dmg/attack 5 ( 6.9) DPS 18.5 ( 35.7) crit dmg 10 crit % mult x2 attacks/sec 3.7 ( 5.2) AP 18 effect Bonus critical damage Bonus critical chance
straight razor is a weapon in .
Fallout: New Vegas
The straight razor is an old-fashioned shaving razor with a polished wooden handle. Though its blade is short, it's lightweight and can deliver several slashing hits in rapid succession. It also provides bonus
Critical Chance benefits, and bonus Critical damage.
This weapon is classified as a "Holdout" weapon, and can be smuggled into areas that prohibit any kind of weapons. It's the second weakest weapon, next to the
Special attack Edit
It has a
special attack that does 70% damage in Back Slash V.A.T.S. at the cost of 3 fewer action points (requires a Melee skill of 50).
Legend Type of attack - Type of attack Skill required - Skill required Damage per attack in V.A.T.S. - Damage per attack in V.A.T.S. Action point cost - Action point cost Damage per action point - Damage per action point Additional effects - Additional effects
Type of attack Skill required Damage per attack in V.A.T.S. Action point cost Damage per action point Normal 0 10 18 0.56 Back Slash 50 7 15 0.47
Note: Melee weapons do double normal damage in V.A.T.S.
It is possible to
execute Back Slash outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.
The straight razor can successfully strike about 370 times from full
condition before breaking.
Legend Weapon name (current weapon is highlighted) - Weapon name (melee or unarmed) Attacks in V.A.T.S. - Attacks in V.A.T.S. Weapon name (current weapon is highlighted) - Weapon name (gun, energy or explosive) Action point cost - Action point cost Damage per attack (damage per projectile) - Damage per attack (damage per projectile) Damage per action point - Damage per action point Damage per second - Damage per second Weapon spread - Weapon spread Area of effect damage - Area of effect damage Magazine capacity (shots per reload) - Magazine capacity (shots per reload) Effect damage & duration - Effect damage & duration Durability (number of attacks before breaking) - Durability (number of attacks before breaking) Bonus effects - Bonus effects Weight - Weight Attacks per second - Attacks per second Value in caps - Value in caps Critical chance % multiplier - Critical chance % multiplier Value to weight ratio - Value to weight ratio Critical damage - Critical damage Skill required - Skill required Critical effect damage & duration - Critical effect damage & duration Strength required - Strength required With all mods attached - With all mods attached
Weapon name (current weapon is highlighted) Damage per attack (damage per projectile) Damage per second Attacks per second Critical Chance % multiplier Critical damage Action Point cost Damage per action point Durability (number of attacks before breaking) Weight Value in caps Value to weight ratio Skill required Strength required Straight razor 5 18.5 3.69 x2 10 18 0.6 370 1 35 35 0 1 Figaro 8 33.2 4.15 x4 16 17 0.9 445 1 400 400 0 1
: Note Melee damage is doubled in V.A.T.S.