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Survival

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Survival
Survival
Fallout: New Vegas
modifiesMagnitude of effects from food.
Ability to cook on a fire.
governed byEndurance
initial value2 + (Endurance x 2) + ceil (Luck / 2)
related perksHunter, Entomologist, Travel Light, Rad Child, Rad Resistance, Animal Friend, Tribal Wisdom,Old World Gourmet
related traitsnone
 
Gametitle-FNV
Gametitle-FNV

Survival is a skill in Fallout: New Vegas. It replaces the Outdoorsman skill from Fallout and Fallout 2.

Overview

The Survival skill allows you to create powerful poisons, chems, and consumable food and drink items at camp fires scattered around the wasteland as the skill is increased.

Higher levels of the Survival skill also increase the effectiveness of food items including stat changes, whether they are made from Survival recipes or not, up to a tripling effect at a skill level of 100. However, this does include negative effects such as penalties to S.P.E.C.I.A.L. stats or increases to the player's Dehydration, Starvation and Sleep while in Hardcore mode. Radiation effect on foods is not affected.

For example, the gecko steak:
  • Heals 2 HP/second for 15 seconds, -30 Dehydration, -75 Starvation at 0 skill.
  • Heals 4 HP/second for 15 seconds, -60 Dehydration, -150 Starvation at 50 skill.
  • Heals 6 HP/second for 15 seconds, -90 Dehydration, -225 Starvation at 100 skill.

While the skill's name "Survival" would denote it simply being a practiced form of subsistence, the survival skill also encompasses the (relatively) finer points of cuisine in post-apocalyptic America. This is well displayed with the Courier being able to prepare such food items as the wasteland omelet, fire ant fricassée, and atomic cocktail.

Equation

\text{Initial level}=2+(2\times\text{Endurance})+\left\lceil\frac{\text{Luck}}{2}\right\rceil

Example: A starting Endurance of 5 and Luck of 5.

2+(2\times5)+\left\lceil\frac{5}{2}\right\rceil=15

Effects on food are affected by the Survival skill with the following equation:

\text{Effect} =\text{Base} \times (1 + \left\lceil\frac{Survival}{50}\right\rceil)

In basic terms, food items become twice as effective with a Survival skill of 50, and three times as effective with a Survival skill of 100. This progression is linear, meaning at a skill level of 75 food items are 2.5x as effective.

Increasing skill

Survival in quests and exploration

Survival-based perks

Perk Requirement Level Additional Requirements
Hunter 30 2
Old World Gourmet Dead MoneyGametitle-FNV DM 45 2 Endurance 6
Entomologist 45 4 Intelligence 4
Rad Child 70 4
Travel Light 45 4
Home on the Range Honest HeartsGametitle-FNV HH 70 8
Rad Resistance 40 8 Endurance 5
Tribal Wisdom Honest HeartsGametitle-FNV HH 70 8
Animal Friend 45 10 Charisma 6
Mile In Their Shoes Old World Blues (add-on)Gametitle-FNV OWB 25 20
Them's Good Eatin Old World Blues (add-on)Gametitle-FNV OWB 55 20
Roughin' It Lonesome Road (add-on)Gametitle-FNV LR 100 28

Appearances

Survival appears only in Fallout: New Vegas, although it is based on Outdoorsman from Fallout and Fallout 2.

See also

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