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Talk:Power Armor

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[edit] Power Armor Development

I was wondering if we could organize the power armors by design date, and also mark which are simply variants of others.

For example, it seems clear that T-45d came before T-51b. We also know that the 3 Enclave suits (Adv. Mk I, Adv. Mk II, and Tesla) came after the T series, since they were developed by the Enclave after the war.

It also seems reasonable that the Capital Wasteland BoS/Outcast/Army/Medic armor is the equivalent of the Midwestern Brotherhood Advanced Power Armor. I make this connection based on DR values and using the Enclave Advanced Power Armor Mk II as the Rosetta Stone.

  • In all Fallout games besides Fallout 3, the Enclave Advanced Power Armor Mk II has a DR of 60, which is the same as the Midwestern Brotherhood Advanced Power Armor. In Fallout 3, the Enclave Advanced Power Armor Mk II has a DR of 40, which is the same as all the other power armor suits save the Tesla armor and the T-51b...

One thing that's puzzling is that the BoS armor is equivalent to the Enclave armors, in DR if not in Rad Resistance, even though the BoS armor is based on pre-war suits whereas the Enclave armors have been developed after the war and are considered superior (at least by the Enclave).

What I'm most curious about is the T-51b suit. The T-51b suit is the only one to have more DR in Fallout 3 than in the previous games. In general a pre-Fallout 3 DR of 60 = a Fallout 3 DR of 40, but the T-51b goes from 40 to 50. Perhaps Fallout 3's T-51b suit is actually based on the Hardened T-51b suit from previous Fallout games, but even then, that suit had a DR of 50 in the pre-Fallout 3 games, which means it should still have lower DR in Fallout 3. I call shenanighans on Fallout 3's T-51b suit and say that it goes against cannon. Servius 18:49, 4 December 2008 (UTC)

What interests me is if there are specific DRs for different types of damage. In the previous FOs there were different resistances to physical and fire damage and such. Does that exist? I seem to feel that Mirelurks are less resistant to energy weapons than small guns, but is it just a matter of weapons having different armor penetration, or are there hidden values for different types of resistances? If it does, that might actually account for different types of armor with the same DR, but different hidden values. --76.64.54.60 19:08, 4 December 2008 (UTC)

No, it doesn't seem like there are different types of DR anymore. Ausir 00:52, 18 December 2008 (UTC)

[edit] Hands

Why doesn't the power armor cover your hands in Fallout 3?

Bethesda obviously want your hands out for some reason.

Most likely because if it did cover your hands, you would have restricted movement of your fingers, which would most likely lower your science, lockpick, repair, medicine, etc. and would make your sniping skill with the "infiltrator", Scoped .44 Magnum, Sniper Rifle, Tesla Cannon, and etc. have more sway in non-V.A.T.S. mode, which would take more programming for an unnecessary feature of the game. Brotherhood of Steel Paladin 21:49, 3 July 2009 (UTC)

the armor covers up your right hand only /the armor provides it's own glove like hand protection

the left hand isn't covered because of the pip-boy and you need to see the pip-boy Lancer AR 04:18, 5 July 2009 (UTC) Yea, seriosly, wouldnt your hands like melt off when your being radiated?!--Bayonetta 04:40, 5 July 2009 (UTC)


2012 - be ready.

[edit] Fallout 3 helmet glitch (bug?)

I was playing Fallout on my ps3 and killed an Enclave soldier wearing power armor, and I noticed somthing weird. I cut off his head and took his armor and noticed that the head was still wearing the helmet. I started trying this on other forms of power armor and they all had the same result. I'm not sure if its a bug because its happened multiple times. has anyone else had this happen? --BOSPalidan 02:54, October 3, 2009 (UTC)

[edit] Star Wars

I just wanted to bring to everyone's attention how much the basic fallout 3 power armor looks like an Imperial Storm Trooper. Opinions? (67.167.229.227 01:59, 11 July 2009 (UTC))

I can see where you're getting that.

This is why I really wanted to get, upon purchase of game and console (Yes, I really did buy an XBox360 just to play FO3) Aryeonos 02:02, September 12, 2009 (UTC)

[edit] Stimpacks

How do you inject Stimpacks while your wearing Power Armor? Especially if you trying to heal your limbs. Any idea? the Mercenary

I guess, for the T-51B winterized, you put it in the tan parts of the armor, which might have less armor than where the plated parts are.

I think maybe stimpacks have really hard needles that can puncture the armor, which has deteriorated in the post-nuclear world anyway.