Storage room

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FalloutShelterAppleStoreLogoThe following is based on Fallout Shelter and some details might contradict canon.

The storage room is a room built in Fallout Shelter.


The storage room allows a vault to hold more junk, outfits and weapons that are not currently in use. Vaults start with a base storage capacity of 10. The storage room requires 12 dwellers to be unlocked.

Despite being marked as an Endurance room, having an Endurance-oriented dweller assigned to this room appears to have no effect on the room's function. It does make that dweller happy, though that dweller will not gain levels while assigned to the storage room. You might want to use storage rooms to stop your newly grown-up dwellers from wandering around your vault and have a place to find them. Empty rooms are vulnerable to radroaches; having a dweller occupying that room allows for an infestation to be controlled to an extent.

Note that storage rooms do not extend the storage capacity for stimpaks or RadAway. Build medbays or science labs respectively instead.

Cost Edit

Single Room Double Room Triple Room
Base Capacity 10 20 30
Base Power Consumption 0.52  ?  ?
Depot Upgrade Cost 750 1125 1500
Depot Capacity 15 45 75
Depot Power Consumption 0.62 1.30 2.05
Warehouse Upgrade Cost 2250 3375 4500
Warehouse Capacity 25 65 125
Warehouse Power Consumption  ?  ? 3.76


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