Super Stimpak
From The Vault
| |
| Effects: | Immediate: +75 Hit Points After 1 Minute: -3 Hit Points After 2 Minutes: -6 Hit Points |
|---|---|
| Addiction | None |
| Weight: | 1 Pound |
| Cost: | $225 |
Super Stimpak is a chem in Fallout, Fallout 2 and Fallout Tactics: Brotherhood of Steel. A superior version of the regular Stimpak.
An advanced healing chem. Very powerful. Superstims will cause a small amount of damage after a period of time due to the powerful nature of the chemicals used.
Myron can make these for you using 1 stimpak, 1 Nuka-cola and 1 fruit.
Superstims also have a nefarious purpose. They can be used to assassinate friendly NPC's in populated areas. Having the Awareness perk helps, as you can see how much health the target has. Simply divide his or her current health by 9 then round up. The number you reach is how many Super Stims you should use to take your victim out. After juicing them (stick the Stims in one of your weapon slots to make this easier) wait 2 minutes and they should keel over.
| After Burner Gum · Antidote · Booze · Buffout · Cookie · Fruit · Gamma Gulp Beer · Healing Powder · Hypo · Jet · Jet Antidote · Mentats · Monument Chunk · Mutated Toe · Nuka-Cola · Poison · Psycho · Rad Away · Rad-X · Roentgen Rum · Rot Gut · Stimpak · Super Stimpak |

