. They grant the - perk. | ||
This character is a temporary companion. | ||
This character starts quests. |
- | |
This character is involved in quests. |
- | |
This character is a doctor. |
| |
This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character can modify weapons. |
- | |
This character rents beds. | -. | |
This character plays Caravan. | They can bid caps. |
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
Lobotomite mask Lobotomite jumpsuit/Patient gown |
Protonic inversal axe and Brush gun or Shishkebab or 10mm submachine gun or Hunting revolver |
Appearances
Test Subject 1 appears only in Fallout: New Vegas add-on, Old World Blues.