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Can't go downstairs[]

As the article says, "There is also a door (locked initially) which leads downstairs". It's been a while since my last playthrough, but I don't remember it ever being locked, and I'm guessing it should unlock automatically after the first conversation with Dima, like the other two doors - especially since the article makes no other mention of it, and there's no key listed for it. But for me, this time it hasn't, despite Dima's "Acadia is open to you" claim. I did tell him I was with the Institute, but I doubt that has anything to do with it. Either way, it's something that should be covered in the article, as a bug, or note, or with information about the key if there is one, or etc. I'll see if I can dig it out of the CK tomorrow. 66.214.99.253 07:53, June 4, 2020 (UTC)

Acadia featured in Fallout: Wasteland Warfare vs Acadia featured in Fallout: The Board Game[]

AFAIK, there is no reference to Far Harbor in Fallout: Wasteland Warfare with the exception of the Fog Crawler creature. There is, however, a Far Harbor scenario in Fallout: The Board Game which includes a tile in that shows Acadia as a location. —Preceding unsigned comment added by Phayd415 (talkcontribs) 15:50, May 6, 2021 (UTC). Please sign your posts with ~~~~!

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