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Edit warring Edit
I went through the edit history of this page and it's basically some anon changing "chameleon" to "iguana" - for what reason I can't fathom - and then someone else changing it back to the correct info. Is there some way to prevent this? Maybe lock this page so that only registered contributors can change it? Deadlykris 18:43, July 1, 2010 (UTC)
It show the IP address for anon users. So they could block the IP address for a week maybe.BLACK LENNY 19:05, July 1, 2010 (UTC)
I am not arguing the Point I have had no part in any of the " edit Warring "
Still, maybe if all could see an indisputable reference from the Game shown in clear game text, quoted from an NPC, terminal, or searchable note.. Then there would be no question.
- Where exactly dose it say Deathclaws are mutant chameleons ?
I swear I'm not try'n to challenge anyone 'tis the season to be jolly ~ and all that Folla la la jaz..
- I'd just like to see the reference because I love the games to much and I must have missed it.
SaintPain→ That was broke afore I got here." 07:44, December 12, 2012 (UTC)
Its a Chameleon Damint Edit
I was the one who kept changing it back. And I agree that that person needs to be taught a lesson or somethin.Deusira 19:01, July 1, 2010 (UTC)
- If I had caught the changes first I'da changed it back to Chameleon myself :) Deadlykris 03:26, July 3, 2010 (UTC)
- Whateves but all that matters was that its been taken care of.Deusira 06:10, July 3, 2010 (UTC)
Quick Question Edit
I was in Duvok's Place(Falloout 3, Xbox 360), and a random deathclaw came out of nowhere and caught me off guard. When I reloaded the auto save, it wasn't there. I was just wondering if this has happened to anyone else.
- It followed you in. It may have been the Enclave deathclaw from the nearby Enclave camp. Kris (talk) 03:49, July 14, 2010 (UTC)
- I was unaware they could use doors.
I'm feeling a Jurassic Park reference here. But yeah, that same Deathclaw appeared "good" on my compass. Not sure if it was frenzied. Chief z 07:34, August 10, 2010 (UTC)
You probably were doing the "Shock Value" DLC quest and you were near an Enclave camp. A Deathclaw probably opened it's cage, but since you had the Deathclaw control scrambler and you entered Dukov's place and the Deathclaw followed you in. And because of a bug if animals follow you inside buildings, the Deathclaw died before you appeared. The Unknown User 01:54, November 29, 2010 (UTC)
New Vegas Deathclaws Edit
It says that Deathclaws are featured in New Vegas but I haven't found any information to pertaining about them. Does anyone know from magazines what they are like and if there's going to be new ones like Super Mutants Nightkin? Draco122 19:57, July 19, 2010 (UTC)
- They'll probably be the same Deathclaws as in Fallout 3, though there may be some variants that don't exist on the East Coast and haven't died out on the West Coast. Kris (talk) 20:33, July 19, 2010 (UTC)
- I know it's a slim chance but I do hope that you get a chance to have a Deathclaw as a Follower. I mean Dogmeat was awesome but he was seriously lacking in power at later levels maybe having a deathclaw as a Dogmeat upgrade would be good. Perhaps even seeing these intelligent deathclaws too Draco122 19:38, July 22, 2010 (UTC)
Future Predator Edit
I know there's no way this is a reference but Deathclaws really remind me of the Future Predators from Primeval. They look relatively similar, both come from a post apocalyptic earth, both (as far as we know) were both created via experiments, both are seriously deadly in close range and really fast Both have been controlled via some sort of head gear by the villains. Anyway, just thought it worth mentioning. JASPER//"Do you like hurting other people?" 20:21, July 19, 2010 (UTC)
When did the show hint future predators were created? I know they got harnessed in the present using future brain implant tech, but I got the feeling they were natural evolution of bats? Like the mermaid sealions
killing a deathclaw easily Edit
criple one of it's legs (i usually use mines) and it will limp and then you can do whatever you want with it.184.108.40.206 01:12, August 7, 2010 (UTC)ljw2396
- I myself find the Dart Gun better but that ruins the challenge. Hunting Deathclaws with nothing but a Hunting Rifle, a bucket of .32 calibre ammo and a combat knife is more than enough for me to take down most deathclaws. I'm just glad that Vegas now has more hunting style rifles, gives me a better selection for Deathclaw Hunting Draco122 18:21, August 14, 2010 (UTC)
In NV I found a easy way to kill deathclaws and other high Lvl creatures. 1. Buy boxing tape or boxing gloves from Goodsprings general store. 2. Make sure you have armour, stimpacks, and weapons. 3. Go up to any creature you want to kill. (Tip: If It's a higher Lvl make sure theres only one at a time. 4. Punch the creuture 2-4 times. 5. VIOLA!!! The creature/human is paralyzed oblivion style. (DeAdLy 1mPaCt 21:25, January 16, 2011 (UTC))
Um so I was walking from Old Olney to the Nuka-Cola truck that's near it, and as I went along the road, I stopped (even though I was still pressing the button to walk forward). Then I noticed that I stopped because something was obstructing me, yet I could only see air. After a little aiming the interface said I was looking at a Deathclaw, and I could hear its breathing... Yet I was marked as "Hidden". When I shot at the space of air a Deathclaw faded in and started attacking me.
Additional info: I'm using Windows 7 and it was night during the event.
Anybody else experienced this?
Legendary Deathclaw Edit
I just got out of Dead Wind Cavern, with the Mercy in hand. While I was down there, I got my face torn off at least twice by an unspeakable beast called the "Legendary Deathclaw" that served as the final guardian of the weapon. It was at least twice the height of a standard Deathclaw, took no less than five shots from a full-condition Gauss Rifle to kill, and was able to kill me in two swipes, from full health, on Very Easy. Who else has met this monstrosity in combat? And more importantly, are their more? Captain Baird Comm-LinkService Record 03:28, October 23, 2010 (UTC)
I haven't yet encountered this beast, but as a Level 28 it is my duty to hunt it armed with nothing but a BB gun and 1 box of Cram. There is only the one, Legendary Deathclaw, and shall never be another, unless spawned with console. Oh and it ignores DR so be careful. 220.127.116.11 02:29, November 3, 2010 (UTC)
Chameleons don't camouflage themselves. They change colour to indicate emotions. It's an old myth.
If you are playing on Hardcore mode and chose the Wild Wasteland perk the best, and easiest way to kill any and ALL Deathclaws is to get the Alien Blaster and determaining on your energy skill can kill the legendary deathclaw with 2- headshots! I did this, and was thrilled! eve nthough I had to reload a few times due to my VATS not woking in the narrow corridor that enters the ONES chamber. But I over came and walked out with MERCY! ~ Pilry
Blind Deathclaw Edit
Can anyone with Fallout:NV on the PC with the G.E.C.K. check around Primm and Novac for the "Blind Deathclaw", maybe check the creatures list and find one lacking AI, or with a significant editor ID? It seems to be confirmed, but a little proof, as well as a location would help.
New Vegas Deathclaws Edit
Is it just me or do the Deathclaws in Fallout: New Vegas seem a hell of a lot tougher than the ones in Fallout 3. At level 30 in Fallout 3, I killed lots of Deathclaws and thought it was easy. I'm Level 30 in New Vegas, and I still keep getting killed by these things like I'm a level 2 character. Did the developers do this on purpose or am I just not as good at Fallout like I was before? - Texas Ranger 22:25, November 16, 2010 (UTC)
I noticed that too. Seems as though the Black Isle crew wanted us to really eat it when fighting them. Oh well, more fun when they die! >:D 18.104.22.168 05:18, November 20, 2010 (UTC)
I personally LOVE the way deathclaws are 400% harder. Before, I could kill one with a .32 handgun,...NOW, It takes 9 shots with a Hunting Shotgun. Now we have something to regularly hunt at level 30.Before, in FO3, at level 30 I felt rather invincible, and Dogmeat literally was. NOW at level 30 I still have something to fear: Being steamrolled by a pack of 5 Deathclaws. Troy242621 01:50, December 23, 2010 (UTC)
Just use a better and unique gun with a lot of rounds to be used before it reloads. I use --amadrid 11:13, January 9, 2011 (UTC)
I also noticed how much more difficult they are to take down. Kind of makes me wish I could get my hands on a dart gun in the Mojave. Did I hear something about Dogmeat? Waste of a companion if you ask me; ever hear of Charon? :p 22.214.171.124 01:52, December 21, 2011 (UTC)Cobular
Is there any location in New Vegas where you can find a deathclaw that respawns, or is it when you whipe them all out, they're a discontinued species? I love hunting those things :}. Troy242621 01:52, December 23, 2010 (UTC)
Deathclaws Were'nt so ToughEdit
I was level 28 in New Vegas, exploring around the Quarry, I can take out deathclaws easily by shooting them in the head by a strong, high damaged unique weap. For all the users that cannot take out deathclaws really easy...Shoot them in the head because their torso is the main absorbant of the damage of your weapon. In order for them not to attack, cripple the arms, that's a good advantage against one.
Anti-Material Rifle Edit
I found it really fun to use an Anti-Material rifle against them in the Quarry. it was all fun until i didn't notice a Mother had come up behind me...
Lol, gotta watch out, bro!
Pwned man yer it most of been all fun and games to kill all of them... or so you think until the mother just come from behind and pwns you:P The One The Only--Vault3Fiend 08:20, June 11, 2011 (UTC)
Yikes this doesn't sound like a happy endi ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh dont Mr Deathclaw dont kill me no not the face not the face.......................... phew sorry but that dam deathclaw as i was saying this isn't a happy ending --The One And Only Please Welcome NCR President Andrew Parker 11:47, June 24, 2011 (UTC)
- Late, but it's most likely deathclaws.
Flying Deathclaw Edit
Was Walking between shalebridge and the car fort in F3 and spied a deathclaw stalking behind the post for the broken monorail. I sniped his head as soon as it was open and it shot straight up into the air. Funniest thing I've seen while playing F3 (168 hours logged so far). Upon aiming where it was, it still showed the damage meter and dogmeat started growling. When I went to the area I shot it at, I came around the monorail support and it appeared again and shot straight up again until it was a tiny dot. Waiting for an hour seemed to have "erased" it from the area. Silly deathclaws. Mechacode 06:50, June 3, 2011 (UTC)
Guess who just appeared out of thin air 5' in front of me as I made my way across the car fort bridge. >_< Mechacode 06:58, June 3, 2011 (UTC)
Hairy deathclaw ~ I want to see in Next FO Edit
|The following is based on Fallout Tactics and some details might contradict canon.|
A deathclaw subspecies living in the area of the former states of Illinois, Missouri and Kansas developed patches of fur to better cope with the colder climate. (However, since reptiles are cold-blooded and produce very little of their own body heat, a real-world reptile with fur would actually freeze to death.) Furthermore, some of them were noted to be capable of speech as early as in 2197, which means that they probably developed speech through spontaneous mutation, or were experimented on by someone other than the Enclave. Another possibility that they were designed to have an intellect and ability to speak before the Great War.
The hairy deathclaws are more matriarchal than their Core Region, Capital Wasteland and Mojave Desert counterparts, with packs being led by Matriarch. While infant, these deathclaws are less hairy and seems to be absolutely unintelligent, behaving like an animal or simply following the adults. They presumably become self-aware when they grow up.
|End of information based on Fallout Tactics.|
- You may say " il·log·i·cal /iˈläjikəl/
Adjective: Lacking sense or clear, sound reasoning: "an illogical fear".
- ( since reptiles are cold-blooded and produce very little of their own body heat, a real-world reptile with fur would actually freeze to death.)
* I say " Fear not Mr Spock !
Hairy Deathclaws just might be related genetically to the feathered dinosaurs.. Who says mutations only Evolve, might not some Devolve ?
- Why must a fictional Deathclaw even be cold blooded ? Maybe they are fictionaly related to the feathered dinosaurs!
Couldn't the Hairy Deathclaws plumage just be a mutation of an emue like creatures softer downy under pelting, fluff ?
I beg the NEXT FO generation creators to bring on that Nuclear winter or at least let us revist the frozen north as in Operation Anchorage 's aftermath !
- I could see a Canadian, frozen, wastland full of refugees and a wild mix of chinese remnants , & all other kinds of goulified left overs from the old world, US & Canadian, Russian, Displaced irradiated Eskimos. Even G.E.C.K. addicted post vault Hippies !!
* OMG IT WRITES IT'S SELF !!!!!! " I'd buy it NOW at TWICE the price !!!
Polar Yao guai, Mutated Moose, "Fury Land Killer Wales"
- Rember " " il·log·i·cal is just one word for Lazy & or Uninspired.
- P.S. I want to believe in Fury Deathclaws.
That was broke afore I got here! 12:55, June 3, 2011 (UTC)
Tips on Deathclaw Huntin' Edit
Deathclaws are pretty strong in New Vegas, and I was thinking we could put tips here for killing them. I find that Miniguns, Grenade Machineguns, and Riot shotguns are great for killing Deathclaws. When a Deathclaw is running at you take your Riot Shotgun and run at them the moment they get close, but not so close that they use their leaping attack. It usually catches them off guard, allowing you to unload on their heads in vats. Retroman000 20:54, July 9, 2011 (UTC)
- No; Fallout Wiki doesn't cover strategy. We'd rather have players actually think the problem out for themselves. Kastera (talk) 00:09, July 10, 2011 (UTC)
AIM FOR... --Hello New Californa Rebublic How We Doing 04:29, July 17, 2011 (UTC)
deathclaw hunting weapons Edit
personally i like my anti-material rifle, i used this and my mysterious magnum to clear out the deathclaw promonatary and get the remnant armor but i want to know if theres a better weapon for hunting them, especially in a confined space like dead-wind cavern when sniping is a bit of a problem. i'm not a sneak charachter i'm just a good shot nd have 100 guns and unarmed. for all ye would be deathclaw hunters i would not recommend starting in quarry junction as the deathclaws there have roughly twice the HP of normal ones i started at an abandoned railroad to the north fighting the blind ones there but despite there name they have good perception so dont think u can just walk up and sneak crit them. the promonatary is across the river and thats probably one of the best places to go because theres a great reward and an easy escape. anywhoe what do ye think the best deathclaw hunting weapons are?
deathclaw breeding grounds Edit
ok um i really want some one to help me out here. i was walking around nelson when i look over a cliff seeing a river and more land on the other side, i climbed down the cliff and noticed something moving, being a lvl 29 i had to go check it out, i swam across, being midnight i was on high alert, right when i got on land i heard heavy sticky sounding steps, i approach over the rock and innumerable deathclaws 10, 15 i tried to fight em off with my brush gun but failed, has anyone else encountered this - deathclawslayer1
What about Rawr?Edit
Does Rawr, the unique Deathclaw in the Fallout: New Vegas add-on, Lonesome Road deserve a place here? It would make sense, but if not, could someone please explain why?Foxi Hooves (talk) 21:09, July 12, 2013 (UTC)
Albino Deathclaw notes Edit
Just wanted to say, whoever put the "sensitive hide" comment there was a dumbass. The robe was so he looked like a hunchback, mutated monk rather than a deathclaw. Y'know, because most people react to deathclaws with an "AAAAH SHOOT IT BEFORE IT CLAWS MY FACE OFF!!!!" or "That looks like a deathclaw, best to snipe it before it notices us", not a "Hi how are you?". In fact, I seem to recall that the 'claws in Vault 13 where you meet Goris even mention something to that effect, if not Goris himself. He wears the robe so he's not a bullet magnet when traveling, not because his skin's sensitive. He takes it off in combat because otherwise it'd hinder his movements- and because in combat, letting his prey know what he is has an intimidation factor to it. I'd edit this myself, but the page is protected. --126.96.36.199 22:38, May 30, 2015 (UTC)
"They were then refined by the Master, using genetic manipulation and the Forced Evolutionary Virus. The resulting creature is incredibly fast and powerful."
"2.0 Deathclaws being genetically engineered before the Great War and later refined by the Master is mentioned in the Fallout 2 Official Strategies & Secrets strategy guide, written by Fallout 2 lead designer, Matt Norton, as well as in Fallout Tactics. It is unknown why the Master would genetically manipulate the deathclaws and then not use them at all for his purposes."
As far was i know, Deathclaws are pre-war and not a FEV mutation. The article says that the FEV was used, but the Footnote says nothing about it. 1. Deathclaws can breed, which most FEV mutans can't. 2. F2 has FEV mutated Deadclaws that are different from the wild. How can this be if the Wild is already a FEV mutant. 3. Just because FEV is a important part of Fallout doesn't mean that everything is linked to FEV. 4. FEV is rare. Just because bethesda butchers the story in order to use Super Mutants everywhere doesn't mean the concept is retroactiv. (Where does the institude and Vault88 have the FEV from anyway?)
I would like to request removal of the FEV statement in the Background section or a huge quote from the F2 Official Strategies & Secrets strategy guide that states the use of FEV.
- The majority of post-war mutations were induced by West-Tek's FEV, not Mariposa's. Sterility is apparently exclusive to humans affected by FEV.
- I don't understand what you're trying to say here
- Blame the writers.
- Blame Bethesda. We can't really do much here. Institute and Vault-Tec got FEV through plot holes.
- The background is self-explicit. Deathclaws are indeed pre-war, but were later refined with FEV. The deathclaws seen in the original games are the FEV mutation. God knows why FEV-induced deathclaws exist far away from Mariposa. Rain comms. - logs. 11:05, August 30, 2016 (UTC)