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Team Player

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Team Player
FriendlyFoe
Fallout Tactics
requirementsLevel 3
Charisma 4
ranks1
effects+10% to all rolls when in squad member influence area
J.E. Sawyer's Fallout RPG
requirementsCharisma 6
Persuasion 10
ranks1
effects+2 to all checks when with 2 or more party members
 
Gametitle-FOTGametitle-JES
Gametitle-FOTGametitle-JES

You grew up in a big family and consequently work much better in a team. You get +10% to all rolls when within the influence of other squad members.

— in-game description, Fallout Tactics

Team Player is a Fallout Tactics and J.E. Sawyer's Fallout Role-Playing Game perk.

EffectsEdit

Fallout TacticsEdit

With this perk, you get +10% to all rolls when within the influence of other squad members.

J.E. Sawyer's Fallout Role-Playing GameEdit

There is no "I" in "ENCLAVE", and you know that better than anyone. You gain +2 to all skill checks when within the influence of at least two teammates.

NoteEdit

Team Player has the same Vault boy image as Friendly Foe.

BugsEdit

The perk is bugged and only seems to work within the influence of other squad members with the Team Player perk.

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