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I was worried about those Ghouls. Now I can get back to worrying about important things, like what color to dye my hair. Thanks for everything!

A Tenpenny resident, or Tenpenny Tower resident is one of the many unnamed inhabitants who reside in the Tenpenny Tower in 2277.

Characteristics[]

They have enough means to stay in the affluent tower, and may disappear and be replaced by ghoul counterparts, depending on the Lone Wanderer's decisions.

Interactions with the player character[]

Interactions overview[]

Interactions
FO76 ui icon quest
This character is involved in quests.
Icon severed ear color
This character drops an ear upon death (Contract Killer).

Quests[]

  • Tenpenny Tower: If the Lone Wanderer lets the ghouls into the tower, the feral ghouls will kill every single (human) Tenpenny resident in the building. They are then replaced with ghoul counterparts.

Inventory[]

Apparel Weapon Other items On death
Pre-War outfits

Notes[]

  • The human residents will speak that they would have perished if it had not been for Allistair Tenpenny, while ghouls will say the same thing for Roy Phillips.
  • Killing the ghoul variants of Tenpenny residents does not result in a loss of Karma.

Appearances[]

Tenpenny residents appear only in Fallout 3.

Gallery[]

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