Fandom

Nukapedia

Talk to Katrina

24,181pages on
this wiki
Add New Page
Talk2 Share
 
Gametitle-FO1
Gametitle-FO1

You are standing in Shady Sands. We are but a small town in a large world. We just want to be left alone.

Katrina

Talk to Katrina is an unmarked quest in Fallout.

Quick walkthroughEdit

Unmarked Quest: Talk to Katrina
Go to Shady Sands.
Speak to Katrina.
End the conversation by asking her about everything.
Reward: 250 XP

Detailed walkthroughEdit

Katrina is the town greeter standing at the front entrance to Shady Sands. The likely intention of the developers of Fallout was to include her as a tutorial character, considering her dialogue is focused around explaining a few fundamental game-play systems, including bartering, healing, and the First Aid and Doctor skills.

This quest is very straightforward; exhausting all possible dialogue options with Katrina will yield an XP reward. Make sure to put your weapon away as she will not talk to a character armed with any weapon, since she encourages peace and diplomacy in the small community.

RewardsEdit

NotesEdit

A Vault Dweller with poor Intelligence will not be able complete this quest as Katrina will not hold a conversation with a dumb character, simply stating that he is not competent enough to communicate. This ends her dialogue, and leaves the quest incompletable.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Also on Fandom

Random Wiki