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Stop the Enclave

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Stop the Enclave
Loading02
locationEnclave Oil Rig
given byHakunin
Gruthar
Matt
rewardGame ending
Fallout 2 Hintbook
10000 XP for getting the Hintbook.
Related quests
previous:
The tanker needs fuel
leads to:
Ending
Retrieve the GECK for Arroyo
 
Gametitle-FO2
Gametitle-FO2

15% chance of designated "Chosen One" succeeding in task.

Shi Emperor

Stop the Enclave is an unmarked quest in Fallout 2. To complete it, you must overload the reactor of the Oil Rig, and then kill the final boss.

Quick walkthroughEdit

Reach the oil rig, force Tom Murray to blow it up, defeat Frank Horrigan and get out alive.

Detailed walkthroughEdit

When you reach the oil rig through the PMV Valdez tanker, you will have to infiltrate the Enclave base.

Into the oil rigEdit

After entering the oil rig, you must first walk through the southern part to the stairs. You must have advanced power armor, or else the Enclave soldiers will attack you on sight. Even with advanced power armor the presence of any companions will cause the soldiers to attack you. You may simply let them wait at another location to avoid alerting the guards. After walking around the stairs, you will see people in cells. Talk to them, and you will find there are people from your tribe, and people from Vault 13. Speak with your Arroyo elder; she will tell you that you must melt down the facilities reactor.

Dick RichardsonEdit

Now go down the nearby stairs where you must solve the electric floor puzzle. Soon after passing the puzzle, you will come face to face with Dick Richardson who will offer amazing amounts of historical and important information to you, mostly as a stalling tactic. You are allowed to kill him; this is the only way to obtain the access key.

The following options are available:

  • Use many super stimpaks on him, and then use the Pipboy's wait function for the after effects to kill him (Enclave not alerted).
  • By reverse pickpocketing him with an active explosive and leave to another section, he will either die or be weakened (Enclave not alerted).
  • Just kill him (Enclave alerted).
  • Sneak and shoot him, if he receives a critical hit, he will die (Enclave sometimes alerted, sometimes not).

Blowing the reactorsEdit

When you are done, go behind his office and find stairs in the back. Walk down, and keep walking, until you find a reactor. It is recommended to have a plastic explosive. If you have one, you can place it near the reactor. If you do not have one, you may have to overload the reactor manually. There is an alternate process through Speech/Charisma. Though you can perform the process above, if you have a high enough Speech skill, you can speak directly to Tom Murray (the head of the Atomic Energy Commission of the Enclave) to overload the reactor by taking the stairs down the corridor to the left of Dick Richardson's room.

Tom Murray is wearing a lab coat, and can be found in the only room with red carpet on that level. Tell him that you need to shut down the atomic reactor, and if he doesn't tell you how to do so, you are going to shut him down permanently. At this he will tell you that shutting the atomic reactor down too fast will cause a meltdown. Tell him that if he doesn't do it, you're going to "gut him like a fish". At this, Tom will agree to do it out of fear for his life, next responded with you do not care, and to do it anyway.

Facing the impossibleEdit

After you've said this, tell him he did the right thing, and that he better stay in his room and keep quiet. When you are done, retrace your steps to the main entrance. Here, you will face Frank Horrigan.

Granite and his teamEdit

With a decent Speech skill, you can convince the Enclave team, lead by Granite in the room next to Horrigan to fight in your corner, proceed through the obvious Speech phrases and the one you are looking for is the phrase that ends with you saying 'unless...', this is where the Speech check is won or lost, if he laughs it off, try again, if he sounds concerned you're on the right path. If you fail, you can easily re-try through the exact same dialog. These teamed with the presidential keycard will ensure a speedy success.

Using the keycardEdit

The fight is extremely difficult unless you have the presidential keycard, which allows you to use the turrets to attack Horrigan (they will deal 15-40 damage). If you have the keycard, use the terminal in the SW corner of the boss room and follow these phrases: 'Help', 'Yes', 'Back to log on', then it is the top phrase about counter insurgency. This will ensure that the turrets are on your side and with the Enclave troops as well, Horrigan stands very little chance.

Oil rig nukedEdit

When Horrigan falls, you can talk to him or kill him yourself (after talking to him he dies). Then, escape from the Oil Rig.

After the Chosen One escapes, there is a scene where the Oil Rig and its inhabitants are destroyed in a huge explosion. After this, depending on Chosen One's actions, different endings appear.

NotesEdit

  • After completing the quest, the player has the option to end or to continue playing Fallout 2. However, endings aren't achieved (like Arroyo is not yet re-built).
  • If you travel to New Reno, speak to Father Tully. He will grant you a book which, when read, gives you 10000 XP. This can be made unlimited times, as it doesn't disappear when you read it.
  • New Reno and Vault City residents will be the only ones who heard about the player's actions and will praise the Chosen One (the speeches are different).
  • Go to the vault-city, vault 8, level 3. Interact with main computer. You will be able to download Fallout 2 designer notes to your Pip-Boy.
  • As an alternative to Fallout 2 hint-book, you can go to the vault 8 level 3 and use the computer terminal in the upper-left corner, you will earn 20000XP every time you use it.

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