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Gametitle-FO1
Gametitle-FO1

Super mutant guards are creatures found in the Core Region of 2161, tasked of guarding the Cathedral for the Master.

Background

This section is transcluded from Super mutant. To change it, please edit the transcluded page.


Characteristics

Biology

This section is transcluded from Super mutant. To change it, please edit the transcluded page.


Gameplay attributes

Super mutant guards are fearsome enemies, possessed of great strength and endurance, and powerfully armed with heavy weapons. They're incredibly dangerous, both at range and in close combat, and are not enemies to be underestimated.

Variants

Super mutant2

Super mutant guards are found inside the Cathedral and at Mariposa, and are armed with powerful weapons and can weather an incredible amount of damage before succumbing to their wounds. They are a force to be reckoned with.

Name (Proto ID)StatisticsDT/DRAbilities
Super mutant guards
00000000
Strength
?
PvP
?
Experience Points
?
Hit Point
HP:
Healing Rate
H.Rate:
Armor Class
AC:
Melee Damage
Melee Dam:
Damage Threshold/Damage Resistance: Normal
Normal:
?/?
Damage Threshold/Damage Resistance: Laser
Laser:
?/?
Damage Threshold/Damage Resistance: Fire
Fire:
?/?
Damage Threshold/Damage Resistance: Plasma
Plasma:
?/?
Damage Threshold/Damage Resistance: Electrical
Elect.:
?/?
Damage Threshold/Damage Resistance: Explosive
Explosion:
?/?
Damage Threshold/Damage Resistance: EMP
EMP:
?/?

Appearances

Super mutant guards appear in the original Fallout.

Source text

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