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Symm

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Symm
Biography
raceHuman
sexMale
affiliationCyphers
locationMesa Verde
Gameplay
appearancesVan Buren
dialogue fileSymm dialogue file
 
Gametitle-VB
Gametitle-VB
Gametitle-VBThe following is based on Van Buren and has not been confirmed by canon sources.

In order to remain within the village, I must work, something I cannot do if you continue to disturb me. What do you need?

Symm is a person in Mesa Verde during the year 2253.

BackgroundEdit

He seems to have a Pip-Boy on him, filled with pre-War info, which gives off the idea that he may have been a wanderer, searching for the secrets of the old war.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
New Plague Carrier: noIcon cross
Merchant: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Other interactionsEdit

An intermediate, human male, character. Symm shows up in Act 2, after the Prisoner realizes a docking clamp is needed. If the Ciphers are still alive, then Symm will be up near the condensers (Trig will direct the Prisoner to him). If the Ciphers are dead, he'll be in the main part of the village, angry and looking for revenge.

AppearancesEdit

Symm has not appeared nor is he mentioned in any published game. He was to appear only in Van Buren, the canceled Fallout 3 by Black Isle Studios. It is not certain if he will appear in any future Fallout game.

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