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Does Charisma have no effect beyond raising skills and as a pre-req for Perks? --Cruentuz 18:27, 21 January 2009 (UTC)

There's a few speech options that will say [Charisma] like when there's the alley with all the bombs.. but I had the option with 4 charisma. Charisma is definitely the WORST stat in the game. - Ashran111 19:55, 24 January 2009 (UTC)

Is Charisma the worse Primary Statistic?[]

In Fall Out 3, yes, the Charisma stat is nearly worthless since you rarely have any opportunity to persuade or lie to anyone. Most areas were simply a matter of shooting mutants until you completed the quest. In Fallout 3 there aren't even half as many speech checks as there are in Fallout: New Vegas. Anyway, it all depends on how you play the game. I think people who forego the Charisma stat and all of it's benefits are likely the same ones shooting everyone they meet, but to each their own.

The article says: "Charisma increases the disposition of all NPCs, which makes speech checks easier." But apparently only affects Barter and Speech.

Also says "NPC disposition towards player, Barter, Speech". Is 'NPC disposition towards player' diferent than barter & speech? What is the difference?

How charisma affects the speech checks? Because, if it only grows up barter and speech, it can do that on level up. I think there will be a more detailed explication about this (aparently worst) ability.

There is no evidence of any kind of "disposition" stat for NPC's that this article suggests. It seems NPC's only respond differently to events/flags, and certain stats add new but optional dialogue options. --70.142.41.253 18:05, 11 June 2009 (UTC)

Except for the fact that if you take two characters with maxed out speech the one with the higher charisma will have easier speech challenges. Each point of charisma adds around 6-10% to the check independent of any skill increase. --LordVukodlak 10:07, 18 June 2009 (UTC)

  • I wouldn't consider any of the S.P.E.C.I.A.L. stats to be worse than the other across all circumstances. Rather, each statistic's value is relevant to the type of character you try to play as. If you try to play mainly as a Diplomatic character Charisma would be rated higher that most of the other stats, unless you prefer having to take chems or change your clothes before every conversation. To some this may be trivial, but I feel as if it breaks the experience in a certain way.
--Master Glink 04:49, 25 July 2009 (UTC)

Well that´s a valid point but speech checks are fairly uncommon throughout the game, and their usefulness often somewhat debatable IMO. It would be nice with a proper formula for charisma if anyone has it. 85.225.38.147 08:49, 1 August 2009 (UTC)

how much does charisma boost companion's stats in New Vegas?[]

how much does charisma boost companion's stats in New Vegas? Namad 18:10, October 22, 2010 (UTC)

Companion Nerve[]

What is companion nerve?Tehuberleetmaster 23:25, October 26, 2010 (UTC)


-- it appears companion nerve increases the DT and damage output of your companions.


as far as the above note saying speech challenges are easier with higher charisma, unless im misunderstanding what hes saying, thats just wrong. you can make two level 1 characters, one with 1 charisma and one with 10, the first speech challenge requires 30 speech regardless.

beyond the skill points associated with charisma, its very difficult to tell if its doing anything at all.

Please remove/edit advice for NV[]

With strength being much more important, and overall the demand for special points higher, this stat alone doesn't impact speech check chances. Using naughty nightwear, comprehension, the books, and a mag, you will have like 45 base speech check, needing only 25 more for the vast VAST majority of speech challenges. Even 5 more will slide you by 75% of them.

No one has posted anything solid about companion nerve, and since they are half used as packmules that when running into combat die too fast anyways, it's debatable how important this stat is.

As far as dump stats go, I would still put cha high on the list.

Well, I tested this and Charisma stat have an impact in the so called "companion nerve". I make three playthroughs in hardcore mode and gameplay setted to "hard". In the first I used a Charisma 2, the second a Charisma 5 (started with 4 and buyed a implant) and the third a Charisma 7, upgraded to 8. The diference in their survivability and damage done to enemies is very noticible, specially if your charisma is too low. With a 2 charisma Boones died very easy against three explorer legionaries armed with machetes; with charisma 5 he take care of them, albeit taking some damage (his health was in the middle after killing them); with a Charisma 8 he's a beast, usually taking two shots at max to kill, Fiends, explorers and Legionaires equipped with medium armor and being able to resist a punch of a regular deathclaw and fighting back (he was equiped with Knock-Knock at the time, he crippled the Deathclaw leg)! I don't have a number that say "this is how much your companions will fight/survive best", but the increase in the stats with a higher charisma is very noticeable. Brfritos 16:45, December 2, 2010 (UTC)
Don't forget that on higher difficulties it seems that your companions become more powerful and hardy at the same rate as your foes do, so on Very Hard difficulty a character with 10 Charisma will have companions with armor and damage output at 300%. Meanwhile the player will be doing half damage to everything and taking twice as much damage from everything. So while you are essentially gimped, your companions start out on even footing with your enemies, and Charisma would be the factor that tilts the odds in their--and by extension your--favor. Simply put, if you plan on traveling with company, I would say Charisma is hardly a dump stat and may even be quite beneficial in a more difficult playthrough, especially for purely diplomatic characters. Micharus 21:11, May 17, 2011 (UTC)

Sexual Gestures[]

Hey, remember how in Fallout 2, if a female Chosen One had high Charisma, characters would make remarks about the size of her breasts?

That's something I really miss from Fallout 2... SPECIAL stats barely meant anything in Fallout 3, especially in dialogue...

Do they correct that in Fallout: New Vegas? Do SPECIAL Stats mean more, especially in dialogue?

And I'm not perverted. I'm just a girl who's proud of her rack.

--Cyberweasel89 22:21, December 25, 2010 (UTC)

Well, one of the few Charisma-influenced dialogue outcomes in NV is that having a high (8, I think?) Charisma as a female Courier will cause Betsy from First Recon to hit on you.

I could swear there might be one or two toss-away changes in dialogue, but I could be wrong, too.

10 Charisma, 1 Charisma[]

I added the two quotes Doc Mitchell gives you for having 10 or 1 Charisma in the notes section --CptMuddles 16:41, January 3, 2011 (UTC)

Funny Picture[]

I'm wondering if anyone else has seen the picture of the Charisma Vault Boy and under him it says "F**k You" on it,I've been looking everywhere for it,can someone help me find it?

Have no idea when this post was made, but I have found that picture and it is pretty hilarious if anybody is curious: http://24.media.tumblr.com/tumblr_m78lphuTCH1rzhh1to1_500.jpg
Please be aware though that I have no idea how long that link will last. If it does go away over time, just do what I did: do a google image search for "vault boy charisma" (or something similar) and just look through the pictures until you find it. You may need to right click the image and hit "view image" if you find it and can't upload it from the site. If you find one that isn't a good size, download the image anyway and then do a TinEye image search with that image and see if you can find a bigger size that way.--69.204.216.160 06:46, December 23, 2012 (UTC)

FO3: Charisma Checks[]

"There are also general Charisma checks in dialogue with some characters,"

Just how many charisma checks actually exist in Fallout 3? And I do mean exclusively based off of charisma, not speech or barter. I've only been able to find one instance with a quick search, in the quest The American Dream (http://fallout.fandom.com/wiki/The_American_Dream) when you converse with the Enclave Soldier. And ironically, you can also pass that same check by having a high enough strength score too. It wouldn't surprise me if this was the only instance either, as I can only remember two instances in FO:NV that had charisma checks off the top of my head (Corporal Betty as a female character and the mini-boomers at Nellis).--69.204.216.160 07:47, December 23, 2012 (UTC)

In Fallout 3 I recall a [charisma] dialogue option in response to one of the Wasteland Survival Guide quests interactions with Moria. I think it came into play 1 other spot but I couldn't recall. I usually keep and even stats but sometimes build charisma with the bobblehead doll and intense training else where...but the most important thing for Fallout:NV including charisma al stat level 6 is the Animal Friend perk! I used to steal points from charisma in character builds but have come to enjoy the perk so I no longer do that...UNLESS you have the attitude that NIGHTSTALKERS,"ain't no thang" to fight , the perk is certainly worth the investment...especially for Old World Blues dlc(where they constantly hound you everywhere + the quest in the X-8 facility to release the "unusual specimen"). Also the "Guess who I Saw" Jacobstown quest for the Charelston Cave and for Red Lucy's quest to gather Nightstalker eggs from Bloodborne Cave it is lovely to have making those two quest parts a cakewalk! Of course the perk does not apply to mutated animals, insects, and deathclaws...but nightstalkers are a formidable foe to have to combat. I only choose rank 1 on the perk...Rank 2 is animals come to your aid against human and robot enimies(only) but it never came in that handy...and also one more thing. The perk affects most all Gecko's w/ the exception of Fire Geckos which still will attack you...but giant gecko's, green or golden, still leave you be too.(99.91.120.159 15:40, August 17, 2013 (UTC))

Seriously needs to be Buffed.[]

Undoubtedly this is the weakest of the S.P.E.C.I.A.L. attributes. Barter and Speech are quite useful, but those are skills and you can raise those skills up to 100 even if you only have 1 point of Charisma, and there's only a few perks which actually relate to Charisma, so overall it is kinda pointless and you'd be far better off putting those precious points into other things.

So it definitely needs to be buffed. I know that's too late for New Vegas and Fallout 3 because those are over and done, but if they are working on Fallout 4 now then they need to make Charisma much more useful than what it is now.

One thing I would propose they could do is take the perks that relate to the opposite sex (such as Lady Killer and Black Widow) and instead of those being perks have those be tied into Charisma. Let's say each point of Charisma increases the damage you do to the opposite sex by 2% or something? So if you have 10 points of Charisma you do 20% extra damage to the opposite gender. If that would be too overpowered then make it 1% or whatever.

Plus you should also get the sort of dialogue options that those perks provide, but it should just be built right into your Charisma without needing an extra perk for it.

If you think about it it doesn't really make any sense that there is ZERO Charisma requirement for the Lady Killer/Black Widow perks. A character with just 1 Charisma can become a "Lady Killer" which is absurd. Shouldn't a character with 1 Charisma be basically an ugly slob? Yet the game doesn't treat them any differently.

According to the wiki the only perks (in New Vegas) that have a Charisma requirement are "Animal Friend" and "Ferocious Loyalty" to which Charisma is required. Just two perks. Now compare that the other attributes like Endurance or Strength or whatever and tons of perks are tied into that.

So like I said Charisma is the weakest of all attributes in Fallout and they really need to buff that up in Fallout 4. --99.24.181.162 14:56, August 20, 2014 (UTC)

Fallout 4, temporary CHR raise: "Fashionable Sunglasses" +1 "Formal Hat" +1

Add Maximum Effect To Page[]

I don't really have a knack for major editing of wikia pages, so I'll just post the information here and someone can put it on the page.

The maximum Charisma that can be achieved without console or mods is 27:

  • +10 Charisma in SPECIAL
  • +1 Charisma Bobblehead
  • +1 certain Hats
  • +1 certain Glasses
  • +3 Agatha's Dress/Reginald's Suit
  • +1 Alcohol
  • +5 Grape Mentats
  • +2 X-Cell
  • +3 Day Tripper

I personally tested this and I'm decently confident I didn't miss anything. Of course, since 11 of that is from consumables, it's effect on Settlement size is negligible. For information on how the chems stacking works, go here--Trpc21 (talk) 07:25, December 14, 2015 (UTC)

Being fully decked in 'sharp' armor pieces gives a greater bonus than Agatha's/Reginald's outfits. --Shoggoth1890 (talk) 07:43, December 14, 2015 (UTC)
Oh, didn't know a Legendary did that. I don't know if that should count though, since there's little the player could do about it. You'd have to FIND Right Arm, Left Arm, Right Leg, Left Leg, and Chest Piece all that have Sharp on them. --Trpc21 (talk) 18:46, December 14, 2015 (UTC)
It would still be attainable without console or mods, and so deserves to be mentioned. Also should be noted that you can raise your base Charisma to 11 before the bobblehead through the starting S.P.E.C.I.A.L. book attribute on the condition that your Charisma is at the time under 10 (for instance, thanks to the temporary -2 CHA effect of Daddy-O). Which brings the maximum charisma that can be attained without console or mods at a round 30. --88.181.17.50 08:59, December 17, 2015 (UTC)
Good point, the Special book would also help. I saw that on the Settlement page, all the information was gathered and placed in Notes, for how many Settlers could be achieved. While that is a good way to use it, Charisma is also an important perk for persuading or intimidating people for particular reasons, as well as for saving money making very large purchases. I think the information gathered should be on the Charisma page as well.--Trpc21 (talk) 01:12, December 18, 2015 (UTC)

F76 buy/sell price modifier[]

If you would like to help, I recommend reading the Hard Bargain perk, and then the second item on the Talk:Hard Bargain page. AnudderArcher (talk) 14:13, April 13, 2019 (UTC)

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