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Stupid vandals, I can't undo this for crap. User- AreYouGoingToEatThatNuke? Gir dance NukeWhap Blab 20:33, February 19, 2010 (UTC)

I reverted it to Ausir's last edit.--Anonymous 20:42, February 19, 2010 (UTC)

Source. Edit

What's the source on this article? No citation or anything, is Ausir writing this?

It's from the PC Gamer. Insane! 16:19, February 25, 2010 (UTC)

Right, which one of you deleted my reference?

and if so why, it probably is a reference......M.roc 07:37, May 9, 2010 (UTC)

Greek mythology Edit

To those who reference the Greek god of Sun:Apollo is the god of light and HELIOS IS THE GOD OF SUN,so please do not mix the two if you want to mention that Helios One like other Poseidon Energy installations is named after a Greek myth.Zlatan R 14:07, June 2, 2010 (UTC)

You are going to find varying accounts on this all depending on your source. You cannot count wiki as a credible source when most of the sources they list don't really pan out. No matter the source material, you are going to get three stories.
  • 1) Apollo was the God of Light and Helios was the God of Sun. Separate. Apollo was an Olympian, Helios a titan.
  • 2) Apollo is the God of the Sun and uses his chariot taken from Helios, a pre-Greek former God of the Sun.
  • 3) That Helios was banished like other titans by an Olympian take over and now Apollo rules the sun.
Either story, there is no doubt that Helios is/was a God of the Sun. No story refutes that. The name even means the sun. KaisarDragon 13:26, November 29, 2010 (UTC)

Location Edit

Please, put the map location --Marcelolzao97 22:19, October 23, 2010 (UTC)

Yeah someone please do that ^. It's arguably the most important part of the article.-- 21:34, October 27, 2010 (UTC)

Eastern Reflector Control Terminal Password Edit

Not sure where to put this, but I ran the password in the titular quest note through a hex translator and got "My voice is my passport.". I assume this is some kind of pop culture reference?

Just throwing it out there. 19:21, October 25, 2010 (UTC)

The western one says "Too many secrets", no punctuation. 21:28, October 25, 2010 (UTC)

Those are both from the movie "Sneakers", great movie!

XBOX 360 Bug Edit

I don't know if anyone else is having this problem, but when I exit the building out the back door that leads toward the tower, I get a glitch where Old Lady Gibson, her dogs, and a single mole rat appear (who my companion then immediately attacks, because there is a mole rat, provoking the dogs & Gibson.) I don't know if killing them, as I am forced to do, causes them to be dead at their appropriate location, however, because I reload the AutoSave and it's fine (nothing out of place shows up).

In my game when exited through the same door there was a spot that I couldnt walk through and it would switch between saying it was a dog, a mole rat, and a dog bowl. When I pressed the A button on it Mole Rats and Dogs spawned from the spot all at once and killed EDE instantly. I reloaded(because im playing hardcore and didnt wanna lose it) and it didnt happen again. I play the 360.

I have the same problem. Right after I exit out the back door, Old Lady Gibson's dogs and two mole rats appear. The mole rats will attack me and then the dogs. If I go over to the NCR soldiers they start to attack me too.

I had the same thing happen, It was just a Mole rat and About 3 Dogs. I ran out boone blew the mole rat away and i ran back in. Lenov 02:32, December 16, 2010 (UTC)

The Invisible Turret Edit

There is an invisible (and invincible) turret above the central tower. You can see it's mark with high perception and enhanced sensors skill. What can be written about it?

I wondered what the hell that was. I used TFC to explore all up and down that damn tower and never saw anything. I guess I should used TCL instead. --Kris User Hola 16:08, November 5, 2010 (UTC)
Blah, I just discovered it and ran here to post only to have someone beat me to it. Maybe it controls the laser firing script? Someone will have to GECK to confirm, although since it can't be targeted in consol in game it makes for a long search... KaisarDragon 16:07, November 8, 2010 (UTC)
I just killed it, but I'm playing with a heavily modified game, so I don't know if that factored into it. It had 10,000 hp and 0 dt. -- 15:45, February 21, 2011 (UTC)
Doesn't count. In the GECK it is tagged invunerable, which means you can't target it at all.. even with console. One of your mods has removed this flag. I wouldn't kill it. It controls the ammo script for the C-finder should you decide to activate the laser. KaisarDragon 03:20, February 22, 2011 (UTC)

i have also just found it thanks to ED-E.:) thought it was a night kin at first ha, guess not, i would recon that it is what makes the laser beams. (dont know proper name)but its pretty weird. is it on the fallout wiki, or web page? interesting....

Bug? Edit

The dogs guarding one of the terminals are NCR dogs, they are hostile by default, but if I kill them, the other NCR people outside turned hostile. One solution was running in, hacking the terminal, then running out, but if you leave the cage door open, they come out and attack you. - Flashy7 20:23, November 11, 2010 (UTC)

Sneak in while there are no NCR patrols nearby (they won't care if you enter, but they'll turn hostile if they see you attack the guard dogs). Quickly take out the dogs, then use the terminal. --Kris User Hola 20:35, November 11, 2010 (UTC)

Also, having your followers kill them seems to keep the NCR friendly, I think the NCR stays friendly as long as they don't see you killing the dogs User:ValoR

Enemies on higher levels Edit

On one of my playthroughs around level 12, I encountered a Robobrain on the cat walk and a Sentry Bot on the lower level in that room with the Turrets, instead of the Protectron and Robobrain. "Inside the Solar Collection Tower building, past a small straight path there are three hostile turrets and at least one Protectron on the cat walk leading to other side and down to the lower level which should contain one Robobrain (On higher levels, you may encounter the Robobrain on the cat walk and a Sentry Bot on the lower level)." Do I need to specify on what level I was? --Hydroforge 04:34, November 27, 2010 (UTC)

  • I was even a higher level than this. I had cheated my level up to near 20 or so? Instead of either of those, mine were Sentry Bots. So the enemies are definitely leveled I'd say.Deadling (talk) 05:01, February 24, 2014 (UTC)

PS3 Bug? Edit

After activating the solar panels during 'That Lucky Old Sun' I headed back up the ramp and I was greeted by a Great Khan, who didn't go into dialogue and just said random lines. I met another one while in the tunnels of the building. User:ValoR

Robot? Edit

On the ending of the HELIOS Observation level(Where you take the elevator to), I found a robot, Name's PYTHON, Someone know what to do with him? It says "Talk PYTHON", And when I talk to him, it shows a Pop-up: "This robot has been fitted with a variety of tools for industrial maintenance. However, there's nothing left on the room for it to repair."

There are two employee cards laying around. You can insert one into this Mr Handy and it'll repair the mainframe connection for you. If you already used scrap metal to repair it, he's useless. Kill it and loot your scrap metal back, though. KaisarDragon 03:42, December 12, 2010 (UTC)

The damn name Edit

even on the pic there it is HELIOS, not "helios". Just like ARCHIMEDES, it is an acronym of some kind. {{SUBST:Signatures/YuriKaslov}} 19:55, January 2, 2011 (UTC)

Ok now.. Edit

Bugs: pc If the player is using the "movetoqt" cheat after fixing HELIOS ONE, the quest will be impossible to complete because no dialog can be found while talking to Fantastic.

Is this really necessary? I can then write pages worth of bugs if using console debugging tools! Why, trying to open up many vendor stock chests after finding them by using tcl will cause a complete game freeze. Just one of many examples. KaisarDragon 22:25, January 2, 2011 (UTC)

Helios inspired by HAARP? Edit

There exists in reality a project/facility/site/device called the High-Frequency Active Auroral Research Program, or HAARP, funded by the US military, DARPA, and some others, to "analyze the ionosphere and investigate the potential for developing ionospheric enhancement technology for radio communications and surveillance." It's been the subject of many conspiracy theories, most famously that of global weather control (if I'm not mistaken). While radio monitoring isn't the same thing as harnessing solar power, the alleged nefariousness of the facility may have been at least an inspiration for the overall concept of a device publicly known as benign but supposedly hiding a dark dangerous purpose.

John.gerity 08:28, May 7, 2012 (UTC)

Rather than being based on HAARP, I am fairly certain that HELIOS One is based on a real solar power project located at roughly the same location, which can be seen in google maps here:,-115.448413&spn=0.019626,0.038581&hnear=Primm,+Clark,+Nevada&gl=us&t=h&z=15

You can see that the solar reflectors are arrated in a circular pattern the same as in the game and everything 16:04, January 14, 2013 (UTC) MZ

Actually, after looking at the background section of the main page, that section should be changed, as it refers to 2 completely unrelated solar projects that are not in the same location, wheras the Ivanpah Solar Electric Generating System is in the same location as in the game, that being directly adjacent to the Ivanpah dry lake bed... 16:13, January 14, 2013 (UTC)

First, HELIOS One isn't on the Ivanpah dry lake bed, it's on the El Dorado dry lake bed. Second, as far as I can tell, that solar plant didn't begin construction until 2011 (I'm assuming based off this, you didn't give much information), which would be a year after Fallout: New Vegas came out. If that's the case, there is no way it can be based off that. Paladin117>>iff bored; 16:20, January 14, 2013 (UTC)