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OH YEAH! It's shotgun time! Can't wait for Point Lookout. Personally, I thought the Combat shotgun was boring. Too much spread... AngryNorwegianDude 20:48, 2 June 2009 (UTC)

Farmers UNITE! Fat Man Spoon 20:49, 2 June 2009 (UTC)
Finally, a good use for those shotgun shells. I can actually hit something now. Time to feed some commies a buckshot sandwich! Nitpicker of the Wastes 21:10, 2 June 2009 (UTC)
"All farmers,we must unite,grab yer double barrel boomsticks 'n' yer whacky things and kill dem tribals"-some farmers before i killed him BlackEdge 19:28, 3 June 2009 (UTC)

YES!!!! BOOSH!-JoeHanSon

Wouldn't a unique version of this thing be awesome? If the normal version has more damage and less spread than the combat shotgun, the unique version would probably have more damage and less spread (I hope...) than the Terrible Shotgun, which would make it one of the most powerful small guns in the game. Also, if the Double-Barrel Shotgun can be repaired with sawed off shotguns, than it will be extremely easy to maintain.

They had a unique, Pa's Fishing Aid, but it was removed because a sneak attack with it could end up doing 2400 damage. Broeman 12:26, 27 June 2009 (UTC) Keep in mind its damage may be high, but you only get one shot before entering what is probably a longer reload time then the sawed off shotgun, given the longer barrel. Its actual DPS may be well below that of the combat shotgun. But it will work well in the hands of NPC's who tend to come at you in numbers where reloading isn't as much of an issue. --LordVukodlak 01:04, 20 June 2009 (UTC)

This shotgun has TWO barrels!!! TheLastNinJew 16:07, 21 June 2009 (UTC)The Last NinJew

Woah... was that a reference to the unique leather jacket in Fallout 2? If so, then thou art awesome. 12.204.48.130 09:40, 30 June 2009 (UTC)

Damage[]

94 Damage...holy shit...i know you need to reload but....damn....one question...what can it be repaired with?I need to know if i can keep it squaky clean like i keep linclns repeater squaky clean with hunting rifles Butter 16:21, 21 June 2009 (UTC)

I'm thinking it'd be repairable with Sawed-Offs, since they are essentially the larger, more accurate, and more badass version of them. Wanderer Lao 18:12, 21 June 2009 (UTC)
Probably......time to get a red-neck payback "Gus" Butter 18:14, 21 June 2009 (UTC)
God this is starting to look like a sneak oriented players wet dream. Unless the crit damage bonus is absolutely pathetic, this could potentially kill just about anything in one shot with a sneak attack critical. Combine that with fact that it has less spread than normal combat shotgun, and... oh s***!
We don't care what you dream about. And, the capacity is one shot. If you get detected, it doesn't matter how powerful you are while reloading. Nitpicker of the Wastes 18:58, 21 June 2009 (UTC)
I'd still say terrible shotgun sneak attacks would beat it hands down. I doubt the Double-barrel could one shot a behemoth... Amorality 19:09, 21 June 2009 (UTC)

this is the replacement for the gauss rifle for general combat (not superior but not buggy :P)62.163.88.139 20:23, 21 June 2009 (UTC)

Actually the damage kinda makes sense. The sawed off shotgun fires one shell and does 50 damage per shot. The double barreled shotgun fires 2 shells and does almost twice that.

has anyone found the custom one yet? if so please post it's location ~~

Itll Kick ass but the dreaded reloads *shutters* i thinks itll be worth it though

From what I've seen, the reload doesn't really look too slow, just a tad slower than the Sawn Off, it'd seem. Wanderer Lao 05:44, 23 June 2009 (UTC)
That could be enough to significantly hurt this weapons performance. It it takes 2-3 seconds to reload the gun that put this things damage over time below that of the combat shotgun. Given that the sawed off has no critical multiplier(including the kneecapper) that could mean the double barrel can't critical either. That combined with a slow-rate of fire actually make it a poor rate weapon in the hands of the Lone Wanderer.--LordVukodlak 09:28, 23 June 2009 (UTC)
Touche, good sir! Wanderer Lao 12:11, 23 June 2009 (UTC)

Well the latest material shows the weapon does have a critical mod, so it should kick butt on a sneak attack done from close range. But its reload time is still an issue.--LordVukodlak 21:31, 23 June 2009 (UTC)

Issue? It's barely longer than the time it takes to cock the lever rifle. Fat Man Spoon 21:32, 23 June 2009 (UTC)

That sounds like an issue to me, while reloading you can't fire back or even swap out to a different weapon. If you consider the slow rate of fire the double barrel probably doesn't deal any more damage per second then the combat shotgun.--LordVukodlak 22:00, 23 June 2009 (UTC)


Ok, you guys may be all about damage but seriously this gun is far worse than the Terrible Shotgun if you ask me, it still has a huge spread of 5 compared to the Terrible's 6 you can only shoot it once, it usually glitches through the enemies head in VATS if they're too close, and the Terrible can shoot 12 shots compared to 1 shot. I dont know about you guys be me Im staying with my good 'ol Terrible Shotgun--Shadowshudder 09:52, 25 June 2009 (UTC)shadowshudder

They both may have big spreads (all shotguns do) but 1 more foot of spread when your facing an Albino Radscorpion, Super Mutant Overlord, Feral Ghoul Reaver, etc. at point blank range, isnt going to matter much--Shadowshudder 09:55, 25 June 2009 (UTC)shadowshudder

Ye old Double Barrel Shotgun[]

Only repairs with full sized double shotguns not sawed offs srry and maybe just me but is anyone else having the problem of the barrel going through enemies and negating the shot? Also is there a special full sized double.LTHENSON 03:44, 24 June 2009 (UTC)

Maybe it is a glitch that it fires both shots at once, anybody think that? //--TehK 11:42, 24 June 2009 (UTC)

its not a glitch...its purposelly added to make it a weapon to use with strategy....did you even read the whole article?Anyway...ive noticed this has started appearing in the capital wasteland now...its either a glitch or intentional.Ah well more repairs for me.also im glad it has 0.8 seconds of reload time....otherwise those tribals woulda been dumb(er) Butter 14:52, 24 June 2009 (UTC)

Has anyone else noticed how little damage this thing does in VATS? It's worse than the Gauss glitch. Broeman 12:30, 27 June 2009 (UTC)

It sometimes does none, its a bug. And why are you using VATS with this anyway? For that matter, people still use VATS? Axier 02:35, September 13, 2009 (UTC)

Unique Variant[]

A poster on the BGS forums has found a unique version of the Double Barrel Shotgun in the GECK. Here's the info. Name: Pa's Fishing Aid. Damage: 80 Crit Dmg: 40 Number of Projectiles: 18 Ammo use: 2 Base ID: 0400D5B3 (If PL was the fourth ESM loaded)

Can someone confirm this? 65.12.183.114 15:27, 24 June 2009 (UTC)Matt

Martha, git me da shotgun! ... How do you fish with a shotgun? Nitpicker of the Wastes 15:30, 24 June 2009 (UTC)
Shoot um! Fat Man Spoon 15:33, 24 June 2009 (UTC)
Well, hot dang Cletus! You know how hard it is to out-bullet them fishies? Use one of them fishing rods instead! I'm Norwegian and Angry. 15:40, 24 June 2009 (UTC)
I'ma go bag me a shell-man. We be eatin' good to-nite! ... Damn this pansy hillbilly programming. Anyway, I'm pissed that this wasn't included. RL-3, what the hell did you do with the Kneecapper? Nitpicker of the Wastes 15:37, 24 June 2009 (UTC)

Someone need to edit the page about this. Damage depends on how many critical hits you get. It is unlikely you get all criticals unless it is a sneak attack, but that does MUCH more damage. With sneak attack criticals, I am getting 5400 damage. Without sneak, I am getting around 3-400 damage per shot, which is about right with the maxed 18% critical chance, better crit, bloody mess, etc. LAffindude 21:17, 25 June 2009 (UTC)

I just checked...once again this one of the weapons affected by PL damage fuck-up...problem is it increasing the damage...normal attacks can take down reavers in a single hit.and sneak attack criticals.....well dont get me started...lets just say the game is....is.....ITS OVER NINE THOUSNAD(scanner explodes) Butter 12:20, 27 June 2009 (UTC)

Damage[]

Isn't the damage without Ghoul Ecology, Bloody Mess and Superior Defender 85? The page says 89, but I think it's just someone with a 99% condition shotgun and superior defender editing.

When I got my hands on one (4~5 to be precise, to repair it up to 100%) and Pip-boy show 89 with Bloody Mess. Someone should check it GECK for the exact number (Not me atm, still try to find every place by myself. One thing I notice is the "tighter" spread is not as good what we (or at least me) believe; by using it and try to shot a mirelurke on the beach, crouch on the cliff and about 15 feet away (a distance which you can be hidden without CSA) and only a 3/4 of the pullet hit (with 100 Small Guns), by observing the splash on the water. It seem because this gun DOES shot it projectile from the two barrels, which is two groups of pullet from two barrels spread for 5(?) makes it ineffective for aiming small body parts (like people's head) --Scarvet 15:13, 30 June 2009 (UTC)

Move the Point Lookout double barreled shotgun.[]

I don't think we should have the two on the same page, instead a disambiguation page that could redirect between the two. It just looks a bit hacked out when we have a stub as a headliner and you're looking for the FO3 gun.

Critical Hit Damage[]

The previously posted values of 1800 and 2400 seem way off. With a difference between the two of 600 damage and a critical hit bonus of 30 per pellet that would indicate that there are 40 total pellets for a normal critical, 20 pellets if it were a sneak attack or headshot critical, and 10 pellets if it were both. None of these values could possibly be correct however since 40 total pellets would mean a normal critical damage of 1285, 20 pellets for a headshot or sneak attack would mean a initial value for damage of 1370, and 10 pellets for a sneak attack critical and a headshot would mean an initial value for damage of 1540. I could find no way to take the base damages of 85 and 30 to recreate the posted critical hit values of 1800 and 2400 so I recalculated them based on the weapons listed stats and weapons. If you wish to change this value please show your work so others can follow it and refrain from taking shortcuts like 'around 1800 damage' which sound like uninformed guesses.Tetracycloide 16:30, September 8, 2009 (UTC)

I reread the article and discovered the rather obvious fact that the calculations in question were for the unique variant Pa's Fishing Aid and were included to aid in speculation on why the weapon was no included in the game. I removed the speculation entirely since it's still nothing more than a guess for the developer's motives. This should help with any further confusion as well since it makes little sense to list attack damage on this page for a weapon not listed on this page. Perhaps these damage calculation's should be moved to the page for the gun the belong too?Tetracycloide 16:37, September 8, 2009 (UTC)

pretty epic gun[]

this is a just plain fun gun, i mean it finally makes sense if i shoot someone in the chest and because of bloody mess they shred to pieces, my friend was annoyed by it, i shot some guy in the leg and his entire body exploded(using a basic assault rifle)but now it makes almost complete sense due to spread, not to mention with ghoul ecology and superior defender u get its damage up to 99, only downside is it needs to reload every shot, and even then its reload rate is very quick so thats not even a big deal, truely a sweet gun...too bad the unique variant got thrown in the trash can, i figured since theyres no unique version id just name mine"Dr. Phil" (you think u have emotional pain? let Dr. Phil help you forget all about it...*scene fades to black as you hear a shotgun being loaded*)Toolazytomakeaaccount 06:00, October 19, 2009 (UTC)

I think mine is broken. It seems to do very low damage (less than the combat shotgun)

Name[]

Why is this at "Shotgun (Fallout 3)"? The ingame name is "Double-Barrel Shotgun", not "Shotgun". -- Porter21 (talk) 15:15, February 15, 2010 (UTC)

Uhh... 'cause the FOBOS weapon is also called Double-Barrel Shotgun?
It was my first overview article, cut me some slack! Nitty Tok. 15:17, February 15, 2010 (UTC)
Well, then it should be "Double-Barrel Shotgun (Fallout 3)" (and "Double-Barrel Shotgun (Fallout: Brotherhood of Steel)"). Basically each gameplay article should be at the weapon's ingame name (plus game disambig if necessary) :) -- Porter21 (talk) 15:28, February 15, 2010 (UTC)

Im new here, Nitty, you know me vaguely. So I may be shunned for what I'm about to say. But I have the PS3 GOTY Edition of F3, and my Double-Barrel Shotgun, at fun CND, has 96 damage and an EFFECT of HP-35. Explain?

Can you take a picture? Nitty Tok. 15:19, September 6, 2010 (UTC)

No, like I said, PS3 version. I didn't use the Alien Epoxy or get an NPC to repair it, i scavenged other Double-Barrel Shotguns and got the CND up to max, and it has 96 DAM. P.s, what is the EFFECT HP-35?--AlmightyBazzman 15:23, September 6, 2010 (UTC)

Not even off a camera phone?
The damage fluctuates based on your perks, like Bloody Mess and Superior Defender. The HP -35 is an NPC thing designed to make PL harder, it's not present on the player's shotgun. Nitty Tok. 15:28, September 6, 2010 (UTC)

Which perks and S.P.E.C.I.A.L attributes affect the shotgun?

Let's see.... Bloody Mess, Superior Defender, and Ghoul Ecology. That's a bonus of 10 points of damage, and a 5% bonus from Bloody Mess. Nitty Tok. 15:40, September 6, 2010 (UTC)

Well as of right now, i have an agility of 8 (Usually 9 but I have Alcohol Withdrawal), Bloody Mess, Ghoul Ecology, Small Guns 94, Superior Defender, and as I said the weapon is in mint condition. When i said it was 96, I was suffering from Adv. Rad Poison, i've cured that, and my Pip Boy now says it's damage is 97!

That'll do it. Imperfect small guns skill. Nitty Tok. 15:50, September 6, 2010 (UTC)

Yeah but in this very wiki, the article states that the damage of the shotgun is 85

That's without perks. You have perks that increase the damage. --Kris User Hola 15:59, September 6, 2010 (UTC)

Well it should have that in the article, like with the Firelance

We don't do it for perks that effect every weapon, just specific perks that effect specific weapons. Nitty Tok. 16:05, September 6, 2010 (UTC)

Oh, okay. Sorry about that then.--AlmightyBazzman 16:07, September 6, 2010 (UTC)

Reloading bug?[]

I just started Point Lookout, and found one of these double-barreled shotguns. I noticed that if I shoot it normally (i.e. out of VATS), my character then opens the gun twice - one to reload, and once to ... double check that it's loaded or something? When I fire it in VATS, my character only opens it once to reload, which makes it much faster (I believe I can queue up at least 4 shots in VATS). Is the non-VATS reloading animation bugged for this weapon? --User:HunterZ 20:42, May 21, 2011 (UTC)

Hmm, it's not happening every time, so I guess maybe that's the unjamming animation playing after the reload one? --User:HunterZ 20:51, May 21, 2011 (UTC)

Effects[]

In the Effects section of the Pip-Boy, the double barrel shotgun shows HP -35. Could someone add a section explaining what this means? E.g., does it subtract from the PC's hit points while in use, etc. Dbbolton 01:36, May 25, 2011 (UTC)

Why?[]

Why does it expend two shells at a time?
Or how? —Preceding unsigned comment added by Trevor The Scout (talkcontribs). Please sign your posts with ~~~~!

Because it has two barrels and you pull both triggers at once. --Kris User Hola 19:16, July 17, 2011 (UTC)

So does this mean it actually fires 18 projectiles instead of 9? If so, that's awesome because all 18 would crit from a sneak attack, if not then it's a waste of shells and makes the DBS stupid. Anyone know the answer? --Semper Fidelis Tyrannosaurus - "Always Faithful Tyrant Lizard" 22:54, October 21, 2012 (UTC)

Physics Bug?[]

Is it worth adding to the notes or bugs section that this shotgun throws objects with so much force that they will often clip through walls, or just seem to disappear? The objects i have found it works the best on are the small open-top wooden crates. ~Shadowcat

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