The targeting HUD is a power armor helmet mod in Fallout 4. It requires Science! rank 3 to construct.
Effect[]
When installed on power armor, the targeting HUD highlights living targets.
Crafting[]
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (See table) Aluminum (See table) Circuitry (See table) Copper (See table) Gold (See table) | Science! Rank 3 | Targeting HUD (1) |
Armor type | Adhesive | Aluminum | Circuitry | Copper | Gold |
---|---|---|---|---|---|
Raider | 3 | 2 | 3 | 1 | 0 |
T-45 | 4 | 3 | 4 | 2 | 0 |
T-51 | 5 | 4 | 5 | 3 | 0 |
T-60 | 6 | 5 | 6 | 4 | 0 |
X-01 | 7 | 6 | 7 | 0 | 3 |
Locations[]
- Can be crafted at power armor stations.
Notes[]
- When helmets are equipped by companions, the highlight is still provided.
- Equipping a companion with a power armor helmet with the HUD mod will highlight all living targets for the player character as if they were wearing it. This may stop after loading a save, but can be brought back by un-equipping and re-equipping the helmet on the companion.
Bugs[]
Reunions, Galleria and Long Time Coming. Fixed in official patch 1.5 [verified]
The targeting HUD may cause some NPCs to become hostile when they are targeted, sometimes preventing progress in a related quest. Examples include