Fallout Wiki
Register
Advertisement
Fallout Wiki

Test[]

Nuclear Nellie or some ARTEMIS rail gun?--dotz 10:22, 30 August 2008 (UTC)

I tested the Railway Rifle thoroughly with high stats and appropriate perks. Why does my edit keep getting changed when the weapon is 'not' good?Cubicle Ninja 16:09, 10 November 2008 (UTC)

No kidding, this gun really kind of sucks. Low clip magazine capacity, slow, and apparently puny damage. It's only decent thing is the crippling, but that's marred by the fact that in weeks of playing it's the only thing that's crashed my game (PC). The only use I had for this was toying with ghouls. Although the one sneak attack on a sitting raider that ended up with his headless body on the floor and his head pinned to the wall was pretty rocking. This gun is for amusement, nothing more. 74.14.118.127 18:32, 2 December 2008 (UTC)
There used to be mention of the armor penetration of this gun - or rather, the lack of it. What happened to that? It's easily verifiable if you just fight a raider.
'Not good' is a subjective statement; why not give the reasons why and let the reader judge for themselves? For 30 damage, it has 3x limb damage multiplier, 3x crit multiplier and 30 added crit damage for a potential total of 60 dam, 120 limb damage. And it's actually one of the more accurate and faster rifles in the game.
Cons: Lower range so it's less useful overland. Scarcer ammo. The main disadvantage is low health; it's condition will drop off quickly, and there aren't any spare rifles around for repairs, so base damage decays rapidly while it becomes more prone to jams on reload.--97.81.77.13 11:19, 12 January 2009 (UTC)

"It should be noted that while VATS glitches aren't uncommon, the Railway Rifle, specifically, has roughly a 6% chance of completely crashing your game with every shot, freezing the screen and causing the controller to vibrate violently until the console is turned off. This bug affects both the XBox 360 and PC versions. It can cause freezing glitches in the PS3 version of this game. UPDATE: Turns out the rifle can crash the game while firing in free-aim mode as well." was removed ("lies") - I can't verify, but there are or aren't any glitches? User-Mirar pawprint14Mirar (Talk) 17:17, 20 December 2008 (UTC)

Regardless of method of use, this gun remains the SOLE source of crashes I've experienced in FO3 for months, now. VATS + multiple targets is more prone, free aim still does it, and so does VATS + single target. For the few days I used it, I crashed every single day. The months I never touched it, not a single crash. (PC, latest patch) --DarkJeff 17:30, 30 December 2008 (UTC)

it seems that giving this to a follower will reduce the chance of a crash, I haven't tested this long enough to confirm, but I'm currently going to monitor Clover using this gun.

So ive heard how bad this gun is. But basically, it's upside is the really high limb damage? And another question, does the rifle only pin limbs after they've been torn off? Extremofire 21:14, 25 February 2009 (UTC)Extremofire

I never thought it was a bad weapon. It's a decent short/mid range weapon like the plasma rifle, but does massive limb damage. Damage per shot is a bit less than the Magnum. Its limb damage multiplier is 3x (standard is obviously 1x). I guess it's along the same lines of the laser pistol: Those who say it sucks don't know how to use it properly. I can easily plow through the Mall trenches with it. --MadCat221 04:44, 26 February 2009 (UTC)
Can this thing rip off the limbs of Super mutant behemoths? It'd be ultra cool to see that happen.Crimmastermind 07:50, 20 March 2009 (UTC)
Imagine scalping Behemoths with this thing- I only JUST found out that shooting for the head will scalp Behemoths instead of decapitating them.--Kajex Firedrake 13:11, 3 May 2009 (UTC)

People who claim that some guns are "better" or "worse" than others kind of aggravate me. The game is about having fun, not getting the best of everything. I personally love the railway rifle. It evokes the steampunk in me. PlasmaFox 18:08, 10 May 2009 (UTC)

Yes but it is an undeniable fact that the Railway rifle is the most useful and best of all the craftable weapons, next to the Shishkebab. It's as undeniable as Rosie O'Donnell is unbangable. 98.211.215.58 06:16, 3 August 2009 (UTC)

Spike half-life?[]

Has anyone tested how long a railway spike leaves a body part pinned to a wall? -- Nymphonomicon 23:33, 5 July 2009 (UTC)

For me this weapon's primary stat is the 3x limb damage multiplier. Very few weapons in the game offer extra limb damage. (The others being Stabhappy, Jack, and the Wazer Wifle offer just a 1.5 multiplier.) This weapon is the crippling king, aside from the dart gun which is a special case. In one round of vats you can cripple an opponent's head and both arms. Robots and giant ants can easily be frenzied. If you play with any crippling mod such as Advanced Crippled Effects, this weapon becomes even more powerful. --76.89.134.178 20:31, October 15, 2009 (UTC)

Combat Shotgun-Former Component?[]

Comparing the stock of the railway rifle to the combat shotgun, they are a very similar shape, and the wood is almost the same color this could imply that the combat shotgun may have been a component, before the cryolator was cut. They are almost the same length, also.--Hollow Points 01:52, October 18, 2009 (UTC)Hollow Points

I noticed that too. It's most certainly a crutch but weapons aren't (for some reason) components in Fallout 3 and the stock would give the Rifle a good solid stock and a trigger so probably Bethesda called it a Crutch and left it at that. However, being able to modify weapons would be cool, like in Fallout 2. The Laser Rifle would benefit from a scope (it's pretty accurate) and the Baseball bat would be cool if you could take some barbed wire and gave it the offical "Wasteland look" but that's my opinion.--KnightNapier 02:00, October 18, 2009 (UTC)


limbs[]

what exactly constitutes a "limb" in this case, because it seems to me that it has just as much cripple effect on arms as it dose body, and the torso is not a limb, so what is a limb here? all parts that can be crippled?--Katikar 01:41, October 31, 2009 (UTC)

The game classifies (from my experience) any section of the body that can be individually targeted as a limb. You can cripple the torso (I haven't played Fallout in a few days but I plan on getting back into it shortly) when in reality, "crippling" the torso is impossible without causing massive internal organ damage.--KnightNapier 19:02, November 11, 2009 (UTC)

Does this really count as a bug with the Railway Rifle?[]

One of the bugs listed is that if an npc wearing a helmet is decapitated and their head is pinned to the wall that even after their corpse is looted and the helmet is taken the head is still shown with the helmet on. This isn't really a bug with the railway rifle at all, though. Decapitate an npc with headwear with any weapon in the game and you will discover that it still shows it after looting. The same can be said for arms, legs, and feet as well when looting armor. Is it a bug with the game? Certainly. Is it a bug with the railway rifle? I don't see how it could be considered one. If this was the only weapon in the game capable of tearing off limbs, then I could see adding it as a bug to the weapon, but it is not. I vote for removing this as a bug, else we need to add it as a bug for every weapon in the game. Any thoughts? Tsarkon 06:27, March 10, 2010 (UTC)

Body glitch references[]

"When dealing with human enemies, if you land the killing blow with the Railway Rifle, sometimes the character model will get stretched out, glitch, and float in mid air, convulsing violently (observed, PS3). This seems to be a random occurence."

This can happen randomly with all weapons. Creepy as all hell, especially if you weren't looking, or haven't seen it before.. but is not specific to the Railway Rifle. Removed. Kahlzun 08:24, March 22, 2010 (UTC)

Single shot[]

Was this rifle orginaly a single shot weapon? The reload animation looks like only one spike is being loaded into the gun, rather then the eight that ends up in it.

That sounds very likely. The overall design on the railway rifle makes the excistense of a magazine holding eight rounds and a semi-automatic mecanism near impossible.Oggespartan117 16:07, May 2, 2010 (UTC)

Jeepers Creepers! Looky here![]

I was just browsing out of boredom and I stumbled upon this:

http://fallout.fandom.com/wiki/Home-Made_Shotgun

It appears more or less exactly like the Railway Rifle, however the two obviously function differently. But I feel smart, please reward my efforts with a cookie or a nice pat on the head? Pog 14:46, July 9, 2010 (UTC)

I can give you a pat on the head. ;) But soon some people will probably come that'll remove your post and tell you "that discussion pages should only be used for discussing article improvements, and you should use the forum instead." I already hear them comin' ! ;) --TheBearPaw 17:15, July 9, 2010 (UTC)

Seagrave Holmes[]

Hey, the entry about Seagrave Holmes possibly being the inventor of the rifle shouldn't be in the "Behind the scenes" section. This is in-universe info. I suggest this bit be moved up to the "Building" section as a new paraghraph. Whaddya say? --TheBearPaw 12:20, August 21, 2010 (UTC)

Sure, go right ahead. Nitty Tok. 13:32, August 21, 2010 (UTC)

to Skire[]

see my talk page if you want to undo again please. 205.206.75.3 17:20, October 22, 2013 (UTC)

Shoot like a shotgun[]

It feel very nice shooting this up close. Test it with Mirelurk Hunters in the tunnels and corridors. Shooting it at medium range is kinda suck, not recommended. But you gotta have the stat for it: high luck and high crit chance. Finessee too. normal luck (6-) just cant make use of this beauty. Laclongquan (talk) 02:49, 6 June 2021 (UTC)

Advertisement