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{{Notable Quotes Audio Project}}
 
 
{{Infobox character
 
{{Infobox character
 
|games =FNV
 
|games =FNV
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|quests =[[I Don't Hurt Anymore]]<br />[[I Put a Spell on You]]<br />[[Three-Card Bounty]]<br />''[[Old School Ghoul]]''
 
|quests =[[I Don't Hurt Anymore]]<br />[[I Put a Spell on You]]<br />[[Three-Card Bounty]]<br />''[[Old School Ghoul]]''
 
|special ={{SPECIAL|5,8,6,10,6,7,6}}
 
|special ={{SPECIAL|5,8,6,10,6,7,6}}
|tag skills =[[Explosives]]: 86<br />[[Melee Weapons]]: 86<br />[[Guns]]: 86
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|tag skills ={{tag skills|explosives=86|melee weapons=86|guns=86}}
 
|level =15
 
|level =15
 
|derived =[[Hit Points]]: 245<br />[[DT]]: 11
 
|derived =[[Hit Points]]: 245<br />[[DT]]: 11
|actor =[[Emerson Brooks]]
 
 
|alignment =Neutral
 
|alignment =Neutral
 
|actor =[[Emerson Brooks]]
  +
|dialogue =[[1ECorporalSterling.txt]]
  +
|designer =[[George Ziets]] (writer)
 
|baseid ={{ID|000f56f9}}
 
|baseid ={{ID|000f56f9}}
 
|refid ={{ID|000f570e}}
 
|refid ={{ID|000f570e}}
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}}{{Games|FNV}}
 
}}{{Games|FNV}}
   
  +
{{Rotating content
{{Quotation|Nothing like a job done right. I wish I had a cigar.|Corporal Sterling on killing Driver Nephi}}
 
  +
|content1={{Quotation|Nothing like a job done right. I wish I had a cigar.|On killing [[Driver Nephi]]}}[[File:NVSterlingJobDoneRight.ogg|noicon|135px|center]]
  +
|content2={{Quotation|Used to be a Ranger... one of the first they sent out east, back before we took the Dam. Observation and reconnaissance. We took the lay of the land, checked out the locals, and kept ourselves inconspicuous. Couple friends of mine were the first to scout the Dam. That was back in '73, if I recall. Lot of those Rangers are dead now. Vegas always chewed men up... it's just a little more literal, nowadays.}}[[File:FNV_CorporalSterling_LayOfTheLand.ogg|noicon|135px|center]]
  +
|content3={{Quotation|Well... that wasn't really a matter of choice. Got myself caught by Legionnaires, up near Malpais. They had themselves some fun with me... mangled my hands and feet pretty good. Wasn't much good with a pistol after that. Wasn't gonna be trekking across the waste on any more long scouts, either.}}[[File:FNV_CorporalSterling_MatterOfChoice.ogg|noicon|135pc|center]]
  +
}}
   
 
'''Corporal Sterling''' is an [[New California Republic|NCR]] soldier serving at [[Camp McCarran]] in [[Timeline#2281|2281]].
 
'''Corporal Sterling''' is an [[New California Republic|NCR]] soldier serving at [[Camp McCarran]] in [[Timeline#2281|2281]].
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Corporal Sterling is a soldier dedicated to the NCR. He was, at one point, a [[New California Ranger (Fallout: New Vegas)|Ranger]], and involved in the [[Hoover Dam]] Scouting campaign of '73 (prior to the [[First Battle of Hoover Dam|first battle]] to take place in '77), but has since fallen on hard times. While patrolling the Mojave Wastes near Malpais, he was captured by [[Caesar's Legion|Legion]] slavers.
 
Corporal Sterling is a soldier dedicated to the NCR. He was, at one point, a [[New California Ranger (Fallout: New Vegas)|Ranger]], and involved in the [[Hoover Dam]] Scouting campaign of '73 (prior to the [[First Battle of Hoover Dam|first battle]] to take place in '77), but has since fallen on hard times. While patrolling the Mojave Wastes near Malpais, he was captured by [[Caesar's Legion|Legion]] slavers.
   
Under their brutal incarceration, he was viciously tortured and maimed, with his captors severely mutilating both his hands and feet. After they were done torturing him they left without tying him, figuring he wouldn't be able to escape. He then crawled out on his elbows and knees to the edge of the camp and rolled down the hill into the [[Colorado river]], where he was then rescued by some observing rangers.
+
Under their brutal incarceration, he was viciously tortured and maimed, with his captors severely mutilating both his hands and feet. After they were done torturing him they left without tying him, figuring he wouldn't be able to escape. He then crawled out on his elbows and knees to the edge of the camp and rolled down the hill into the [[Colorado River]], where he was then rescued by some rangers observing the scene.
   
 
Unable to continue working due to his grievous injuries, he was discharged. [[Gorobets|Lieutenant Gorobets]] requested that Sterling be transferred to [[1st Recon]], believing that while he may not be able to do the trekking required for a Ranger any longer, he can still be an asset to the NCR as a sharpshooter.
 
Unable to continue working due to his grievous injuries, he was discharged. [[Gorobets|Lieutenant Gorobets]] requested that Sterling be transferred to [[1st Recon]], believing that while he may not be able to do the trekking required for a Ranger any longer, he can still be an asset to the NCR as a sharpshooter.
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===Quests===
 
===Quests===
 
* [[I Don't Hurt Anymore]]: Sterling is needed for one of the paths to convince Corporal [[Betsy]] to get help for trauma.
 
* [[I Don't Hurt Anymore]]: Sterling is needed for one of the paths to convince Corporal [[Betsy]] to get help for trauma.
* [[I Put A Spell On You]]: When asked if he has seen anything suspicious, he tells you that he sees the light on in the control tower around 1 AM. He says it should be empty at that time.
+
* [[I Put a Spell on You]]: When asked if he has seen anything suspicious, he tells you that he sees the light on in the control tower around 1 AM. He says it should be empty at that time.
 
* ''[[Old School Ghoul]]'': Talking to Sterling with [[Raul Tejada]] in the player's party will complete one of the requirements for Raul's quest.
 
* ''[[Old School Ghoul]]'': Talking to Sterling with [[Raul Tejada]] in the player's party will complete one of the requirements for Raul's quest.
 
* [[Three-Card Bounty]]: The player can bring Sterling and the rest of 1st Recon to take down [[Driver Nephi]].
 
* [[Three-Card Bounty]]: The player can bring Sterling and the rest of 1st Recon to take down [[Driver Nephi]].
   
===Effects of the player's actions===
+
===Effects of player's actions===
  +
* Killing him before initiating the necessary dialogue makes it impossible to complete Raul's companion quest ''Old School Ghoul''.
 
* After the completion of [[Three-Card Bounty]] Sterling and the rest of the 1st Recon team will move out to [[Camp Forlorn Hope]].
 
* After the completion of [[Three-Card Bounty]] Sterling and the rest of the 1st Recon team will move out to [[Camp Forlorn Hope]].
   
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}}
 
}}
   
==Notes==
+
==Notes==
 
* He is the only person in the [[1st Recon]] who uses a lever-action weapon.
 
* He is the only person in the [[1st Recon]] who uses a lever-action weapon.
 
* He wears a [[ranger hat]] instead of a [[1st Recon beret]].
 
* He wears a [[ranger hat]] instead of a [[1st Recon beret]].
* He mentions he was captured near Malpais. This might be El Malpais National Park in New Mexico. But this is rather out of the way, and surely the NCR would have found Hoover Dam by then if he made it out that far, rather than a year later.
+
* He mentions he was captured near [[Malpais (location)|Malpais]]. This might be El Malpais National Park in New Mexico. But this is rather out of the way, and surely the NCR would have found Hoover Dam by then if he made it out that far, rather than a year later.
* If the entire [[1st Recon]] group isn't in a group at [[Camp Forlorn Hope]] they could all be split up and in different buildings around the Camp.
 
 
* Sterling is found with [[Gorobets|Lieutenant Gorobets]] in the [[Camp Forlorn Hope command center]].
 
* Sterling is found with [[Gorobets|Lieutenant Gorobets]] in the [[Camp Forlorn Hope command center]].
  +
* Oddly, when the quest [[I Put a Spell on You]] is active, and after completing Three-Card Bounty, speaking with Corporal Sterling will provide a dialogue option about the lights at the Camp McCarran Control Tower, even though at that point he will have relocated to Camp Forlorn Hope.
* Even if 1st Recon has been moved to Forlorn Hope, he will still talk about "The lights in the command tower" if asked.
 
  +
  +
==Notable quotes==
  +
{{Notable content
 
|{{Inline quote|Nothing like a job done right. I wish I had a cigar.|On the killing of [[Driver Nephi]]|sound=NVSterlingJobDoneRight.ogg}}
  +
|{{Inline quote|Used to be a Ranger... one of the first they sent out east, back before we took the Dam. Observation and reconnaissance. We took the lay of the land, checked out the locals, and kept ourselves inconspicuous. Couple friends of mine were the first to scout the Dam. That was back in '73, if I recall. Lot of those Rangers are dead now. Vegas always chewed men up... it's just a little more literal, nowadays.|sound=FNV_CorporalSterling_LayOfTheLand.ogg}}
  +
|{{Inline quote|Well... that wasn't really a matter of choice. Got myself caught by Legionnaires, up near Malpais. They had themselves some fun with me... mangled my hands and feet pretty good. Wasn't much good with a pistol after that. Wasn't gonna be trekking across the waste on any more long scouts, either.|sound=FNV_CorporalSterling_MatterOfChoice.ogg}}
  +
}}
   
 
==Appearances==
 
==Appearances==
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==Behind the scenes==
 
==Behind the scenes==
There is a cell found within the GECK, above the eastern cliffs of the Colorado River and across the river from [[Camp Forlorn Hope]], named "MalpaisLegionCamp", perhaps alluding to Sterling's capture by the Legion near Malpais.
+
There is a cell found within the GECK, above the eastern cliffs of the Colorado River and across the river from [[Camp Forlorn Hope]], named "MalpaisLegionCamp," perhaps alluding to Sterling's capture by the Legion near Malpais.
   
 
{{Navbox Camp McCarran}}
 
{{Navbox Camp McCarran}}
{{Navbox Camp Forlorn Hope}}
 
   
[[Category:Fallout: New Vegas characters]]
+
[[Category:Fallout: New Vegas human characters]]
 
[[Category:Fallout: New Vegas NCR characters]]
 
[[Category:New California Republic Rangers characters]]
 
[[Category:New California Republic Army characters]]
 
[[Category:New California Republic Army characters]]
[[Category:New California Rangers characters]]
 
[[Category:Camp McCarran characters]]
 
 
[[Category:Camp Forlorn Hope characters]]
 
[[Category:Camp Forlorn Hope characters]]
[[Category:Fallout: New Vegas human characters]]
+
[[Category:Camp McCarran characters]]
   
  +
[[de:Sterling]]
  +
[[es:Cabo Sterling]]
 
[[ru:Капрал Стерлинг]]
 
[[ru:Капрал Стерлинг]]

Revision as of 14:29, 8 January 2016

 
Gametitle-FNV
Gametitle-FNV
Nothing like a job done right. I wish I had a cigar.— On killing Driver Nephi

Corporal Sterling is an NCR soldier serving at Camp McCarran in 2281.

Background

Corporal Sterling is a soldier dedicated to the NCR. He was, at one point, a Ranger, and involved in the Hoover Dam Scouting campaign of '73 (prior to the first battle to take place in '77), but has since fallen on hard times. While patrolling the Mojave Wastes near Malpais, he was captured by Legion slavers.

Under their brutal incarceration, he was viciously tortured and maimed, with his captors severely mutilating both his hands and feet. After they were done torturing him they left without tying him, figuring he wouldn't be able to escape. He then crawled out on his elbows and knees to the edge of the camp and rolled down the hill into the Colorado River, where he was then rescued by some rangers observing the scene.

Unable to continue working due to his grievous injuries, he was discharged. Lieutenant Gorobets requested that Sterling be transferred to 1st Recon, believing that while he may not be able to do the trekking required for a Ranger any longer, he can still be an asset to the NCR as a sharpshooter.

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion. They grant the - perk.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.

-

FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap -
Sells: -
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
40 Weaponsmith
This character can modify weapons.

-

12 The American Dream
This character rents beds. Bottle cap -.

Quests

  • I Don't Hurt Anymore: Sterling is needed for one of the paths to convince Corporal Betsy to get help for trauma.
  • I Put a Spell on You: When asked if he has seen anything suspicious, he tells you that he sees the light on in the control tower around 1 AM. He says it should be empty at that time.
  • Old School Ghoul: Talking to Sterling with Raul Tejada in the player's party will complete one of the requirements for Raul's quest.
  • Three-Card Bounty: The player can bring Sterling and the rest of 1st Recon to take down Driver Nephi.

Effects of player's actions

  • Killing him before initiating the necessary dialogue makes it impossible to complete Raul's companion quest Old School Ghoul.
  • After the completion of Three-Card Bounty Sterling and the rest of the 1st Recon team will move out to Camp Forlorn Hope.

Inventory

Apparel Weapon Other items On death
NCR trooper armor
Ranger hat
La Longue Carabine - -

Notes

  • He is the only person in the 1st Recon who uses a lever-action weapon.
  • He wears a ranger hat instead of a 1st Recon beret.
  • He mentions he was captured near Malpais. This might be El Malpais National Park in New Mexico. But this is rather out of the way, and surely the NCR would have found Hoover Dam by then if he made it out that far, rather than a year later.
  • Sterling is found with Lieutenant Gorobets in the Camp Forlorn Hope command center.
  • Oddly, when the quest I Put a Spell on You is active, and after completing Three-Card Bounty, speaking with Corporal Sterling will provide a dialogue option about the lights at the Camp McCarran Control Tower, even though at that point he will have relocated to Camp Forlorn Hope.

Notable quotes

Appearances

Corporal Sterling appears only in Fallout: New Vegas.

Behind the scenes

There is a cell found within the GECK, above the eastern cliffs of the Colorado River and across the river from Camp Forlorn Hope, named "MalpaisLegionCamp," perhaps alluding to Sterling's capture by the Legion near Malpais.