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| ||For an overview of submachine gun models in the Fallout series of games, see submachine gun.|
The .45 submachine gun is a staple of the Triggermen gangs operating in the Commonwealth, following old pre-War mafia values and traditions. This old submachine gun has become a rather common sight in the Commonwealth, serving with various factions operating in the area, such as the raiders and the Minutemen,
The submachine gun sports a high rate of fire, being able to quickly damage enemies, but with the cost of having little individual shot damage and being able to rip through ammo stunningly fast due to its rate of fire, while also having sub-par range. Thankfully, reloads are fast enough and hip-fire spread is manageable but recoil while aiming can be an issue without a muzzle brake fitted.
|Slot||Mod||Description||Weapon prefix|| Damage per shot change|| Fire rate change||Range change|| Accuracy change|| Magazine capacity (shots per reload) change|| Weight change|| Weapon value change in caps||Perk needed||Components||Base ID|
|Receiver||Standard receiver||Standard.||–||–||–||–||–||–||–||–||–||Adhesive x2|
|Armor piercing receiver||Improved armor penetration and range.||Armor piercing||–||–||+2||–||–||+0.4||+3||Gun Nut 1||Adhesive x3|
|Hardened receiver||Better damage.||Hardened||+3||–||–||–||–||+0.7||+12||Gun Nut 1||Adhesive x4|
|Rapid receiver||Superior rate of fire.||Rapid||–||+32||–||-2||–||+0.7||+15||Gun Nut 2||Adhesive x4|
|Hardened piercing receiver||Better damage. Improved armor penetration and range.||Hardened piercing||+3||–||+2||–||–||+1.4||+24||Gun Nut 2||Adhesive x4|
|Powerful receiver||Superior damage.||Powerful||+6||–||–||–||–||+2.1||+30||Gun Nut 2||Adhesive x5|
|Barrel||Standard barrel||Standard.||–||–||–||–||–||–||–||–||–||Adhesive x1|
|Short light barrel||Improved hip-fire accuracy.||–||–||–||–||–||–||-1.7||+3||–||Adhesive x2|
|Stock||Short stock||Standard.||–||–||–||–||–||–||–||–||–||Adhesive x2|
|Full stock||Better recoil.||–||–||–||–||–||–||+0.7||+6||Gun Nut 1||Adhesive x4|
|Recoil compensating stock||Exceptional recoil.||Recoil compensated||–||–||–||+4||–||+1.8||+18||Gun Nut 2||Adhesive x6|
|Magazine||Medium magazine||Standard.||–||–||–||–||–||–||–||–||–||Adhesive x1|
|Large drum||Superior ammo capacity. Inferior reload speed.||Maximum capacity||–||–||–||–||+50||+0.4||+6||–||Adhesive x2|
|Medium quick eject drum||Better reload speed.||Quick||–||–||–||–||–||+0.4||+21||Gun Nut 1||Adhesive x2|
|Large quick eject drum||Superior ammo capacity. Improved reload speed.||Quick maximum capacity||–||–||–||–||+50||+0.7||+27||Gun Nut 2||Adhesive x3|
|Sights||Standard sights||Standard.||–||–||–||–||–||–||–||–||–||Adhesive x1|
|Glow sights||Improved focus and better sighted accuracy.||Glow-sighted||–||–||–||+1||–||–||+5||–||Adhesive x1|
Nuclear material x1
|Reflex sight||Better focus and sighted accuracy.||Tactical||–||–||–||+7||–||+0.5||+14||–||Adhesive x2|
Nuclear material x1
|Compensator||Improved per-shot recoil. Improved recoil control. Reduced range.||Compensated||–||–||-12||+4||–||+1.4||+30||Gun Nut 1||Adhesive x3|
|Muzzle brake||Exceptional recoil control. Better per-shot recoil. Inferior range.||Muzzled||–||–||-18||+6||–||+1.4||+45||Gun Nut 1||Adhesive x4|
|Suppressor||Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil-control. Poor range.||Suppressed||–||–||-30||+4||–||+1.8||+60||Gun Nut 2||Adhesive x5|
- Spray n' Pray - a unique weapon, sold by the wandering merchant Cricket.
- Silver submachine gun - clean skin with a silver gleam, part of the quest The Silver Shroud.
- In the Wreck of the USS Riptide, one can be found next to the skeletal remains of a soldier at the barge's front end.
- In Vault 114, this weapon is commonly used by the Triggermen inside. Some higher level raiders use the submachine gun as well.
- Carried by most Neighborhood Watch in Goodneighbor.
- A submachine gun can be found in a display case in the gun shop at Forest Grove marsh (on the ground floor of the central building with the glowing red light antenna on top). This item respawns every few days when the map cell is reset.
- Commonly carried by Triggermen and raiders.
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